View Full Submission View Parent Comment
1 users agree
8:54 PM, Friday April 23rd 2021
edited at 8:55 PM, Apr 23rd 2021

Hi Timothyfet,

I looked through your assignment before I realized Lilego had written a critique for you, they caught nearly everything I had to say, including the most important items like the Rough Perspective and Rotated Boxes exercises.

A couple other things I wanted to note:

  • Remember that for the ellipses in tables assignment, we want to force ourselves to build ellipses in the established space we have made for ourselves beforehand with the tables. There's only a few locations where you didn't do this, see the 7th rectangular frame down in the right column, page 1, and the lowest frame in the right column on page 2 for examples of what I mean. We want to fit the ellipses into the rectangles/curves we've already established rather than "freestyle" the ellipses in open space before snugging up the new ellipses. This will be important in the future when we get to stuff like cylinders. We want to be able to nail the minor AND major axes when we build our ellipses. Your ellipses are very impressive otherwise, so I doubt you'd have any issues with this (and no need to redo the exercise), I just want to stress the point of the exercise for future warm-ups, etc.

  • I also noticed you're extending some of your lines when it comes to stuff like rotated boxes. Remember to ghost every line, establish your starting AND end points beforehand, and try to nail those line lengths so they don't continue off into space. This will keep your strokes very clean when we move on to more complicated drawings. Your rotated boxes are spectacular and it looks like you have a really good grasp of 3-D space, but we don't want to rely on visible vanishing points or reference lines to create every box. I know, when you're doing pencil or digital, we can always erase or remove these reference lines, but a major point of this program as a whole is to establish confidence in our linework so we don't always need to rely on those reference lines. This will be very important for your 250 boxes! I'd hate to see someone recommend you do the challenge over because you were drawing out your reference lines. We want to eyeball it first and check our work after so we get comfortable with NO reference lines.

Also, just wanted to note that I really dig your style. Your ballpoint technique looks super rad, and while the rotated boxes wasn't technically correct in a perspective sense, it's one of the more impressive drawings I've seen in Lesson 1 submissions. I also really enjoyed the creative ways you tried to push your comfort zone on a lot of these exercises (even if Uncomfortable doesn't typically approve of that). I really hope you stick with this program and that I'll get to see some of your future work. Keep at it!

Cheers :)

  • youenoh
edited at 8:55 PM, Apr 23rd 2021
2:32 PM, Sunday April 25th 2021

Thax a lot for you guys! II will do my best.

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.