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10:25 PM, Wednesday November 10th 2021

IMV Doesn't matter, they are separate things. You can do both as you want but don't forget the 50% rule. You need to be doing your own thing and not just studying.

I would caution that from what I know both drawabox and Proko anatomy are rather heavy courses. Proko especially is very detailed. Doing them both at the same time could be very tedious and make you a bit tight and over-analytical in your drawing. A key thing with figure drawing is to understand gesture drawing as someone else has said. It really is the basis for it.

Aaron Blaise does a human anatomy course that might be a better introduction. Michael Hampton has a figure drawing book that is consistently recommended by many artists. He has a youtube channel but it is supporting material for the book rather than a course.

8:20 PM, Friday November 12th 2021

Completely endorse this - the Michael Hampton book was a revelation.

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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