Alrighty! So there are a few hiccups, but overall you're doing a good job. This is my last critique of the night, so I'm eager to jump right in.

Starting with your arrows, you're doing an excellent job of capturing these with a good deal of confidence, pinning just how they push through space with force. This carries over quite nicely into the leaves, where you're capturing not only how they sit in space as static objects, but also how they move through the space they occupy, propelled by wind and air, and becoming manifestations of that motion.

You're doing a good job of building up more complex edge detail to the structures, building right off the basic leaf forms. When it comes to more complex leaf structures, you are moving in the right direction, but I really want to stress the importance of keeping the relationships between the different phases of construction "tight". Here I highlighted some rather loose gaps in red, and drew how they could have been avoided in blue. Basically you want to avoid straying from the existing structure wherever possible - the closer you keep each subsequent phase tied to the one before it, the more solid and believable your construction will appear.

Continuing onto your branch constructions, you're doing decently here, although you appear to frequently fall short in extending your segments fully halfway to the next ellipse. As explained here, the overlap between the segments that results from extending them to that halfway point is extremely important, as it helps make the transition from one segment to the next smoother and more seamless. Aside from that, you're doing a pretty good job of keeping the width of your branches consistent throughout their lengths, which helps them feel more solid.

Moving onto your plant constructions, you're doing a good job across most of these, but there are a few key issues I want to point out:

  • Firstly, while you built up your edge detail quite well in the leaves exercise, you slipped up in some of these drawings, zigzagging edge detail back and forth across the previous phase of construction, resulting in a "loose" relationship that treats the previous phase of construction more like a suggestion, rather than building directly off that structure. If you need to achieve a particularly complex structure, you may wish to do so using additional phases of construction, as shown here.

  • Also, I'm seeing a tendency to trace back over your existing construction - either to completely replace the previous edge with a new one (as you do when you zigzag back and forth), or just to reinforce line weight. In general, avoid this. Line weight itself shouldn't be used quite so widely - it is applied as a tool to clarify specific overlaps, only in localized areas, and blended back into the original edges. We want to avoid tracing over our previous line work as well, as this tends to promote drawing very slowly and carefully, and focusing too much on how the lines sit on the flat page, rather than executing our marks confidently with the ghosting method, and focusing on how our lines represent edges moving through all three dimensions of space.

Aside from these issues, your constructions are coming along quite well, and you're building up some rather solid structures. Avoiding tracing back over your lines where it's not necessary will further help with this - I felt the daisy demo drawing was an example where you avoided this, and the drawing itself felt much more cohesive for it.

Anyway, all in all, solid work. I'll go ahead and mark this lesson as complete.