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11:02 AM, Tuesday July 14th 2020
Hi overall good job and congrats finishing first lesson :)
Lines
Lines are looking p good overall, though they wobble a little bit.
Ellipses
Ellipses are a bit wobbly at times. Remember that in ellipses as well as lines you should try to do them as confident as you can, don't hesitate in sacrificing accuracy to get them smoother and more confident.
Boxes
On boxes I can see you're repeating a lot of lines. No matter how off a line is, don't repeat it as it'll make the drawing messier.
In organic perspective you missed perspective, but nothing to worry about as you'll work on it in 250 boxes challenge.
Good job overall. Be specially careful about the repetition of lines, as well as the wobbly lines that you sometimes do.
Next Steps:
Next Steps:
Continue to use these exercises as part of your warm ups (about 10-15 minutes)
Feel free to move onto the 250 box challenge
Don’t forget to take breaks and draw for fun!
Also, now that you’ve completed Lesson 1, I encourage you to critique some Lesson 1 community submissions. Not only will this help the community, but it will also solidify and reinforce your understanding of the material. Of course, this is optional (but we’d be especially grateful!). If you’d like to give it a shot, see this guide that was created by one of our community members on how to go about critiquing Lesson 1.
10:04 AM, Saturday July 18th 2020
Thanks for great feedback, will keep it in mind going forward.
12:44 PM, Saturday July 18th 2020
No worries bro)
The Art of Blizzard Entertainment
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.