Homework

Once you've completed a lesson, one of the best ways to refine your understanding of that material is to help others by critiquing their work. After having done thousands of critiques and having improved immensely over the last few years, I can attest to that myself.

  • 250 Box Challenge

    Nightchill

    This submission has been submitted for official critique
  • 250 Box Challenge

    Damlaw

    This submission has been submitted for official critique
  • 250 Box Challenge

    MS

    This submission has been submitted for official critique
  • 250 Box Challenge

    LiquidFun

    This submission has been submitted for official critique
  • 250 Box Challenge

    manasseh

    9:40 AM, Friday April 26th 2024
  • 250 Box Challenge

    jamzoltan

    5:29 PM, Monday April 22nd 2024
  • 250 Box Challenge

    Layman29049

    8:32 PM, Sunday April 21st 2024
  • 250 Box Challenge

    ZsLyne

    5:12 PM, Friday March 29th 2024
  • 250 Box Challenge

    qiwakulairi

    8:31 PM, Monday March 25th 2024
  • 250 Box Challenge

    Akiuta

    5:12 PM, Tuesday March 12th 2024
  • 250 Box Challenge

    Gapplium

    9:11 PM, Sunday March 10th 2024
  • 250 Box Challenge

    Isaias

    4:49 AM, Sunday March 10th 2024
  • 250 Box Challenge

    catborgor

    5:10 PM, Saturday March 9th 2024
  • 250 Box Challenge

    Cheseey234

    2:14 PM, Thursday March 7th 2024
  • 250 Box Challenge

    Pixells

    8:45 PM, Wednesday March 6th 2024
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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