View Full Submission View Parent Comment
2:57 AM, Tuesday February 8th 2022

On one hand, this is definitely improved on the thing I mentioned - your contour ellipses and contour curves are in greater agreement with one another. On the other hand, it seems you've skipped the step of adding your minor axis line, and have slid back on the point of having your ellipses' degrees shift as explained in the Lesson 1 ellipses video which I linked in my previous feedback. Currently you're maintaining a fairly consistent degree for all the contour curves across a single sausage.

Try another page, but beforehand, I'd recommend that you go back over the instructions for this exercise in full to ensure that you do not skip anything else.

3:42 AM, Wednesday February 9th 2022

Oh, very sorry about forgetting that somehow. This time I made sure to curve the contours with the facing of the forms, overshoot the curves and draw a minor axis curve through each form. https://imgur.com/a/rjK1EiH

12:28 AM, Thursday February 10th 2022

So there definitely is a lot of room for growth here - the degree shift is present, but pretty minimal so work on exaggerating that further, and the adherence to the characteristics of simple sausages needs work too. But, as a whole, I can see enough that you are headed in that direction, and that you are applying those principles to the best of your ability.

I'm going to have Tofu come in and mark this lesson as complete, but I highly recommend that you take a look at the recording of ScyllaStew going through this exercise to make sure that you are pacing yourself similarly and giving each mark as much time as it requires to be executed to the best of your current ability.

12:30 AM, Thursday February 10th 2022

Marking the lesson as complete. Good luck in lesson 3!

Next Steps:

Move on to lesson 3.

This critique marks this lesson as complete.
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.