4:54 AM, Saturday August 28th 2021
salute tobyou
salute tobyou
same
Thank you so so much for your critque man
It helped me a lot
And I am going to do the correction
Exercises that you have done a pretty good
And the ellipse is that you have drawn in the table of ellipses exercise are exceptionally well
ellipse Fit well to their sides while maintaining the confidence ellipsis are pretty good and densely packed
The ellipse is I only have one critique
Is that in order to draw more... In one box made the ellipsis bend a little
If you can bending ellipses problem you are good to go
Next Steps:
Go for the 250 box challenge
The exercises that you have done are pretty good.
The only critic that I have is that you should not have decided to make the the boxes transparent organic boxes drawing exersize
Beside that I find it pretty complete
Next Steps:
Go for for the 250 box challenge ????
Hey,
Just wanted to say your exercises are pertty good.
And your rotated boxes are damn good for a beginner.
But at first I thought of giving you a request for revision on your table of ellipse but than I saw your funnels exersize and after seeing that it's not a critique rather a suggestion that next time you are drawing ellipse focus more on them and try to be very conscious about your drawing and if you can do that you can improve a lot in ellipse drawing
Next Steps:
just beautiful
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
This website uses cookies. You can read more about what we do with them, read our privacy policy.