View Full Submission View Parent Comment
4:14 PM, Monday November 22nd 2021

Quick question Uncomfortable. I read the story about how the first 250 box challenge came about. The student with some questions and being directed to "go draw 250 boxes". I'm curious, how long did it take that person?

7:02 PM, Monday November 22nd 2021
edited at 7:03 PM, Nov 22nd 2021

Honestly that was ages ago - I don't even remember who they were, let alone how long it took them. At the time the challenge was quite different too, and didn't include specifics like the use of the Y method, or the line extensions, both of which make the challenge far more valuable (and time consuming) today.

edited at 7:03 PM, Nov 22nd 2021
7:14 PM, Monday November 22nd 2021

ah, I see. I was picturing a person walking along thinking to themselves, "Yep, 250 boxes, that was me. Number 1!" : )

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.