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2:19 PM, Wednesday March 10th 2021

Hi Gashif, I've checked your submission.

Overall, it looks like you did a good job on this lesson, you are developing a good grip on 3d space, though there are some things that need to get worked on.

Starting out by your organic arrows, they look really good, good job on making them flow in 3 dimensions, I see that you are making them bigger as they get closer and also making the spaces between turns smaller as they get far away, good job, this are key elements to create a better illusion of depth. Seeing that you are doing a good job, I would recommend you start trying to make them bigger and with more exaggerated flows, try to challenge yourself!

The flow you did on your arrows is also visible on your leaves! Though I'm seeing that whenever you are adding details to the

contour of your leaves, you are cutting into the original leave construction. This is not recommended for the simple reason that it's something tricky, now you are doing it with just leaves which are almost 2d, but when moving on with this lesson and other, don't try to cut into your form since it can go wrong very easily and you can compromise the solidity of your forms. Instead, always try to build on top of your original forms and also respecting them, you cannot ignore a form that's already there.

Now, there is something that caught my eye on this exercise, but you also did on the rest of the lesson. You are drawing subsequent phases of construction to be darker or heavier than the previous phases of construction. Remember that line weight is a tool that you apply at the end of the construction to clarify overlaps between specific lines - It's not for replacing previous construction phases. Also, if you keep doing this, in future lessons as construction get more and more complex, you will end up with a big line weight mess. Here is a demo I did for someone else, though I warn you in advanced that cast shadows are not part of the construction phase, even with that mistake on the demo, I think you will find it useful.

Moving on to your branches, you did a good job making them have different degree on your ellipses, this is a very important element to create a good illusion of depth! It looks like you are getting better at them, try to give yourself more time to ghost them, also always remember to draw your line up to the half between the other ellipses, like this!

Looking at your plants, you are doing a good job on making them like they have form and sit on 3d space, though you are having major issues in your line quality, It seems like you are focusing too much on the end result and the accuracy of your lines. Always remember that your focus should be put on doing confident, smooth lines; you should always apply the ghosting method so you can ensure a confident line. Other than that, I want to comment about some things.

  • In both of these top constructions you drew an ellipses to mark where the leaves should reach, and in both cases you kind of ignore it. Remember to think more carefully where you draw your first forms, because you will them have to respect them and build on top of them. By ignoring the base constructions, you are undermining the credibility of the forms that you are building on top of them. So, once you set your ellipses (in this case) you have to go with it, even if you felt you made mistakes. Look in both these plants you made, where you actually applied this.

  • In the right construction of this page, it looks like you are applying a good method, though it looks rushed. Take your time with constructions, for example, in your nightmare banana tree there was quite a lot of things to draw and it shows that you took your time because of how well constructed the forms are (this taking into account that they were a million). Also, don't apply a layer of line weight to encapsulate the silhouette of a whole construction, this is a 2d way of highlighting, it will undermine your construction. Plus, remember that line weight is applied on localized areas and has the specific purpose of clarifying overlaps.

  • In this page you are focusing too much on making the constructions look good with the texture, and the problem of this is that, that's not what texture is for. What we do here can be dissected into two distinct sections; One is construction and 3d, which we use to show the viewer how a form sits on 3d space and how it feels to manipulate it with their hands. The other is texture, that we try to communicate to the viewer how it would feel to run our hands through the surface of that object. Also, every time we apply texture, it should be on the way of the lesson 2; with cast shadows and on an implicit way. Here is a demo I did for someone else, though you can apply it to your work.

Overall, you did a good job, keep an eye on your line quality. I'm gonna mark this lesson as completed! Keep it up.

Next Steps:

Feel free to move on to lesson 3!

This community member feels the lesson should be marked as complete, and 2 others agree. The student has earned their completion badge for this lesson and should feel confident in moving onto the next lesson.
9:21 PM, Wednesday March 10th 2021

Thank you a lot Weijak! Really appreciate the breakdowns on specific exercises that I did. I agree with everything and especially that I was a bit obsessed on making things look good instead of trying to learn the lesson. I learned to draw really good through contour and I kind of got complacent in this particular lesson, the same with line weight and line quality. Will definitely try to improve them :)

1:15 PM, Thursday March 11th 2021

I'm glad you found it useful!

Good luck moving forward!

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