8:48 AM, Friday February 17th 2023
-
Arrows: it shows depth better now, not smooth though, focus more on those in warmups, try aiming for smooth lines
-
Contours: again lines not smooth, but you got the concept right
-
Texture analysis: looks OK now
-
Dissections: looks way better, but still some things to improve here:
-
hairy texture only shows hairs breaking contour on one side and it breaks contour evenly (as form wraps around some smaller ones should be visible from behind), other side should be similar
-
Try doing following textures for warm ups: 1) cow/tiger or other animal flat pattern (its flat, so you need to show wrapping around by curving it/changing scale as it nears the edges. 2) scales/feathers - it has a lot of protruding forms, so good for breaking contour + vary the scale and orientation of scales/feathers as they approach the edge.
-
-
Organic intersection - I don't think you got shadow part yet, it does feel like surface they-re lying on is flat which is an improvement, but shadows they cast onto other forms feel too short - remember shadow wraps around form it falls onto.
Next Steps:
I think you can move on, just don't forget daily warm ups