Lesson 1: Lines, Ellipses and Boxes
11:41 PM, Friday January 1st 2021
any constructive criticism is welcomed
Super nice! Some observations (just finished lesson 1 and 250 boxes myself):
Your superimposed lines often fray a bit on both ends - take time to start at the same point.
Ghosted lines look nice!
Planes look nice too - confident line work.
Your ellipses are super consistent and drawn through nicely - and really good aim. A few of the ones on planes look a bit squished or uneven, but nothing major (i.e. first page, first row, second column and third last on the bottom row).
On the rotated boxes, it looks like the boxes are just moving further into the distance without rotating. I made the same mistakes - move your vanishing point closer (much closer) for the more rotated ones.
Organic perspective is nice!
everything looks great
a bit wobbling for ellipses
try having the confidence as u draw lines for ellipses
u will get clean smooth ellipse
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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