View Full Submission View Parent Comment
0 users agree
6:19 AM, Wednesday November 10th 2021

sorry for the double reply. I just remembered uncomfortable answered a very similar question recently https://drawabox.com/community/submission/R7TE0RU9

4:33 PM, Saturday November 13th 2021

Sorry for the late reply!

Thank you for your explanation above and also for the link! It helped me understand what I should do. The goal of making realistic 3D forms kind of disappeared somewhere in the mountain of other things I feel like I have to pay attention to, so it was a good reminder of what I am actually aiming for. I will add it to my "things to keep in mind for doing lessons" - list. :)

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Science of Deciding What You Should Draw

The Science of Deciding What You Should Draw

Right from when students hit the 50% rule early on in Lesson 0, they ask the same question - "What am I supposed to draw?"

It's not magic. We're made to think that when someone just whips off interesting things to draw, that they're gifted in a way that we are not. The problem isn't that we don't have ideas - it's that the ideas we have are so vague, they feel like nothing at all. In this course, we're going to look at how we can explore, pursue, and develop those fuzzy notions into something more concrete.

This website uses cookies. You can read more about what we do with them, read our privacy policy.