12:20 AM, Wednesday January 19th 2022
Thanks for the feedback :)
I see that there are certain parts of my submission that I didn't do well enough, so do I need to redo some exercises? Or am I good to go to Lesson 3?
Thanks for the feedback :)
I see that there are certain parts of my submission that I didn't do well enough, so do I need to redo some exercises? Or am I good to go to Lesson 3?
I feel you're ready for lesson 3 however I would suggest you do the lesson 2 work as warmups for about 10 to 15 minutes to strengthen your understanding of 3d as that's what this course is mainly about thinking in simple forms in 3d space
Alright, thanks again!
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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