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11:31 AM, Monday September 26th 2022

That makes sense to me, I never knew boxes would hold so many secrets. Thanks again for sharing your advice, I appreciate it, definitely gonna keep them in mind.

8:16 PM, Tuesday September 27th 2022

I sort of diagrammed it out here, for my own purposes. You can see how adding each segment adds pieces of information to the box. https://imgur.com/a/HHzeYyF

8:56 PM, Tuesday September 27th 2022

You're an absolute champion, dude! This is so helpful! I really appreciate how you explained your thought process in each step and then provided the examples. The way you approach that nasty back corner has helped me understand it so much better. Amazing work, thank you so much for sharing this with me, I will definitely be using it as a reference.

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The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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