6:52 PM, Monday April 12th 2021
So there are a few concerns I have with this revision, which I've marked out directly on the drawing.
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There are a lot of signs of general sloppiness in areas of the linework - a lot of places where there should only be one line, I can clearly see multiple that overlap slightly, but diverge and wobble as well. There's no good reason for there to be multiple lines - for example along the edges of the additional mass on the cat's back.
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On the back legs, you didn't really pay enough attention to your reference when placing your additional masses, and didn't consider how the silhouettes of some of those masses ought to wrap around the structure. The front leg was definitely better, although you kind of "smoothed" them out a bit too much, so make sure you're maintaining some of their volume instead of just mushing them into the same structure. You want the additional masses to have some individual impact on the leg's silhouette.
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Don't just draw toes by adding lines on the original foot form. Construct them as their own forms, especially in a case like this cat where the toes are very distinct.
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When drawing the head, starting with a smaller cranial ball can help avoid situations where things get a little more "smushed". The cranial ball here wasn't so big that it couldn't be dealt with, but it was definitely on the larger side and may have made things harder.
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The structure laid out in the informal demo I shared previously should be followed more closely to lay down the basic structure. Here you seem not to have followed the same kind of eye socket shape, and you focused a lot more on adding more complex masses instead of just laying down the basic structure.
Lastly, and perhaps more importantly, your reference image is really low resolution, and that can make things a lot harder to distinguish and identify. Always work with high resolution images wherever possible.
I'd like you to take another swing at this, taking care to address all the points I've raised here.
Next Steps:
One more animal construction.