Tempestsnow

Giver of Life

Joined 2 years ago

8775 Reputation

tempestsnow's Sketchbook

  • Sharing the Knowledge
  • Giver of Life
  • Dimensional Dominator
  • The Relentless
  • Basics Brawler
  • Lesson 7: Applying Construction to Vehicles

  • 25 Wheel Challenge

  • 25 Texture Challenge

  • Cheese moon delivery spaceships designs

  • Drawing Prompt: The Moon Really Was Cheese!

  • Lesson 6: Applying Construction to Everyday Objects

  • 250 Cylinder Challenge

  • Lesson 5: Applying Construction to Animals

  • Lesson 4: Applying Construction to Insects and Arachnids

  • Lesson 4: Applying Construction to Insects and Arachnids

  • Drawing for fun

  • Lesson 3: Applying Construction to Plants

  • Drawing Prompt: Lost in the Multiverse

  • Drawing Prompt: THEY TOOK THE BUTTONS!

  • How to draw human anatomy and simple mannequins

  • Head practice

  • Lesson 2: Contour Lines, Texture and Construction

  • Anatomy and perspective practice

  • Trying out digital drawing

  • Warm-up

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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