8:49 PM, Sunday June 28th 2020
Thanks for the help, for the side edges of the cylinders I have been applying the ghosting method but you said there were no signs of it, should I do start and end points on the sides and then do the line?
Thanks for the help, for the side edges of the cylinders I have been applying the ghosting method but you said there were no signs of it, should I do start and end points on the sides and then do the line?
Yup, putting down the start/end points are a part of the ghosting method. It's not just a matter of ghosting through the line and then drawing, it's about breaking the mark making process into three distinct stages. First you plan out your mark (determine precisely where it needs to fall, find a comfortable angle of approach, etc. then you prepare by ghosting through the motion, then you execute with a confident, hesitation-free stroke. You don't have to add big noticeable points, but when dealing with a straight line, putting down small marks where the line is to start and end helps a lot when it comes to planning out exactly where that line's going to go.
In terms of understanding how the ghosting method works and what it's all about, you may also want to read this response I gave to another student.
I've tried to incorporate what you've said, im sorry I keep sending these updates I really just don't want to get to the end of it and then have to do 750 cylinders, i still feel i'm struggling a lot with aligning ellipses with larger degrees on the minor axes, and i've been ghosting the side lines, it also took 1 hour 9 minutes and I did a 15 minute warm up before starting: https://imgur.com/a/bfEhylB, thanks!
These are definitely looking much better. I get that you're afraid about me assigning you another 250, but that is probably not going to happen. It's not a random, arbitrary choice that I made, and it is not something I generally do all that often. As long as you're actively putting the effort and time into each and every cylinder, then you'll be fine.
When it comes to technical drawing, there's no one better than Scott Robertson. I regularly use this book as a reference when eyeballing my perspective just won't cut it anymore. Need to figure out exactly how to rotate an object in 3D space? How to project a shape in perspective? Look no further.
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