Homework

Once you've completed a lesson, one of the best ways to refine your understanding of that material is to help others by critiquing their work. After having done thousands of critiques and having improved immensely over the last few years, I can attest to that myself.

  • Lesson 1: Lines, Ellipses and Boxes

    yung_pistachio

    12:29 AM, Sunday June 20th 2021
  • Lesson 1: Lines, Ellipses and Boxes

    santy

    11:20 PM, Saturday June 19th 2021
  • Lesson 1: Lines, Ellipses and Boxes

    Aechen

    This submission has been submitted for official critique
  • Lesson 1: Lines, Ellipses and Boxes

    e_yagami

    This submission has been submitted for official critique
  • Lesson 2: Contour Lines, Texture and Construction

    LilEgo

    This submission has been submitted for official critique
  • Lesson 1: Lines, Ellipses and Boxes

    Woowchocolate

    6:39 PM, Saturday June 19th 2021
  • Lesson 6: Applying Construction to Everyday Objects

    vassassin

    6:24 PM, Saturday June 19th 2021
  • 250 Cylinder Challenge

    Gabepia34

    4:38 PM, Saturday June 19th 2021
  • 250 Box Challenge

    Elias_3000

    3:28 PM, Saturday June 19th 2021
  • Lesson 1: Lines, Ellipses and Boxes

    Odilo

    1:43 PM, Saturday June 19th 2021
  • 250 Box Challenge

    Fenix04

    12:36 PM, Saturday June 19th 2021
  • Lesson 2: Contour Lines, Texture and Construction

    Ajax

    11:31 AM, Saturday June 19th 2021
  • Lesson 1: Lines, Ellipses and Boxes

    rehan

    5:35 AM, Saturday June 19th 2021
  • Lesson 3: Applying Construction to Plants

    lemonynade

    11:30 PM, Friday June 18th 2021
  • 250 Box Challenge

    Babunator

    This submission has been submitted for official critique
ComicAd Network is an advertising platform built for comics and other creative projects to affordably get the word out about what they're making. We use them for our webcomic, and while they don't pay much, we wanted to put one of their ad slots here to help support other creatives.
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.