8:31 PM, Monday March 23rd 2020
There are definitely improvements here, but alongside them there are some issues I addressed previously that haven't been corrected (at least not consistently), and some additional things to point out.
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For the sausage method, you're using it more correctly in some places (like this drawing, though some of the ends of your sausages are a bit more smushed/flattened), but there are plenty of cases where you did not employ it consistently. For example, this great dane's back leg has one sausage-like form for the thigh, but the lower leg is entirely different. It looks like you were thinking about drawing a sausage, but failed to draw through the form entirely. Also, for the front legs, you're using tubes instead, and adding contour lines along their lengths. Review these notes again.
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It's worth noting that the great dane's muzzle was very well constructed. The silhouette goes a long way to establish how it sits in 3D space as a three dimensional form, as well as how it connects to the cranial ball. The eye sockets aren't maintaining the kind of shape shown here. This is a problem throughout your drawings, where you're not drawing eye sockets in a way that actually reflects their proper shape. You're also not drawing eyeballs (which are important, because we wrap the eyelids around them). Lastly, remember that with face construction, we treat the major elements as though they're 3D puzzle pieces that all fit together. That goes for the muzzle, eye socket, brow ridge, cheek bone, etc. We do the same thing for the additional masses we add on the body - having them fit together helps convey a more believable structure.
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The additional masses largely help us capture the effects that individual muscle groups have on the body. The way you drew a single mass along the whole of the back here really defeats this purpose, and robs us of the kinds of pinches we get with smaller additional masses. I demonstrate the kinds of pinches and bumps you get in this set of notes I did for another student earlier today.
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On the tail of this rat, you've got a lot of contour lines, and they're effectively doing nothing. Contour lines have diminishing returns - the first will contribute a fair bit, the second much less, the third even less. Think of the marks you draw as having a particular job or task to accomplish, and think about what that is before drawing them. Consider whether or not the mark you're about to put down will actually be the best choice for the job. As far as making the tail feel three dimensional, there are two things that will help accomplish this. One is establishing how the tail connects to the rest of the construction (you did this, so good job), and the second is keeping the tail simple. You've got pinching/swelling through its length which adds complexity and undermines the illusion that it is three dimensional.
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I can definitely see a lot of places where you're adding additional forms and actually thinking about how they wrap around the underlying structure, and that's great. There are still however places where you're still just putting down flat shapes. This simply tells me that it's something you're working on and getting better at, but it is always important to keep this in your mind at all times.
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When asking for revisions, I mentioned that your drawings should have no texture or detail whatsoever. You appear to have ignored this for a couple of your drawings. Knowing we'll add detail/texture to a drawing can cause us to skip over steps, to rush through them, and to spend less time observing/studying our reference when actually working through the construction. As a whole, your constructions are still pretty simplistic, and are largely focusing on major elements. As you draw these animals, try and break down your form information, find the smaller elements and work more on getting everything to fit together.
Your work on the donkey demo is actually pretty good, and I do think that going through it helped you work on some of the issues I'd explained previously. You simply have further to go, and to spend more time observing your reference image to pick out the wealth of information that is there without getting distracted by all the detail. That's the difference between following along with a demonstration, and drawing from a photograph. The demonstration has already stripped away the unnecessary information. The photograph leaves you to work out how to do that on your own.
Next Steps:
I've outlined a number of areas for improvement here, so I'd like to see another 4 animal constructions - again, no detail or texture. Take your time, and spend more of it observing and studying your reference images to focus on the structural elements under all of the detail. You're taking your drawings in the right direction in many ways, but I wouldn't consider them to be "done". There's much more to be captured that falls under construction and form.