View Full Submission View Parent Comment
10:52 PM, Thursday June 23rd 2022

Thanks! I'll get these done. Is there any chance you can resend the last two links: the example of how to construct feet and the example on constructing faces? I'm trying to open them, and I keep getting a dead end.

11:20 PM, Thursday June 23rd 2022

Sure

https://imgur.com/B7ysP7X

https://imgur.com/fUIEAu

Here is another one that may be useful too

https://imgur.com/f6TMEk8

12:02 AM, Friday June 24th 2022

I think those were deleted. They still don't load. That's alright, though.

1:31 AM, Friday June 24th 2022

No problem I'll try to send them to your associated discord account

1:30 AM, Friday June 24th 2022

Mo problem I'll try yo send them to your associated discord account

10:49 PM, Tuesday June 28th 2022

Alright, I did the exercises: https://imgur.com/a/UAhPmXJ. Thanks for your patience.

View more comments in this thread
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.