View Full Submission View Parent Comment
2 users agree
11:18 PM, Tuesday November 23rd 2021

Hi, I'm currently going through this lesson but I'll try to give you some helpful advice.

Starting with your organic intersections, they are pretty well constructed and do convey a sense of 3D.

You mention that you had problems with head construction, if you're uncertain err on the side of drawing it smaller, this way you can always add up instead of trying to work in a substractive way. Drawing the cranial mass bigger than it should be, leads to some elements in the face feeling smudged.

Regarding the head planes, you could try to stick strictly to the demo shown here.

The eye socket is better off as a pentagon with the point facing downwards. This provides a wedge for the muzzle to fit into, and a flat edge across the top for the forehead/brow ridge to rest upon.

Here's a demoon how to draw eyelids that you may find helpful.

Now I have done comments on the way you draw additional masses, I am seeing that some of them are small and as such they don't really add a lot of useful information to the drawing, instead look for opportunities where you can wrap your masses around other structures especially the big masses you'll find in quadrupedal animals' shoulders and hips are especially good for this, though they might not always be obvious or easy to spot in your reference. They're always there as these animals have very large muscles.

The more things can fit together, the more cohesive everything will feel, yielding to a more solid overall construction.

And finally I have some advice to give you on the way you present your homework, but I don't really know if it applies here. Remember to give your drawings as much space and time as you can, I don't know what paper size you're using but if it is the standard size, you may want to fit in less drawings, take this advice only if this is the case.

So that's all I have to say.

Next Steps:

This was my advice, I'm not done with this lesson so maybe it is not the best advice you can get. And sorry for any misspellings.

This community member feels the lesson should be marked as complete, and 2 others agree. The student has earned their completion badge for this lesson and should feel confident in moving onto the next lesson.
3:56 PM, Saturday November 27th 2021

Thank you for the critique!

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Science of Deciding What You Should Draw

The Science of Deciding What You Should Draw

Right from when students hit the 50% rule early on in Lesson 0, they ask the same question - "What am I supposed to draw?"

It's not magic. We're made to think that when someone just whips off interesting things to draw, that they're gifted in a way that we are not. The problem isn't that we don't have ideas - it's that the ideas we have are so vague, they feel like nothing at all. In this course, we're going to look at how we can explore, pursue, and develop those fuzzy notions into something more concrete.

This website uses cookies. You can read more about what we do with them, read our privacy policy.