250 Cylinder Challenge
10:40 AM, Friday August 6th 2021
This took just over two months from start to finish. I feel like I say it after every piece of drawabox work, but this felt like the hardest one so far ^^; in particular, the boxed cylinders section pushed me to the edge quite a lot when I started them. I think I started to get the hang of them towards the end... a couple of things I learned/realised:
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When a box has long sets of converging lines, it makes sense for that vanishing point to be further away because the sides appear closer to us. The opposite applies for short sets of lines. Utilising this principle made creating decent cylinders much easier. Particularly as having a close vanishing point on one/two sides makes the front/back sides of the cylinder much clearer in terms of size.
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It's very very difficult to construct a cylinder whose sides converge towards the right vanishing point AND have the minor axes converging towards the true minor axis. I found that concentrating on getting the sides right (by making sure the cylinder ellipses intersected the sides of the faces at the right angles) was much more important for getting a good-looking cylinder. When I tried concentrating on getting the minor axes right, which was often impossible anyway because of how the box turned out, the results were not good.
The first 150 cylinders seems such a long time ago now. At the time I tried to use plenty of different angles and sizes, though it could never prepare me for what's to come.
Thanks in advance for the feedback!