6:26 AM, Thursday August 6th 2020
yep, that was mistake. But I reposted the submission with the correct link here:
yep, that was mistake. But I reposted the submission with the correct link here:
tysm!!
I just feel there's some degree of repetitiveness on some of my textures, like you said maybe I could vary the shapes a little more.
If it helps, the way I did each texture was looking at my reference for at least two minutes before I started drawing, even if I had already found a pattern, you just keep finding new things on the image and the way the texture's made, I would repeat this every ten minutes or so for the same texture. That's how I did the dissections exercise, aside from the time I invested on each texture, each area in this exercise took me nearly half an hour..
For the form intersections I might post a sketchbook later to illustrate what I was imagining to do some of the intersections :>, hopefully it'll aid others on this type of things.
Again thanks so much for the feedback, it's really appreciated!
Yesss, I've practiced perspective for a while now (and that I usually doodle boxes when I'm out of things to doodle lol), I still want to try checking my mistakes with the 250 box challenge tho, see if I can better the common mistakes of my boxes, it's worth it since I use boxes a lot to check the structure on the things I do.
And yea, my superimposed long lines are kinda messed up but they've actually improved a bit from those first ones by doing the little warm ups, my lines still usually go unpredictably, curvy or just the wrong way so I'll keep these things in mind. thanks for the critique!
These are my favourite sketchbooks, hands down. Move aside Moleskine, you overpriced gimmick. These sketchbooks are made by entertainment industry professionals down in Los Angeles, with concept artists in mind. They have a wide variety of sketchbooks, such as toned sketchbooks that let you work both towards light and towards dark values, as well as books where every second sheet is a semitransparent vellum.
This website uses cookies. You can read more about what we do with them, read our privacy policy.