250 Box Challenge

4:33 PM, Wednesday March 27th 2024

Imgur: The magic of the Internet

Imgur: https://imgur.com/a/RdNJ1xj

Discover the magic of the internet at Imgur, a community powered enterta...

Hi, I just wanted to mention that I started the challenge before it got a refresh. I was about 180 boxes into the challenge when the changes were made, so I just continued with it according to the old rules as instructed. Thank you! :)

0 users agree
8:44 PM, Sunday March 31st 2024

Hi there, I'll be handling your box challenge critique.

Congratulations on completing the box challenge, it's definitely a lot more work than most people expect. Not only does it help deepen your understanding of important concepts but it shows your desire to learn as well. Be proud of what you've accomplished and that desire you've shown. That being said I'll try to keep this critique fairly brief so you can get working on the next steps as soon as possible.

Things you did well:

  • You're doing a good job of drawing the lines constructing your boxes smoothly and confidently.

  • It's nice to see that you're taking the time to plan each of your hatching lines and space them evenly. This helps keep your boxes looking tidy rather than looking like they were rushed on to the page.

  • You're doing a great job of experimenting with orientations, proportions and rates of foreshortening. Experimenting is an important habit to build when learning any new skill, it helps form a more well rounded understanding. I hope you'll continue to display and nurture this habit in the future.

Things you can work on:

  • There are times when your lines converge in pairs or you attempt to keep your lines a bit too parallel which results in them diverging. This is an example of lines converging in pairs, and this shows the relation between each line in a set and their respective vanishing point. The inner pair of lines will be quite similar unless the box gets quite long and the outer pair can vary a lot depending on the location of the vanishing point. Move it further away and the lines become closer to parallel while moving it closer increases the rate of foreshortening.

The key things we want to remember from this exercise are that our lines should always converge as a set not in pairs, never diverge from the vanishing point and due to perspective they won't be completely parallel.

While I've noted a few things you can work on in the critique above, you've completed quite the daunting challenge. Overall your boxes are look really solid, you clearly put in a lot of time and effort, great work.

That being said I'll be marking your submission as complete and move you on to lesson 2.

If you haven't already I would recommend reading/watching through the updated box challenge. It may help reinforce/clarify any concepts introduced in the challenge which will only help you going forward.

Keep practicing previous exercises and boxes as warm ups, and good luck.

Next Steps:

Move on to lesson 2.

This critique marks this lesson as complete.
10:32 AM, Monday April 1st 2024

Thank you for a very thoughtful and helpful critique!! I'm excited to keep working on the course :)

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.