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2:31 AM, Wednesday March 18th 2020

While you have already received critique from a community member, I do want to point out that if you want official critique from Uncomfortable or one of the TAs, you'll need to resubmit this for official critique using your credits. If you don't care about official crits and just want to support what Uncomfy is doing here at DaB, then let me know and I'll go ahead and agree with TinyMighty's crit so that you can get your lesson 1 badge ^u^

1:29 PM, Thursday March 19th 2020

Just resubmitted for official critique. Thanks for the bump.

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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