FromageMoustache
2016-03-09 15:30
Hello there!
So here are my insects! http://imgur.com/a/156v3
While still focusing on volume and proportions i tried to approach textures better and stay away from nonsense hatchings.
I think it s better, but i think it s far from perfect lol.
Thanks for your time.
Uncomfortable
2016-03-10 00:12
Very nice work! Your textures have really come a long way, with a wide variety of them present across your insects. Your forms are also fairly solid, but I have one concern that comes into play here. I'm not sure if it is perhaps because of your scanner's settings (it's best to use photo presets, drawing presets tend to boost the contrast and get rid of some of the nuance in your work), but the linework you use for your initial lay-in feels quite timid.
This doesn't exactly cause issues with the solidity of your forms (though it CAN, you're compensating for it just fine) but in the final drawing it leaves some lines almost invisible. You may want to consider adding a touch more line weight to some of those marks so they read more clearly.
Anyway, I'm really pleased with the sense of experimentation and development that I see from this set. Your early pages aren't that great, with some of the forms falling flat, or the textures coming out a little cluttered, but there's noticeable improvement with each drawing.
My favourites include the snail (that texture along its body where it meets the shell is really nice) and the house fly's got an excellent focal point developed around its head, with the gradual increase of detail as you zero in on that area.
Keep up the great work! Feel free to move onto the next lesson.
FromageMoustache
2016-03-10 01:25
Awesome thank you, i am glad that you felt it got better through the pages the same way i did!
For the construction line issue, i actually tilt my felt pen so much it draws a very faint construction line, and it s because of timidity indeed. ahah.I usualy get my confidence back after that construction part, but I will focus on making that more confident right of the bat too!
I plan on going with a lot more focus on movement and be more expressive with the animals lesson, so to try to loosen up my constructions stages. I think i am concerned about my drawing line making the drawings too busy.
I ll fix that issue!
Thank you again.
[deleted]
2016-03-14 04:54
This subject matter is a lot more interesting than plants. More forgiving too I think.
Uncomfortable
2016-03-14 15:58
Yeah, I'm a bit on the fence about plants being the first dynamic sketching lesson. It started off that way because it's how my instructor organized it, and at this point changing the order would be a little problematic, and dealing with the flat leaf shapes in 3D space early is probably a good idea... But still, insects are definitely more comfortable for most people.
jayvil
2016-03-19 09:51
http://imgur.com/gallery/TBSmn my assignment.
Uncomfortable
2016-03-19 15:56
Unfortunately, this month I'm taking a break from free critiques. If you happen to be a current patreon supporter, be sure to send me a message containing your reddit username through patreon's messaging system. Otherwise hold onto your homework and resubmit it on April 1st.
For more information, check out the announcement.
Aurontwist
2016-03-21 23:56
Hi There!
Just finished my last insect. I feel like I improved a lot. Enjoyed this lesson far more than the plants :) I also realised that I'm getting faster and faster. And my ability to envision things in 3D space got better. Still not satisfied. I lost my patience when it comes to details, resulting in qulaity loss :( Here is my HW:
Detailed Insects and Arachnids
Digital 1 (also improved lot in digital drawing - IMO )
Kick my ass please, I wanna be a Concept Artist!!! :)
Uncomfortable
2016-03-22 22:17
Your forms are excellent - this shows through in all of your drawings, but especially the first couple of lay-ins. Your application of texture is pretty good as well, but there is one considerable area here where you can improve.
From what I can see, you are playing with applying texture using a variety of methods, but you have a tendency to fall back to using hatching lines very, very liberally. If I had to guess, I'd say that whenever you feel a space should not be blank, that is the first solution that pops into your head - just scribble some hatching on it.
You've got to fight against that reflexive urge. First and foremost, less is ALWAYS better than more. It's okay to leave surfaces blank, and sometimes it's really necessary to strike a good balance. Don't be afraid of leaving surfaces blank.
Secondly, if you are going to put some sort of texture on a surface, don't scribble, don't be loose, think through your approach. You've clearly demonstrated some areas where you've taken some time to observe your reference image, but I think you can push that much further. Put your pen down, don't give into the urge to jump into drawing. Just sit and look at your reference image, study it, try and ask yourself questions about it. Why does it look so smooth? What makes it look bumpy? And so on.
When you pick up your pen again, think before you put down any ink. If you read the notes on texture, you'll see that I generally encourage people to think about where their shadows are going to be, and to really spend time designing those shadow shapes. Then, texture should only be applied where you want to gradually transition from pure black shadow to light. Texture is just another tool, and in this case, we use it because we generally can't use middle greys or colour - we're stuck with full dark, or fully light. In order to achieve transitions between those two tones, we have to create patterns whose density gradually decreases as they move towards the light.
Another thing to remember is that hatching lines function as little contour lines - they describe the surface of your object, so if you half-ass it and draw straight lines over a rounded surface (which you did a couple times, though not too often), it's going to flatten the object out. Admittedly, there are times where I do this purposely, but right now it's unlikely that you're going to be doing that yourself.
In general, I think it'd be a very good idea to try drawing for a while without using any hatching lines at all, because you have a very clear reliance upon it that you're gonna have to shake. Above all, an artist needs to be in full control of his or her tools, and every single part of a drawing should be the result of a conscious decision on their part.
Your digital work is coming along nicely too - I won't touch on this too much, but one thing that jumped out at me that you can work on is your edge control. Your rendering tends to lean very much towards very, very soft rendering across the board. When you apply colour or value, all of your edges are very smooth and gradual. It's important to balance your soft edges with hard ones. Generally soft edges tend to make it very easy to be vague about your form definition and they all imply very smooth surfaces. Hard edges require decisions - it's the same as what I mentioned before, about everything being the result of clear, conscious decisions. You may want to try starting your rendering off purely with hard edges, and then making the decision to soften certain edges up while leaving others firm.
Anyway, as you requested, I'm very much nitpicking at this point. Your forms are great, and that is the primary focus of all of my lessons - texture and rendering is a distant second. You're doing well, so keep it up and feel free to move onto the next lesson.
Oh, one other thing - when you submit homework, there's no need to notify me via patreon. I get notified when someone submits a comment to any of these posts.
Aurontwist
2016-03-24 13:45
Thanks a lot! Okay... I will do some serious texturing/detailing study to balance out my instant reflex of simple hatching. Already feeling the uncomfortable tingling sensation in my spine. Thanks for all the nitpicking! It's pretty motivational.
ImNotUlt
2016-03-24 05:33
http://ult-sketch.tumblr.com/post/141588767510 http://ult-sketch.tumblr.com/post/141588797895 I'm not even sure if I meet the requirements b/c you wanted me to do things differently, but here it is.
Uncomfortable
2016-03-25 00:03
There's some improvement that I'm seeing here - your application of texture on the second set there has definitely improved considerably, and you're moving in the right direction as far as that goes, paying more attention to your reference images and relying less on memory. Keep that up.
Your general construction of forms is still a little uncertain though. Rather than having to do with the forms themselves, I think it has to do with your line quality. Looking closely, I can see that your lines are rather shaky and lack confidence. You're really stressing over trying to nail every line, so they come out stiff and uncertain. You're drawing them slowly, rather than spending all of your time ghosting/preparing, and executing the marks themselves with confidence and speed.
I'd like you to take a look again at the organic intersections exercise (the last exercise from lesson 2) - I think that's a great way to warm-up and loosen up. Take a look at these notes I wrote for someone who was struggling with them (the right side) and do two pages of organic intersections. Focus on the volume and solidity of each organic form, and make sure you start off by defining a simple ground plane on which to drop these forms. Loosen yourself up, don't draw your lines slowly and carefully. Let your lines flow smoothly.
Then, I want you to draw one more insect - take it all the way through the process, from lay-in/construction to detail, but take photos of it as you progress, documenting the steps you take.
jayvil
2016-04-04 00:33
http://imgur.com/gallery/TBSmn my assignment.
Uncomfortable
2016-04-04 20:25
I'd say my favourite of these is the wasp. It demonstrates a decent grasp of form and construction, and a pretty well developed eye for texture. This leads me to believe that with many of the other drawings, you were not necessarily doing your best.
The example I decided to focus on was your scorpion - you can see some notes I drew here.
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You're not constructing your object with solid 3D forms, you're drawing loose, approximative marks that come out more like flat 2D shapes.
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Your contour curves aren't wrapping around your forms convincingly, so they're not really serving their purpose.
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You're not drawing through your ellipses
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You're overly dependent on hatching lines, using them for all of your textures instead of really taking a close look at your reference images and conveying elements of what you see there. Hatching lines capture one possible texture that we see in the world, but there's far more than that. Here's a demo I did a while back about insect textures.
The beetle on the left side of the last page is pretty good too, form-wise, though it falls apart due to the overuse of hatching. I'd like to see you do another four pages of insect drawings, focusing first and foremost on your construction - building up your objects with solid 3D forms. Secondary to that, spend more time observing your reference images to identify the various patterns and repeating visual elements that exist. Construction is always your primary focus, so don't jump into texture until your construction is solid.
jayvil
2016-04-24 04:00
http://imgur.com/a/U08NC here is my homework. sorry, it's late got caught up with work.
Uncomfortable
2016-04-25 18:56
One thing that jumps out at me is the tail of that dragonfly - you established a cylindrical form for the tail, fleshed out its volumes, then entirely disregarded them and built separate segmented forms. Admittedly, the segmented forms were better thought out as a starting point, but they lacked the contour lines and general construction. Your initial lay-in is not a rough sketch that you use to approximate your forms, ultimately to be replaced. The lay-in is a construction made up of solid forms, all of which come together to produce your object. Don't think in terms of rough sketch >> clean drawing. I talk about this at length in this article, how you start off with a simple form and gradually build up complexity in successive passes.
Also, you're still completely reliant on hatching when texturing. All in all, you haven't really incorporated much of my previous critique.
That said, I don't have much other advice to give you, so you'll have to think on what I've said and the links I've given you. You're doing okay, but you have plenty of room for improvement, and your constructions could be much more solid. Whether or not you choose to apply my previous advice is your business, so I'll mark this lesson as complete and let you move onto the next lesson.
jayvil
2016-04-26 01:17
Thank you for your advice. I'll to those in mind. I'll try not relying on hatching. Thank you for your time.
Lobachevskiy
2016-04-07 22:12
10 pages of insects, coming up at last. I gotta say that although I had a big break in the middle, I feel a lot less lazy now. Looking forward to working on animals!
Uncomfortable
2016-04-07 23:05
Some of these are quite well done, others a little less so. Overall, your form and construction are pretty decent, while your texturing - especially when it comes to hairy subjects - needs a fair bit of work. Our focus is always going to be on form, which is infinitely more important than texture, but I'll give you some tips on how to tackle furry and hairy things.
Before that, I want to talk a little about form - looking at your wolf spider, you've done a good job with the main body - you started off with two ellipses, drawing through completely and establishing forms that feel fairly three dimensional. You may want to apply one or two contour lines here, though, just to drive that message home. The line on the abdomen definitely does a lot to define the volume of the form, while the thorax/head section is missing that a little bit.
Ironically enough, when it comes to long, thin forms like legs, the visual impact of contour lines tends to be much more stark, so here it's important that you really push the sense of that curve wrapping around the form, and that you limit how many contour lines you apply. Applying them at points of segmentation is totally fine (as long as you try to nail that wrap-around illusion), but adding more than that can start to make things look a little stiff. We see that in some of your other insects.
I certainly hope you're continuing to practice the exercises from lessons 1 and 2 - in this case especially the organic forms with contour curves. It's a good idea to pick a few of these exercises and do them as part of a warm-up regimen each day, alternating which exercises you choose.
Anyway, onto texture - the problem with hair is that if you try to draw every single strand, or even half as many, you're going to end up with loads of visual noise and contrast. It becomes very distracting and unpleasant to look at. Furthermore, it can be very easy to fall into the trap of just scribbling randomly to capture a sense of hair, because we naturally think hair is fairly chaotic. In fact, hair is not - it tends to group and clump together, flowing in predictable directions.
When things group together, we can avoid drawing every individual, and instead capture the groups as shapes and forms themselves. If you take a look at these notes, you can see that these clumps can be used along the silhouette of an object to get the greatest impact with the smallest amount of actual detail. The silhouette is actually what the eye notices first, and as such, even little discrepancies along the silhouette's edge will have considerably more impact than all of the detail contained within the shape.
Anyways, I'm going to mark this lesson as complete - be sure to continue working on those contour lines, and remember most of all to focus on constructing solid 3D forms as parts of your constructions. If you haven't had the chance yet, be sure to read the article on constructional drawing.
NoEnemyLikeWater
2016-04-09 08:04
You had asked me to do 4 more pages of insects.
What do you think of these?
Uncomfortable
2016-04-10 02:09
There's definitely something not quite correct about your approach, but I'm having trouble seeing it from your final results. I'd like you to do one more drawing, specifically of this beetle.
Take several photos as you move through the stages of construction so I can see exactly how you're approaching the drawing.
oshi1993
2016-04-10 10:18
Answer seems quite obvious to me. Most likely he just coping lines instead of drawing 3d shapes(box, cylinger, organic forms) and adding detail later.
NoEnemyLikeWater
2016-04-19 11:04
Here you go
Uncomfortable
2016-04-20 22:31
Alright, there are a few issues which I detailed here: http://i.imgur.com/leK3rBM.png. You'll find that i've outlined numerous technical approaches you can tweak and adjust, but also a lot of it is how much time you put into observing the image as you lay in your initial forms. For example, your starting ellipse for the head was at a completely different proportion, so you ended up correcting this later on - this entirely undermines the idea of constructing the object from forms, since you've instead treated that initial lay-in shape as a rough sketch rather than the basis for the construction.
Also, I'm a bit puzzled by what drove you to take photos from a million different angles, but none from overhead. In the future, only take photos overhead, those set at an angle have various degrees of distortion due to one end of the page being further from the camera than the other.
With those notes in mind, try another four pages of insects. Remember to spend the majority of your time observing your reference, and look back to it continually - never work from memory. Also be sure to keep looking for naturally occurring details that describe the curvature of the forms (natural contour lines), and use them to inform your decisions.
NoEnemyLikeWater
2016-05-01 15:58
Ahhh. I guess I never thought of the lay-in as a lay-in of 3D forms. Now it makes sense why we had to do organic forms before getting to this.
Here is my re-re-do. I hope it is better.
Uncomfortable
2016-05-01 16:49
Hm.. no.. I think we need to take a different direction with this. I think there may be some improvement in your general understanding of space, but your execution is still very much off.
Let's set the insects aside for a bit. For the next week, I want you to spend a minimum of 20 minutes a day doing the organic forms with contour curves exercises from lesson 2. Focus on drawing simple sausage-like forms (no complex branching or anything like that), and focus on drawing from your shoulder. Just fill up pages with them, pages upon pages upon pages. I'm hoping this will help remedy some of your shaky, uneven forms, and remind you of how to take advantage of contour curves as a visual communication tool. It'll get boring, but hopefully 20 minutes a day won't be too difficult to sit through.
After the week is up, I want you to first reread the last critique I gave of your beetle, look closely at the demo, and then try to reproduce it. Then, do one more insect drawing of your own - do not go into texture, focus entirely on form and construction. Then submit all of that, along with all of the organic form exercises.
NoEnemyLikeWater
2016-05-13 16:38
I looked back over my lesson two exercises and realized that you are absolutely right about the shaky forms.
Here are the results of the last week.
Hopefully I can move on to animals. fingers crossed But I want to get this right.
Uncomfortable
2016-05-13 22:46
I think these new drawings do go further to demonstrate a developing understanding of how your forms exist in 3D space, and how they fit together. There's still plenty of room for growth, but you've made a lot of progress in the last week. Feel free to move onto the next lesson!
Also, one minor point - when doing the organic forms with contour curves exercise, don't forget to add the minor axis line that passes through it - it's important for aligning your contour ellipses, and the contour curves are just the visible sections of larger ellipses.
[deleted]
2016-04-12 15:12
[deleted]
Uncomfortable
2016-04-12 23:40
Not bad! Your texturing is generally very nice, and your forms are okay although in some places they can certainly use a bit more work. The biggest thing I need to stress is that you need to constantly be thinking in terms of 3D - all the little components of your construction are 3D forms, and when two 3D forms touch, their intersection is a 2D shape. It's not quite enough to understand that intersection in terms of a simple line, you need to really think about how those forms come together in three dimensions.
I notice that when it comes to skinny forms (legs mostly) your contour curves tend to get rather sloppy, due to the limited space you've got. All the more reason to put more focus in these areas, not less.
I noticed in a few drawings you jumped into texture/detail before even finishing up your construction. Keep in mind that texture is nothing when compared to the importance of your construction/lay-in. No detail work will save a poor construction, while a strong construction will be fine without any texture at all.
Here's some notes on how you approached your mantis, and how I would approach the lay-in myself.
One other issue I noticed was that you have a tendency to go way overboard when it comes to hair. When it comes to hair (or really any texture) less is always more. Attempting to capture every individual strand will result in far more contrast and far too many distracting tangents. Here are some additional notes on how I tackle hair/fur: http://i.imgur.com/Eb6hr0h.jpg
I'm still going to mark this lesson as complete, but I want you to very much focus on your form/constructions as you move forward, and also I insist that you spend some time going back to the organic intersection exercise from lesson 2. This exercise should help you get used to the idea of dealing with all of these construction forms as 3D objects that interact with one another.
BurntCentauri
2016-04-12 21:28
It's been a long time, but finally lesson 4!
Uncomfortable
2016-04-12 23:46
Your grasshopper there certainly marks a weak start, but by the end of your homework set your constructions are much more solid and confident, and you demonstrate some fairly decent texture work. I really like that scorpion fly - the general construction would have been quite challenging, but you pulled it off quite nicely. Your linework's a little sketchy here and there, so do I want to stress the importance of ghosting through your lines and thinking/planning before every mark you put down. Fight against the natural urge to be loose, and never chicken-scratch (as you did with the scorpion fly's drop shadow.
There's one other minor thing that I want to point out - in the fly you drew at the beginning, you've got a line going through its torso. That line represents the minor axis of all of the contour curves that wrap around the form, but your contour curves (which are simply visible sections of entire ellipses) do not align to it. Be mindful of these sorts of things in order to achieve really solid feeling forms. Here's what I mean: http://i.imgur.com/PBAoox2.png
Anyway, feel free to move onto the next lesson.
BurntCentauri
2016-04-13 04:04
Awesome! This is the first times I've passed a lesson without extra work. So I'm feeling pretty confident and excited for the next steps.
Terminon
2016-04-15 04:23
Hi Irshad, here is my submission for Lesson 4: http://imgur.com/a/VY8Di
Uncomfortable
2016-04-15 23:40
Nice work! I have to say, the bed bug gave me flashbacks - when I was taking the dynamic sketching course at concept design academy, the room I was staying in had bed bugs, and worse still, I didn't have a bed frame - my mattress was directly on the carpet.
Anyway, your forms and constructions are excellent. I get a clear sense of your volumes, and your understanding of space. Your textures are at times a little weaker - I'd say that when you try to push the boundaries and go a little more complex in your textures, you tend to fall back on scribbling to various degrees. I'd say it's a particularly controlled form of scribbling, but I can still see that sort of randomness within certain defined parameters. When seen from far off it's not a huge issue, but if you look up close you start to see the chaos.
I encourage you to continue trying to approach it with more control than that - think about the flow and rhythm of the textures - even when a texture may appear to be random and chaotic, there is always an underlying structure and direction. Here's a demo I did a while back of some insect-specific texturing: http://i.imgur.com/a3Lh6ER.jpg
Anyways, textures are a minor part of the work - our main focus lies on form and construction, which you handled phenomenally. Keep up the great work and feel free to move onto the next lesson.
Edit: There's one last thing I wanted to mention - I noticed that the fine control of your pen pressure, and the general nuance and subtlety of your linework has improved significantly since your first submission for the plants lesson. Well done!
Terminon
2016-04-16 08:39
Thanks a lot for the fast feedback !
I agree with your evaluation. While i feel more confident depicting form,
i still have issues translating the surface structure of an object into an
appropriate ink texture. Since i know the basic idea ( identifying repeating patterns or
clumps and suggesting them with as few lines as possible), i hope this will
improve with further practice.
As a preparation for digital work in the future, I have started basic coordination
exercises from Lesson 1 (Connecting Dots, Superimposing Lines, Ellipses, Funnels).
I took up traditional sketching as a "necessary evil" to create a
proper foundation for future digital painting. But i am not so sure anymore that i
want to drop my physical sketchbook at all. Having a physical representation of my
past work is strangely satisfying.
Continuing with lesson 5 now :-)
dicfor
2016-04-17 22:57
Here is my Submission for this lesson.
Uncomfortable
2016-04-18 18:35
Looking through your work, the overall conclusion I'm coming to is that you may not be investing as much of your time and focus on the lay-in/construction phases. Most specifically, your contour curves are falling short - they don't fully convey the sense of wrapping around rounded forms, so they don't push their volumes. Looking at your work from lesson 2, I know you are capable of doing it quite well - perhaps you've just fallen out of practice. Remember that you should be keeping up with the exercises from lessons 1 and 2, picking a couple each day and doing them as warmups.
Furthermore, remember that you're constructing an object out of 3D forms - in this case, mostly organic forms. You've got to keep that suspension of disbelief in your mind, that these forms you're drawing on a flat sheet of paper exist in three dimensions. On top of that, whenever two 3D forms intersect with each other, their intersection is a 2D shape - you should be aware of how these forms are intersecting (since they're mostly simple organic sausage-forms, your intersections will mostly be ellipses), and you should draw them in.
Lastly, your texturing tends to be rather scratchy and half-assed. Looking again at your lesson 2 work, you're clearly capable of far better than this. Don't rely on hatching lines, look clearly at your reference images and identify the visual patterns, flows and rhythms that exist there. Consider how the visual elements are spread out across a surface, if it's even or clustered in small groups, or however else. When it comes to hair, try to avoid drawing every little strand, and instead consider how those strands clump together. Leveraging the silhouette of your shape (breaking up the silhouette's edge) can allow you to convey texture very effectively without having to fill in the entirety of the object. You can find more information on dealing with hair/fur here: http://i.imgur.com/Eb6hr0h.jpg
I'd like to see four more pages of insect drawings, and for each drawing I'd like to see photos after the construction stage, and then after the texturing stage.
dicfor
2016-04-25 04:23
Here are the four extra drawings. I took 2 pics of in the constructions phase of each drawing, so you can see more details of what im doing and maybe catch something wrong. I went back are restudied your section on contour lines. I tried my best to give volume everywhere I could. I also worked on my hair textures, im not happy with the results but it is an improvement over drawing every hair.
Uncomfortable
2016-04-25 20:30
Ahh, I see what the issue is here. Your first step, where you start to lay in your construction - you're being far too timid and careful. You're afraid to put ink down, afraid to make mistakes. It's the lack of confidence that has a fundamental impact through the entire course of your drawing.
You're not drawing through your ellipses - likely because you don't want your construction to show up in your final drawing. Don't think of your lay-in like something that will mar your results. Your lay-in is part of your drawing, it is the very core of it.
The process you need to take is as follows:
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Draw your initial forms - forms, not shapes, these are 3D masses (think in terms of organic forms) which intersect with each other. Be aware of where they intersect, as this will help you think in terms of 3D space. Remember that while two 2D shapes intersect at points, 3D forms intersect in 2D shapes, whole slices/cross-sections. You may want to actually draw in this shape of intersection between your forms. When drawing your initial masses, don't be timid - draw them like you'd draw anything else. No need to use too much line weight, but there's absolutely no need to try and think ahead in terms of making your lines easy to hide. If you find that your lines are coming out overly thick and clunky due to not yet being able to fully control your pen pressure (this is normal), simply working bigger helps, because the thickness of your lines will ultimately be smaller relative to the size of the overall drawing.
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Add on more forms to continue developing your construction. In successive passes, break down simple forms to add more complexity where it is required.
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Remember to be confident, but not sloppy - don't just draw whatever comes to mind, think about what you want to add next, and how it will contribute to the construction.
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Once your construction is finished, now you can pick out certain lines to reinforce with additional line weight - adding thickness to some lines will in turn cause other lines to recede in your drawing. This step allows you to organize what you have in front of you, adding structure to what can sometimes seem a little bit chaotic.
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Finally you can add texture - one thing I noticed in your work is that you have a tendency to think very much in terms of line. Don't be afraid to let lots of lines cluster together to create clumps of solid black. Texture that is made up of lots of individual lines tends to get very noisy, while letting things mass together helps reduce that noise and contrast.
I'd like to see you do the same thing I requested last time (four more pages, multiple photos each), applying what I've outlined above.
dicfor
2016-04-26 21:13
Once again here they are. Thank you for your constructive criticism. I'm really trying to implement what you're pointing out. I made sure to lay down heavier lines during the construction phase. Really focused on forms instead of shapes, and visualizing the objects as 3d. Also worked on my texturing. Wasn't happy with my Dung Beetle so I drew a 5th, but left him in there anyway. Hope this is better, otherwise I'm gonna run out of insects!
Uncomfortable
2016-04-26 21:45
Definitely better. Still lots of room for improvement, but you now seem to understand how to approach the material, and it's just a matter of practice now. Well done! Also, that snail looks fantastic.
I did notice that your hair texture on the spider was still quite scribbly and hectic. Remember that it's not imperative for you to fill in every space on the object - even just adding those tufts along the silhouette's edge can be enough to communicate the idea that the spider is hairy. Less is often more.
Anyway, feel free to move onto the next lesson.
Meskalink
2016-04-19 20:37
Hi, Uncomfortable. It's been a while since my last showing homework here. It's good to see you still in bussines and help people to learn. I did my homework for insects drawing, can you please take a look: http://imgur.com/a/O02kR
I can say rush is my worst enemy. Sometimes I didn't even notice how my hand starting scratch the paper in chaotic movements just because I like these feeling of drawing lines. Will be working harder on that! Also I've noticed that all the drawing require a knowledge of light/shadow and I am really bad at this.
Also I have a few concernings. Is it wrong to distract from your course and do another studies? I was reading Scott Robertson for a while and also tried my strengh in anatomy drawings. It was more just for fun then for studying (anatomy course I mean) and it was a free course by some local character designer in social network so I've decided to participate but I almost didn't do any excersises or drawings from your course. Is it wrong?
Also I've got graphic tablet from my work and I can use it freely as long as I work there :) Is it bad to study CG and pen drawing at the same time. I've read your thoughts about learning through pen but still I am very curious about CG (I did few drawing in PS already just to know how it is) and it is one of my main goals to draw in PS. May be you can suggest me when it is a better time to start learn CG?
Thank you.
Uncomfortable
2016-04-20 22:44
There are only a couple pages of these that really demonstrate very much understanding of the material in the lesson - the rest are examples of what you mentioned, your habit of rushing and getting caught up in the sensation of drawing, and doing so without actually thinking.
Your cerechus chrysomelinus and your ant are both alright, but they also show tell-tale signs of rushing and generally being sloppy, drawing without putting much thought into the marks you're putting down.
If you remember from lesson 1, a huge part of the approach to drawing we espouse is the application of the ghosting method. The method itself is all about thinking before every single stroke you put down. You certainly are not accustomed to this, and likely haven't really kept that in mind, so you really should go back and reread that material. Sketching loosely and hoping things come together simply will not do.
my hand starting scratch the paper in chaotic movements
To put it simply, don't allow yourself to do this. Before you put any mark down, you must think about the mark you want to draw, consider what it adds to the drawing, and what purpose it serves. Furthermore, when you draw a form, make sure you draw complete forms. Don't get caught up in thinking about your final result - we're not in this to create beautiful finished drawings, this is all about understanding how the forms come together to construct solid representations of what we're studying. Your current haphazard approach does not do anything to develop your sense of form or 3D space, because it is demonstrating very little awareness of what solid, complete forms exist in your construction, and how they interact with one another.
From the looks of it, you haven't really kept up with the exercises from lessons 1 and 2 - even after having them marked as complete, you should be continuing to do them regularly, picking one or two each day to do as part of a warmup routine. Those exercises aren't ever 'finished'.
Make sure you go back and reread those lessons to refresh your memory. Furthermore, make sure you read this article on constructional drawing.
Lastly, once you've done that, and once you've revisited the things you've forgotten, I'd like you to try this lesson again.
As for your questions:
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There's nothing wrong with learning from multiple sources, but do not combine them until you are finished absorbing the material from a given source in its entirety. People have a tendency to blend everything they're learning all at once, and they end up missing the most important facets of each in the process. For instance, when doing my lessons, I expect you to follow everything described in the lessons exactly as it is written.
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While it's okay to practice working digitally simultaneously, in your specific case I would be a little cautious. Digital media has the tendency to make beginners develop bad habits (mostly related to rushing and being impatient). These are issues you're already wrestling with, so it might be better to put off working digitally until you've been able to get those things under control. That is entirely my opinion, of course.
Meskalink
2016-04-21 21:12
Thank you for the critique, I agree I have problems with confidence in drawing forms so I will repeat the lessons you have mentioned. You also mentioned warmups. Do I have t do warmups everyday before sketch. It is important to me because I have a very tough schedule and adding excercises and warmups means cutting pieces from sketching itself. Will it be justified expences? lets say I have two hours everyday, how much time warming up should take for good result. May be I am asking too much, then I apologize and want assure you that these questions are really important to me and I don't have much skilled friends who can give valuable advice in drawing. Also I decided to work with pens only so I could concentrate on lessons, not instruments. Thank you.
Uncomfortable
2016-04-21 21:59
Yes, you should be doing warmups before drawing every day - it's not only a matter of benefitting from repeating the exercises daily, but it will also impact the quality of the drawings you do that day. It helps immensely to spend a little bit of time getting in the groove of things before focusing on whatever lesson you're doing that day. A lot of people find that if they start cold (jumping straight into the lesson material) they struggle more, and waste more time. It's like jogging - you'll run better after stretching and walking a little first.
That said, you don't really need to warm-up for more than 15-20 minutes. As I mentioned before, pick one or two exercises from lessons 1 and 2. You don't have to do the full amount the lesson requested, how much you do is entirely up to you.
[deleted]
2016-04-29 06:03
Sources randomly chosen from here.
E: Oh hey it's my half-cake day
Uncomfortable
2016-04-30 01:05
There's definitely some improvement over the set. At the beginning, you have a clear tendency to chicken-scratch your lines, most notably with the moth. I'm glad that you tone that down considerably as you progress, though there are still some other issues I'd like to bring to your attention.
Rather than explaining it entirely in writing, I ended up doing the bulk of my critique as a demo: http://i.imgur.com/N3OcGpp.png. The main points to focus on are:
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Always force yourself to remember that you're not transferring a 2D photograph onto a 2D piece of paper. You're studying how the object represented in the photograph exists in 3D space, then reconstructing it as a series of 3D forms on the page. It's very easy to lose track of the 3D aspect of this process, so you constantly need to remind yourself that every element you add is an independent form - you need to understand exactly how it sits in 3D space and how it relates to the other forms in the scene. Contour lines help immensely here, but you need to apply them in such a way that they really describe the curvature of the surface in order for them to be completely effective. Of course this takes time and practice, but keep pushing yourself to think in terms of 3D space, and imagine that your pen tip is carving over a 3D form, not on a flat page.
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The process we use does not involve creating a rough sketch, then cleaning up. The shapes and forms we put down during the first stages are the very same lines that make up the finished drawing. If you think about it in terms of everything being forms, you can't really consider the initial lay-in to be some sort of approximate, loose sketch - they're solid forms, so if you need to make adjustments, in your mind it needs to be as though you're carving those adjustments. It's very easy to change things in a 2D drawing, but if you think about it strictly in 2D, you'll lose the sense of volume and solidity.
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Line weight is an important tool - be sure to reread the notes on how you can use it from the box challenge: Line Weight.
Right now your textures are pretty hectic and noisy. When it comes to making something seem hairy, don't focus all of your attention on the interior of the forms. Really, you don't need to touch the inside much at all - all you need to do is break up the silhouette of the form, adding tufts of hair to its edges.
You also have a tendency of being very chaotic and scribbly, and you absolutely need to tone that down. It's because of this that your textures end up overwhelming - you're drawing much more than you're thinking, hoping that adding more lines, more ink, will convey what's stuck in your mind. Stop. Take your time and think through your problem. Consider how you might be able to achieve your goals with fewer strokes on the page.
Anyway, for now I don't want you to think about texture at all. Right now we are going to focus entirely on the form construction - I'd like you to do 6 more pages of insects, stopping just short of the texturing step. The drawings should be completely recognizable by use of form and construction only, without having to add surface detail.
[deleted]
2016-05-03 05:15
If the initial lay-ins are to be the final lines then how do I account for times when the initial lay-ins are not ellipses? For example, today I tried to draw this spider but there's not a single ellipse on it. I abandoned this drawing since it's out of proportion and inaccurate like everything else but you can see my problem. I didn't follow an ellipse for the abdomen and rather connected dots for the final form. I did use an ellipse for the head but shouldn't use the ellipse for the final form since it's not ellipse shaped.
Uncomfortable
2016-05-03 19:41
Try not to think of those forms as being ellipses - instead, treat them as though they are organic forms (like from lesson 2). When the forms are more even and symmetrical, I generally will treat them like ellipses (and draw through them to maintain that evenness), but otherwise I try and capture the overall volume of the form. Despite not necessarily being entirely elliptical, you'll find the organic forms are still fairly simple. When drawing those lines, remember to draw from your shoulder and maintain a confident pace so as to keep your line smooth and steady.
Also, I noticed in your drawing that you were getting caught up in some superfluous details - spots and markings, for instance. Those have no bearing on the overall construction, so for now they'll be rather distracting. Try to focus entirely on the forms, establishing their volumes, and figuring out distinctly how each one intersects and connects to its neighbours.
Here's a quick critique/demo from your spider drawing: http://i.imgur.com/ejRIunO.png - as a side note, way to pick a super gross spider auuugh i have to go bleach my eyes.
[deleted]
2016-05-10 05:49
I keep failing at proportions and then everything looks terrible. How do you suggest getting the proportions right, as you can see I get the first two pen lines wrong and, as a result, all the rest looks awful.
This was the spider I tried to draw. As a base, or what you're asking for (just forms), it looks totally thrown and confused. Of course the photo I took of just the base has mystically disappeared on my phone. The photo of the base and texture is here and this is marginally better than the base only.
I get so anxious about starting to draw the first line on the page and when I finally draw it it's wrong, then the next one is wrong, and so forth. Since it's pen I can't go and fix it. What do you recommend I do to get accurate forms on the first try? I already stare at the image and practice the marking above the page a couple times, but even each of the practice forms are different from each other and all inaccurate. It makes me frustrated how I only find an hour once every couple days to put aside and try to draw a spider just to have it not turn out. I feel that if I was using pencil or digital or something where you can retry/fix bad lines I'd learn and improve a lot faster, not to mention have a nice-looking drawing and be less irked, but I only have the time for one thing and in this case it's these pen drawings.
Uncomfortable
2016-05-10 18:39
Honestly, from what I can see, your forms and your general construction are both solid. It's true that your proportions are off ( for the most part it's the thorax being too long), but nailing your proportions is a matter of practice. There's no shortcut to being able to get them right easily.
The thing about focusing on construction though is that even a drawing whose proportions are off can feel solid and well constructed. The forms may be the wrong size, but the way the forms fit together, and the solidity of those forms can still come through.
Expecting any manner of perfection is not going to help you at all. Instead, it'll hold you back - it's all too easy to succumb to the fear of failure, and become paralyzed by it. The fact of the matter is that failure isn't just a possibility. It's not just a likelihood. It is an inevitability, and it is a necessity. If you don't fail, if you don't make mistakes, you won't learn - or at least you won't learn particularly quickly. The quickest route to development is to try confidently, then fail, then reflect on your failures in order to identify your weaknesses, and then consciously compensate for them in your next attempt.
Fixing, on the other hand, implies that the resulting drawing is something of value. It's not. The desire for a 'nice looking drawing' is, if anything, just a distraction, and it makes you afraid when it comes to making marks on the page.
Instead, forge your way forwards with confidence. Look at your reference, identify your most significant form, consider its shape and size and how it sits in space - then draw it. Did you fuck it up? You did - okay, well did you fuck it up really, really badly? Probably not. If it's a little bit off, that's okay - keep pushing forwards. Find the forms that attach to it, and draw those in. Complete, solid forms, adding them like adding balls of clay to a sculpture. Reinforce those forms with contour curves here and there, just to remind yourself that they are three-dimensional, and they behave as such.
And you know what? From the looks of it, that's exactly what you did. You fucked up, but you kept moving forwards. You may have been frustrated as all hell, but you pushed on ahead.
Admittedly, your texture's still pretty bad. You're not really designing the little tufts of hair as they break the silhouette's edge, you're drawing really rough and unplanned strokes, sometimes compounding them into triangles. They're stiff and harsh to look at. Also, your dark area (where the thorax and abdomen come together) is really quite high-contrast, because of all of the blank page shining through the gaps. This kind of noise should be avoided, because it distracts and draw's the viewer's eye, but gives them no pay-off for looking in that area. Instead, you should be filling that kind of area in with solid black, so as to tone down the contrast/noise.
I dug up this demo I did a while ago, in regards to adding tufts of hair to a silhouette, it might be of use to you: http://i.imgur.com/a0r47lY.jpg
Anyway, I'm going to mark this lesson as complete. Feel free to move onto the next one, and keep thinking about forms!
[deleted]
2016-05-16 02:04
Thanks for the reply. I'm midway between cooking lunches and doing laundry so I have a couple minutes to think and respond.
I think one of my problems is that I need to find time to consistently practice. Going a week or more between holding a pen/pencil makes it easy to forget what I learned from last time. It also makes each of the sessions I do have valuable, so I always try to make the most of the session and draw a spider first rather than warming up or practicing before trying a spider, since I only have an hour or so each time.
The other is, like you said, aiming for a presentable drawing rather than a tutorial drawing. It might be the permanence of pen but I'll keep trying to adjust and work with inadequacies.
I'd like to continue this lesson and complete, as before, at least six base insect drawings, on my own time. I might post them here but it's not necessary to reply to them. Maybe after those are done I can go back and try to add texture, as it is not good. Your demo helps, but seems to be for a racoon with grouped-together hair as fur rather than something with individual hairs on a smooth limb like the spider I was aiming for. I have ideas which I'll keep trying in the future.
Thank you again for the feedback, my oven is going off and I need to go.
Uncomfortable
2016-05-16 02:19
You're free to approach it in that manner, but don't get caught up in the idea of "finishing" one lesson before moving onto the other. What I am teaching here is not so much how to draw, but rather how to practice, and I have no expectation that a student will be able to draw a perfect insect, beautifully rendered, by the end of this lesson. My expectation is that you are able to convey a solid construction, with complete and well-established forms.
Ultimately each lesson is teaching the same thing, though from different angles - so what you are practicing here will also be a big part of the next lesson. Always attacking a problem in the same manner is not necessarily the most effective approach - switching to a different subject matter (such as going from insects to animals) can help to refresh your perspective.
[deleted]
2016-05-24 05:20
I tried my best to find time through this last week and complete the six base insect drawings, complete with a bit of warmup time at the beginning. Luckily I found enough time and completed them over the week, linked below.
I'm going to continue with the textures on these on the next few days if you don't respond and edit this post to reflect the additions.
Uncomfortable
2016-05-24 21:06
I think you're showing some improvement to be sure. Your first page isn't great - there's really no use of contour lines to speak of, and over all it feels quite flat. The next drawing, and all of those subsequent to it start to demonstrate a more confident understanding of how to use form, and how to reinforce it. There's still plenty of room for improvement, but you are making considerable progress.
One thing I want to stress above all else is to keep things simple. There's a lot of detail in everything we look at, and it's very easy to try and get caught up in trying to convey it too early. The wasp, for instance - a lot of the additional lines on its body can be quite distracting through the process. Focus entirely on establishing its core forms (the sausagey abdomen, the circular thorax, the rounded, triangular head). Once those feel very solid, then you can start thinking about building more complexity on top of them.
Anyways, I encourage you to move onto the next lesson - getting too caught up in a single subject matter can be counter-productive. As I mentioned before, each lesson teaches the same thing from different angles, and while they're ordered in such a way that each one builds upon the last, stagnating on one can rob you of the chance to see the same problem through a different, potentially clearer lens.
[deleted]
2016-05-05 14:01
I did this a while back and forgot to submit, but I think I should give it another try. it looks half assed now that I look at it http://imgur.com/a/SIw8b
Uncomfortable
2016-05-05 19:42
You've done quite well. The main focus of the exercise - form construction - is your biggest strength here, and you clearly have a good sense for manipulating those forms in 3D space and conveying them as solid elements.
Your texture is definitely not particularly well developed, though it's not a big deal right now - I always say that you can go through all of the lessons without drawing a single texture, and if your understanding of form and construction is solid, you've understood the core of what I'm trying to teach. That said, if you want to push these to the next level, I strongly encourage you to take more time to really observe the different kinds of textures that are present on your subject matter.
More than that, there's one very important fact that helps rendering click in some peoples' minds. Texture is the result of tiny forms on the surface of an object. What you see as the texture, and what you capture in your drawing, are not the forms themselves, but rather the shadows they cast. Think of how a tiny raised bump casts a very subtle, curved shadow. Now, consider the fact that you are currently attempting to capture all of your textures in terms of lines - but shadows aren't just lines. Sometimes they seem to manifest that way, but really they are much more flexible than that. They can start out thin, but swell to greater weight and thickness, and they can even come together to fill entire swathes of surface with solid black. If you try to think entirely in terms of line, you end up somewhat limited in the kinds of textures you can capture.
Take a look at this demo I did a while back on the textures found on a beetle, and pay special attention to how my lines fuse together into larger shadow shapes: http://i.imgur.com/a3Lh6ER.jpg.
The last thing I wanted to mention is that I noticed you submitted lesson 4 and 5 at the same time. To be honest, I wasn't terribly pleased about this. The fact that your understanding of form is very solid assuages my frustration, but at the same time, it implies certain things about the value of the critiques you're receiving. Each lesson builds on the one before it - so if you had made some major mistake here, I would have asked you to toss your next lesson's work out, redo chunks of this one to fix the problem, and then redo the following one. It's largely because the same theoretical issue would be present in the next set, so there would be no point in me critiquing it. Needless to say, it would not be an entirely pleasant process for either of us.
But, on the bright side, your work is well done, so I'll overlook it this time! Consider this lesson complete.
[deleted]
2016-05-06 08:26
Your critiques are everyone's favorite part of these lessons. Thank you so much, and I appolgize for that, it won't happen again :)
ChevalierFaible
2016-05-06 02:41
Hi, as always thank you for the work you do.
Uncomfortable
2016-05-06 19:42
You start off a little weak, but I think by the end of it you've made considerable strides towards understanding how to manipulate form in 3D space, and how to put those forms together to create solid constructions. You've got quite a few nice pages here:
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Page 2 marks the beginning of understanding how to work in terms of constructive drawing.
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Page 4 really starts pushing that
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Page 6 takes a bit of a step back in terms of form (it's kind of flat) but your use of texture is very nice. Just remember that even when you're going to apply texture, your forms should be the first priority - that means not being timid about adding contour curves where you feel they'll help you push that sense of volume.
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8 and 9 are looking great, with 9 pushing both form and texture/detail in a great direction.
The most important thing is always to focus on the step you're on, rather than thinking about how to make your life easier for later steps. This means draw as confidently and put down as many marks as are necessary for you to really understand how your construction exists in 3D space, rather than worrying about how those marks will show up in the final drawing. Of course, wasting lines is no good, so always consider whether or not the lines are really contributing to your understanding of space and form - but if they are, don't hesitate to put them down.
Keep up the great work and feel free to move onto the next lesson.
gnuthings
2016-05-06 23:46
I'm here with lesson 4!
I never really looked at bugs but now I think they're pretty cute hahah.
Uncomfortable
2016-05-07 19:18
Very nice work! Your sense of form is developing really nicely, I can see your mind wrapping around how each piece connects to its neighbours, and how they come together to produce this solid construction. The only thing I want to recommend is not to use any sort of scribbling when doing your texturing. I'm specifically looking at the textured hercules beetle, where you applied some rather scratchy looking texture to its head and underside. The problem with this is that not only does it rely on randomness (which I frown upon), it also creates a LOT of noise and contrast, which draws the viewer's eye to it, but provides no pay-off. Pay-off would be something more meticulously planned and designed, rather than a chaotic pattern. Were I you, I'd have filled that space in with solid black, which would distract and draw the viewer's eye much less.
Anyway, keep it up! Feel free to move onto the next lesson.
[deleted]
2016-05-10 15:39
Here we go :) Quality is up and down, I think my proportion game has gotten considerably better though. I have been sketching alot of layins to grind it.
Uncomfortable
2016-05-10 18:52
Aagh your insects are gross. That is, admittedly, a pretty good sign - the ones that unsettle me tend to be those that are well constructed.
Your use of form and construction is pretty well done - you're not wrong about the quality going up and down throughout the set, but overall there's a reasonable standard here. I'd say that the ones that seem weakest are likely the ones that went too complex too quickly, rather than solidifying the forms/construction before moving into more complex detail. As the constructional method always pushes, you want to go from simple to complex, never adding any detail that is not already supported by that which is already there. In this regard, the grasshopper stands out as a pretty good example of this. Too much detail, too quickly.
Conversely, the dragonfly at the end is excellent. Each component of the body reads as distinctly 3D, and you can feel exactly where each one connects to the ones around it.
I will point out though that you have a tendency to rely very heavily on crosshatching - this belies the likelihood that your'e not actually looking too closely when it comes to texture, and that you're probably overwhelmed by all of the information there. Take a look at this demo I did a long while back: http://i.imgur.com/a3Lh6ER.jpg. There's a wiiiide array of possible textures you can get from insects, and really from everything, and the majority of them are not simply captured through hatching lines.
Additionally, when you tackle hair, like on the wasp, it's not a great idea to just draw individual strands sticking out. This creates a lot of tension with the tangents between the lines and the object's silhouette, which can be distracting. Instead, it's better to regard these strands of hair as grouping together into tufts. Here's a couple demos that relates to this:
Anyway, consider this lesson complete and feel free to move onto the next one.
[deleted]
2016-05-10 19:45
Great great great, I thank you humbly, will look at all the notes (they look good) and carry stalwart on. I will definitely try to level my feeling for textures, I had the same thoughts uploading this. 'til then!
QPen
2016-05-15 13:49
I think I'm starting to get a handle of how I should learn to see, textures still make me suffer, but thank you for being so awesome!!!
I have a question though, when you draw, are you always 100% conscious about perspective and vanishing points? or should we have that present in the early stages where we can put the boxes as guides and later work on the perspective we already have dissecting it.
Uncomfortable
2016-05-15 18:14
Very nice! Your forms feel muuuuch more solid now, than they did with your plants, and as a result your constructions feel considerably more believable. Your texturing is coming along well decently as well - it's certainly not the main priority of any of these lessons, but I'm glad to see you starting to move away from such heavy use of hatching lines, most notably in your scorpions' claws and flies. You're still relying on them a fair bit, but the shift is noticeable, and it's a good sign. You'll have to continue working on shedding yourself of that crutch, of course, but it'll happen over time.
Keep up the great work! The change from the last lesson is REALLY noticeable. Feel free to move onto the next lesson. Also, I wanted to share this collection of other demos I've done - it might help as you move onto the animals. What I believe might be most important to you right now is the raccoon that demonstrates how I tackle fur, almost completely capturing it as tufts that break the silhouette of an object with almost no hatching applied to the interior. Any detail that modifies the silhouette of an object will read 10x as strongly as detail applied to the inside - you can use this to convey complex textures (like hair and fur) without having to go nuts and end up with really high-contrast areas.
Anyway, feel free to move onto the next one.
disies
2016-05-22 13:44
applying textures is hard :|
Uncomfortable
2016-05-22 18:04
I'm glad to say that your timidity and your general sense of form and construction has improved considerably, and that pushing you forward to this lesson was the right decision. The various parts of your insects definitely feel considerably more solid, and you do a decent job of capturing their volumes.
I think you're doing a good job of experimenting with different approaches to adding detail/texture to your insects, with some approaches not working out so well, and others coming out somewhat better. One thing I noticed here and there were these short contour-curve-ish lines that you've got on areas like the black ant's abdomen. Honestly I don't think they're a particular great idea - they're not really pushing the illusion that they're wrapping around the form (because being so short, it's hard to really get that curvature right), and they end up feeling like just a bunch of individual, uniform lines. Uniformity is something that generally comes off as boring - so you'll want to space things out irregularly, vary line weight, etc. especially when dealing with organic subject matter.
I think your ladybird spider and your darkling beetle came out quite nicely, and I especially like how you've merged a lot of the small little bits into larger areas of solid black where that detail gets very dense. For more ideas on how to apply that in different ways, you can take a look at this demo I did a long while back: http://i.imgur.com/a3Lh6ER.jpg
Anyways, you're developing nicely, and you're on the right track. Feel free to move onto the next lesson.
disies
2016-05-22 18:12
Thank you for your time! I'm glad I can improve my work. :)
And thanks for preparing demos for your students. I already collected some from other comments.
SheepovaArt
2016-07-01 19:17
Uncomfortable
2016-07-02 15:23
Your work improves over the set, but your drawings are still coming out remarkably flat. That said, looking at your work I get the distinct impression that you're entirely capable of conveying the illusion of form, but that you're overly occupied with the idea of creating a pretty drawing that your basic form constructions suffer for it.
To put it simply, you're way too focused on your rendering/detailing. The main thing I think you're missing is consideration for how the different forms in your construction actually intersect - it helps immensely to get your head around the idea that this is all three dimensional to actually include the cross-sections of the points of intersection, so that you can fully comprehend how the two forms relate to one another. Otherwise it's easy to fall back into the trap of thinking of these as flat shapes on a flat page.
Ultimately, everything we're doing here is creating an illusion. The first person you want to be successfully fooling, however, is you.
Here's a few demos on constructing insects from the big demo dump I did earlier in June:
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Ladybug - notice how my contour lines run along the surface of the forms, specifically the one running down the middle of the whole bug
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Beetle - focus on how the overall form of the shell turns in space - that silhouette is your primary method of demonstrating that the object is 3D, not 2D.
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Spider - start simple, but be precise. By simple, I mean breaking the flow of your line and changing course/direction as little as possible. Use contour lines wherever necessary to remind yourself of how those surfaces turn through space.
I'd like you to do another 3 pages of insect drawings, but do NOT go into any texture or detail. Your detailing is very good, but we want to focus on your constructions.
denunciadolince
2016-07-06 15:10
Sorry, I commented with a throaway account by mistake. Anyways,
Finally!!! It took me 3 months to get this lesson done. College absorbed so much of my time that I could only barely draw in the weekends. I'm sure this means I lost a good portions of how little skill I've developed. But oh well, I'll try to finish the next lesson before my vacations end.
Uncomfortable
2016-07-06 19:09
Many of your initial lay-ins are fairly well constructed, but I believe as you start to get into texture and detail, you pay much less attention to form and construction, and get too caught up in the detailing. Your texturing is really nice on some of them (rhino beetle, scorpion) but ultimately even the best texturing will fall flat when applied to a weak construction.
When it comes to construction, one extremely important thing to keep in mind is that you are at no point drawing a loose approximate sketch of any sort. Looking at the rhino beetle, you roughed in the body with a few very loose ellipses. The ellipses you draw here aren't just ellipses - they're actual solid forms that intersect with one another, and you're using them as the base for this construction. Once you have that basic form constructed (the lay-in), then you can start building up complexity in successive passes. At no point are you ever drawing a line that isn't supported by the construction that already exists at that point. Looking at your rhino beetle again, you drew the ellipses for the body but then your actual drawing of the abdomen/thorax/carapace didn't really adhere to what you'd already put down. You used the initial lines as a suggestion, so you strayed from the foundation you were building up.
I'd like you to do three more pages of insects - on the first page, focus entirely on filling it up with lay-ins, no detail at all. No loose/faint drawing, followed by cleaning it up. Construct from the ground up, building simple forms and then breaking them down to add complexity. The next two pages can be dedicated to more detailed drawings - remember that detail is not king here. Don't go overboard with it, and absolutely do not try to overshadow your construction with texture and visual noise.
denunciadolince
2016-07-13 17:53
You're right. I hadn't noticed I was doing such an awful job at using forms. They were just marks where I'd limit the drawing. I looked at other user's submissions and the way they were done was completely different (specially u/Qpen and u/nada00h).
Even now it's stressing trying to use them properly. I'm always afraid the proportions won't match up to the reference or it won't feel as 3d as it should.
Uncomfortable
2016-07-13 19:18
Your constructions are looking solid! Definitely a big improvement, everything tends to feel considerably more solid. The only (minor) thing I noticed was with the forelegs of the big (rhino?) beetle on page 2. Just seems you didn't start them out as simply as you could have, and as a result they ended up a little flat and flimsy. The rest are good, though (even its back legs are well done).
There's always room for improvement, but you're back on track and clearly understand the concepts much better than you did before. Feel free to move onto the next lesson.
[deleted]
2016-07-08 19:33
Here is my lesson 4 submission. I hope that the volume of the work is adequate. I've spent several weeks on this lesson, with many trashed (or, rather archived) attempts, and I think it's time to set it down and open her up for feedback/critique.
Again, I've included the layin for each completed insect drawing. If this is excessive/inconvenient, I'll stop doing it. I do it because I think that sometimes my texturing can flatten out and mask the underlying construction, undermining the initial frame-work.
Cheers!
Uncomfortable
2016-07-09 17:40
Your work is generally very well done. Great constructions, and very meticulous texturing. I might even be inclined to suggest that your textures are a little bit overdone - they're almost overwhelming. At this point you'll want to start thinking about how to imply more detail than you actually explicitly draw in, so as to avoid the problem of creating too much visual noise. I talk about this in the 25 texture challenge.
Also, you may want to look at these two demos/notes in regards to drawing fur:
Keep up the great work - I'll mark this lesson as complete, so feel free to move onto the next one.
Sockpuppet__
2016-07-12 13:44
Uncomfortable
2016-07-12 19:50
Looking very good! You start off a little weaker, but your constructions improve significantly over the set, as you get more confident with the subject matter. I'd say that with the very last page, they dip again slightly (perhaps you weren't quite feeling it at that point) but the majority of your other pages show a good to strong sense of form and construction, and your texturing is generally well thought out, with a good variety of patterns, and a nice balance of visually dense/detail-heavy areas against simpler rest areas.
Keep up the great work and feel free to move onto the next lesson.
CaptainElectron
2016-07-14 02:49
Hello. I enjoyed this lesson a lot. I was on an entomology team in high school and this reminded me of learning about bugs for hours and hours everyday. Good times. Here is my work: http://imgur.com/a/1w8yR
I feel like overall, my forms turned out somewhat better than the accompanying textures. I don't think either are stellar though. I also had trouble with thinner bugs becoming too "busy", to the point that i had to scrap a few drawings such as one of a praying mantis and one of a crane fly. I feel like the mayfly i have included in this submission also suffers from this. I look forward to your feedback.
Uncomfortable
2016-07-14 23:24
Your constructions are coming along well, and your general use and understanding of form is solid. There's a few areas where things get a little bit weak, but this is inevitable over a set of many drawings. The first of these is the scorpion, which isn't badly done, but definitely suffered from being drawn relatively small (compared to the other drawings). Smaller drawings result in having less room to think through spatial problems. The other problematic one I saw was the crab spider at the end, whose abdomen feel a bit flat. You can see how even that middle contour ellipse there goes off the form in order to maintain its own integrity. This also shows me that you were more than likely aware of the issue - in which case not trying to correct it was probably the correct decision (since corrections draw attention to mistakes).
As far as things getting busy, I don't really see a whole lot of that. I'm pleased with your comfort level with letting your details merge together into larger areas of solid black - this approach definitely helps keep the noise levels down, as it reduces the contrast in those regions.
In general, you're doing well, so keep up the good work and feel free to move onto the next lesson.
slavingia
2016-07-24 02:42
Here you are! I've tried to be more aware of drawing each line with purpose, so there should be less scribbles :)
I did have one issue, I thought, which is that some of the bugs are relatively simple (the lady bug, the dung beetle), and so the drawings look very flat/boring. Maybe I just need to work on my texturing more?
I tried a couple different ways to imply shading/highlighting, sometimes in the same drawing, like the ant, so I could see iterate depending on what ended up looking better.
Thanks!
Uncomfortable
2016-07-24 18:25
This is actually considerably better! Much less sketchy and scratchy, and for the most part your constructions feel more solid. I especially liked the top right of your second page of lay-ins, there's a clear sense of how the carapace warps around the insect's body. The drawing on page 4 is also very nice, especially where you've approached the detail and texture, though its legs fall a bit flat.
Now, with the point that you brought up about simple bugs, you bring to light an issue that I should be able to clarify. Texture will not fix a flat drawing. All of that is determined well before the texturing phase, and no amount of detail or lighting/shading will fix it. It all comes down to you understanding the forms that make up your object, and how they all fit together.
I did a little demo to show how to tackle that particular ladybug, though I've got another from a previous critique that shows the same concept. Another thing that is important to keep in mind is the silhouette of your forms. If you look at 3D form completely in silhouette, where it appears to be a solid, graphic, 2D shape, you'll find that more often than not you can infer some detail of how that form curves despite not being able to see any internal detail. Any information you can convey from the silhouette alone is going to have the greatest impact, because it is the silhouette that our eyes perceive first. The first bit of information will always carry the most weight - it's for this reason that I don't even cover matters of shading, as I find that sort of internal detail to be surprisingly unimportant (and often ends up being used as a crutch for those who haven't figured out how to manipulate the silhouette or take advantage of contour lines). You can see what I mean in this demo.
One last thing I wanted to mention was that your contour curves right now are a little bit on the sloppy side. Try to put more thought into the execution of each individual one, and consider overshooting those curves to better capture the illusion of it wrapping around the form. You can see what I mean here: Contour Curves Do Not Wrap Around Organic Forms.
Overall you're making good progress. Still plenty of room to grow, but I believe you should be good to move onto the next lesson.
[deleted]
2016-07-25 20:33
Here's lesson 4. I liked this lesson a lot as I'm a bit weird and I actually like insects/arachnids. =) First few pages didn't work out so well in my smaller sketchbook so moved over to a bigger one so I could fit additional drawings in without running into my original drawing. Hopefully it's OK.
Uncomfortable
2016-07-25 20:43
Honestly, I was a bit disgruntled when I saw the two new messages on reddit, since I'd literally just finished critiquing and was about to head home. That said, I'm very pleased with your work on this lesson's homework, so the critique should be very easy, and your drawings are a joy to look at.
Your drawings are excellent. Your forms and constructions are solid, and they improve considerably even over the set. That scorpion is looking especially confident, as is the rhino beetle. If I had to remark upon anything you might want to work on, it's the timidity of your initial lay-ins. Looking at the initial masses you drop in, you appear to use a fairly light touch with your pen, resulting in a faded and less committal mark. I can certainly see why, but the downside is that when you draw with a lighter touch, your hand tends to be less stable, and your ellipses and organic curves stiffen up. There's no reason to be worried about drawing with confidence - you can always increase your line weights later on, and come back with nice, bold textures as you already have.
Anyway, keep up the great work and consider this lesson complete.
[deleted]
2016-07-26 08:07
Wow, that was quick reply (to be honest, I'd gone to bed after I'd submitted...). Don't feel that you need to rush to critique, I'm happy to wait. =)
For the first half of the homework the pen I was working with was on its way out so I had to work pretty hard to make a darker mark and I think I got too used to working with the lighter lines because of it. Of course then I moved onto using a new pen and that meant I started to draw lighter than I probably would have done before. Thanks for pointing that out, I'll work on this in the next lesson. =)
cheerann
2016-07-27 17:12
Took a while, but here is my homework. I can't say it's easier than plants because those smooth textures are difficult to represent, but having actual volume and not just planes is a little more exciting. Still making stray marks, it's usually when I'm trying to correct proportions that go super wonky. Something about drawing large and I second guess myself and there goes my proportions, despite planning it out beforehand. Also a lot of the insect legs look clunky and generic, they're just so skinny!
Uncomfortable
2016-07-27 19:48
Looking at how long ago you submitted lesson 3, I was expecting your work to be awful. It seems I was wrong though - you've done a pretty good job, and have demonstrated a solid sense of form and construction, and your use of texture is quite good (though I strongly recommend moving away from hatching or crosshatching, as it usually looks quite sloppy and is rarely the best choice when it comes to capturing most textures).
You're absolutely right that insect legs can be quite challenging - you've done a pretty good job with them however, and have been able to avoid the general pitfall of making them look stiff and awkward. You'll find that in certain cases, it's better to drop the emphasis on form and instead emphasize gesture and flow. This is sometimes the case with more substantial animal legs as well. You'll notice that in some of these demos: http://imgur.com/gallery/udZZ8 (you also should find some other helpful information in there on topics such as hair/fur and other kinds of construction)
The only thing I want to remind you of is the importance of continuing to draw through your ellipses. It may seem inane right now, but I insist that you do it for all the ellipses you draw for me.
Anyway, I'll mark this lesson as complete, so feel free to move onto the next one.
cheerann
2016-07-28 16:59
I'm glad to hear it. I've actually been drawing pretty consistently despite my absence. Something like a box a day, I heard it was good for you.
Yeah, I tried not to hatch, but when the surface was smooth I didn't know how else to do it. Would it be better to leave it alone instead?
I've seen those demos, they're super helpful. As well as looking at other critiques. Haha, I was super mindful of drawing through the ellipses, but it was probably towards the end that I let some slip. Thanks!
Uncomfortable
2016-07-28 17:17
In some cases, specifically metal that has lots of reflective qualities, long lines (not exactly hatching but very similar) can work nicely but generally if something is smooth leaving it empty is best. Think of the texture marks as being little shadows cast by the tiny bumps and features on the surface of an object. If there are no bumps, then there are no shadows.
cheerann
2016-07-28 17:36
Ahh gotcha! I mean it feels wrong not to put anything, but the form itself is smooth, so that makes sense. Thanks!
Bewegungslos
2016-07-31 19:47
Hey, i finally finished this one. I really love to draw these crawlies, but right now i am quite tired of them...
I am not sure if i am happy with my work here, but i am excited about your critique.
Uncomfortable
2016-07-31 20:05
Generally you're doing well, and some of your constructions are quite nice. For example, the dead center of page 2, the scorpion and the earwig are well done. One thing I'm noticing across your drawings however is that you don't always draw through forms. You do here and there, but more often you stop drawing where another form overlaps. This results in each individual form flattening out and reading more as a 2D shape, rather than a solid part of a larger construction.
Also, you're not really drawing through your ellipses (different meaning of 'draw through', I'm referring to this). I fully expect you to draw through every ellipse you draw for my lessons, without exception.
Back to the whole construction thing, take a look at the 'other demos' section of the lesson 4 page, especially the wolf spider and the ladybug. Look at how I start out those constructions - I'm not concerned with how the forms intersect with each other or how they occlude one another just yet - I'm just laying down those forms, focusing on making each one read as being solid.
Part of it may have to do with your line quality - things are a little shaky and uncertain at times. It's important to draw your lines from your shoulder, and to avoid drawing too small on the page.
Overall you do seem to grasp the primary concepts, just be sure to continue pushing yourself to draw through everything. Look again at the drawing in the middle of the second page - its tail is a great example of constructional drawing. You drew the bulk of it as a simple shape (although you should have drawn it as a solid enclosed form), then you constructed your ribbing around it, section by section. It's much cleaner and better put together than the scorpion below (which has its own strengths, though its tail is very flat and a little sloppy).
Anyway, go ahead and move onto the next lesson but keep what I've mentioned here in mind.
boothnat
2016-08-03 18:14
I find it very difficult to express anything in pen. In general, I find it very hard to do these exercises with one, whereas with a pencil my quality of work and layins jumps dramatically. Would you say the exercise becomes useless if I do it in pencil? I don't plan on submitting, for reasons.As it is, doing these with a pen just makes me worry over everything and feel I'm not making progress after each drawing.
Tldr- is it pointless to do these with a pencil?
Uncomfortable
2016-08-03 18:50
No, the exercises have value regardless of what medium you choose to do them in. That said, certain tools (in this case, ink), in the grand scheme of the whole course are much more effective when it comes to developing your skills.
Drawing in pen is difficult, it's true. That's not in any way limited to you specifically, but is something that everyone who does these lessons struggles with. It forces you to think before you draw, to plan things out and to draw those lines worth drawing with confidence. The fact that you find it difficult is not a reason to try and find another route - it's a reason to face the challenge head on and overcome it. Never allow the difficulty of a thing dictate your choices.
JeffCLC
2016-08-04 00:57
Struggling quite a bit with laying in insects. Any advice on how to create more organic lay in blocks (as in contours that are not simply round). I can't seem to create convincing bodies for the insects, they are always too rounded and does not convey the correct form.
Any advice on how to do better lay-ins? thanks.
Uncomfortable
2016-08-04 01:15
Knowing my policies and just how many homework submissions I get, you really shouldn't be posting homework halfway through an attempt, even if you're struggling with something. With a fully completed submission, you give me the opportunity to identify issues and explain what I see, and enough volume of work to communicate them to you.
Coming to me half-baked like this, I can't really give you a whole lot more advice than continue practicing. On the second page, I can see you trying to flesh in your scorpion claws by starting off with balls that are somewhat too big - so there's one point you need to practice, estimating a more accurate size for your initial forms. Looking at the beetle beneath it, you're progressing well in terms of understanding how to use less rounded contour lines, but you need to work on better visualizing how a form turns in space. Recognize the planes of the form, the top, the sides, etc. I have a demo in the "other demos" section of this lesson about this in particular.
Also, watch your line quality - you're getting sketchy, especially on that scorpion.
JeffCLC
2016-08-04 07:00
Thanks, I will keep that in mind and avoid further submission before completing the entire homework.
JeffCLC
2016-08-10 08:59
This is my submission for lesson 4. I feel like a lot more practice is needed to get those awkward insect forms right, especially beetles with horns.
A couple thing I noticed:
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My usage of texturing is quite poor, there is a temptation to just cover the entire region in black if it is in the shade
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Shading the cast shadow makes it easier for me to visualize, but it is still hard to project the cast shadow onto the ground
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I might have used too much contour curves to represent form, they are also spaced quite evenly so it likes visual interest.
Thanks as always and I look forward to your critique uncomfortable.
Uncomfortable
2016-08-10 20:02
Your understanding of form is improving considerably. The bottom half of this page is especially exhibiting really tangible, solid constructions. While you probably are going a bit overboard on the contour curves (at least on the scorpion's legs), it's not in such a way that it's massively detracting from the drawing itself.
Your grass hoppers are probably the main part that highlight a bit of weakness. When you construct them, you initially lay in those starting ellipses/balls, but form there you jump directly into the segmentation of the carapace you see in your reference image. Think of it like jumping across a chasm instead of chopping down a big tree and crossing over that. You're skipping an important step.
The important step is constructing the solid form on which to construct the grasshopper's body. You'll encounter this a fair bit in the next lesson, and the lesson page has a lot of useful demos in regards to creating sausage-like forms for the torsos and then building up more forms on top of that. It is something to be aware of though, as skipping steps will result in your constructions flattening out, with the complex details overpowering the meagre constructional elements present. The basic construction should always be dominant.
You've got some decent texturing in there. Some of them are less good, but your first two beetles are pretty okay, the wolf spider on the page I linked above is subtle, but quite good, and the speckling on the dung beetle is nice. Texture is going to be slow going, you should be pleased with your results right now. Your fur/hair elements aren't great, but you are experimenting with two different approaches to the problem, which shows that you are learning. In one, you draw a bunch of individual strands of hair, which ends up too noisy. In another you try to draw tufts of hair, but perhaps don't spend enough time observing your shapes, and you place the tufts in the center of the body, rather than around the silhouette of the form where they'd be a considerably stronger read.
Again, these are things you will encounter in the next lesson - a couple of the demos touch on fur, but it will take some practice to really have the idea settle in your mind.
Keep up the great work, and feel free to move onto the next lesson.
JeffCLC
2016-08-10 22:27
Sorry, I don't quite get the part in terms of the grasshopper skipping constructional step. Does it mean that I didn't think/construct the grasshopper main body as a basic form (like cylinder) before building the outer details like carapace/etc on it? Thanks.
Uncomfortable
2016-08-10 23:58
Pretty much. Though instead of constructing a cylinder, an organic sausage-like form would work better. Just something with clear, defined volume on which to construct the more complex layers of detail.
opdbqo
2016-08-21 02:58
I finally completed Lesson 4! =)
Please take a look at my progress. I added the common and scientific names of each critter.
ExpectedFactorialBot
2016-08-21 02:58
4! = 24
^(Result from) ^WolframAlpha. ^(You can harass my creator /u/ProudPiMP.)
Uncomfortable
2016-08-21 23:55
There's some good, and also some less good here, but overall I'm feeling pretty positive in regards to your direction. Your understanding of form is reasonably good - the biggest weakness here is that your line quality is various degrees of bad. You range from being a little impatient to being ridiculously sketchy and rough, with some chicken scratching thrown in there for good measure.
So, where you excel is your sense of 3D form and space, and to varying degrees your grasp of construction, while your weaknesses are the more base-level technical skills that don't take a whole lot to fix.
Looking back at your last lesson's homework (which was submitted almost a year ago, jeez), your line quality is waaay better there. Everything is much more purposeful and planned out, likely because the previous two lessons are still fresh in your mind. After this year long gap, you've fallen into bad habits and forgotten entirely about things like the importance of applying the ghosting method to each and every line you draw.
Keep in mind that after completing lessons 1 and 2, you're supposed to be continuing to practice those exercises regularly - picking two or three exercises each day to do as a warmup before moving onto that day's work.
Anyway, here are your main issues:
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Not ghosting your lines - you're very rough and sketchy with your linework, you should be thinking and planning before executing each mark. Look back at the description of the ghosting method in lesson 1 - there's three specific steps, and you should be applying each one to everything you draw. Keep in mind that these lessons have changed and evolved somewhat since you last did them.
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You tend to draw very timidly and faintly initially, largely because of your sketchy approach. You should be drawing complete forms with confident strokes. No chicken scratching, no trying to make your lines super faint and barely visible. You can come back afterwards to add line weight and help organize everything afterwards in order to clean things up. While drawing the initial construction, you don't want to worry about being clean. You want to worry about not being wasteful, and about creating solid forms. For example, look at the red ant - there's nothing solid about the abdomen on the larger drawing at the top. You loosely sketched it with many independent lines, rather than laying it in as a single, solid elliptical ball-form.
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Don't draw as though you're drawing with a pencil. This is similar to the timid thing, but it extends into how you approach texture. You tend to use a LOT of hatching lines. You should be using a felt tip pen for this lesson, and the strength of that tool is that it is made to create strong, dark marks on the page regardless of how much pressure you use. A proper felt tip pen with strong ink flow will only vary in terms of the width of the mark made, not in how faint it is. This is entirely different in nature to a pencil, so you don't want to use the same techniques. Think about drawing with full dark shapes, and consider how to transition from them to the full white areas by using little texture-patterns. Don't use hatching don't take advantage of the fact that some of your pens may have weaker ink flow (or be running dry) to achieve fainter marks.
Now, it just so happens that I spent all of yesterday updating this lesson. Last week I updated lesson 3, adding a 40 minute intro video and 3 new demos, this week I did the same thing to this lesson. You should go back and look at the new content for lesson 3, then look at the new stuff for this one. It should better explain how I want you to apply the general use of construction, and might catch you up on some of the general shifts drawabox has gone in the last year.
Then I'd like you to try another four pages of insect drawings.
opdbqo
2016-08-22 00:24
I'll definitely do the warm-ups a lot more. I've long had a problem with how tightly I grip my pen, hence my tendency to chicken scratch my lines. It's a habit I find very hard to break, but now I really think the warm ups should do the trick.
There's so much I have to catch up to! I'll go back to the earlier lessons to see everything I missed and finish the insect drawings with these in mind.
Thank you again for your thorough feedback!
[deleted]
2016-08-24 01:49
I have a question concerning the lesson. With the new demos and video, it seems to be more focused on construction and less on detail than before.
It is still recommended that we draw a circle to focus on detail in that particular area of the drawing?
Uncomfortable
2016-08-24 01:51
That was something that we did in the class I took with Peter Han, but lately I haven't really wanted to stress people to do that. If you want to, that's fine, but you don't need to feel compelled to do it. That said, be sure to ignore detail and texture altogether for the first half of your drawings.
DustfingerAD
2016-08-24 16:48
Took quite a "break" to do some personal practise, hope that isn't too bad. Back now though with some creepy crawlers
Was pretty fun again but I still feel awful with textures, I liked the 4th one though.
Uncomfortable
2016-08-24 19:20
Your constructions are coming along pretty nicely, and they improve a fair bit over the set. I especially love the dragon fly at the end - most people do pretty poorly with dragon flies, grasshoppers, anything so very cylindrical and straight, but you've got a lot of nicely layering forms and segmentation and it all reads quite well as three dimensional forms.
As far as texture goes, that will take time to develop, and progress will be pretty slow. One thing I want to stress is that you've got some areas where you've filled sections with hatching lines, where it seems to me like you really meant to fill them in to be solid black. It's important in such situations to actually fill those sections in with black, and then to consider where you want your transitions between light and dark to be quick and hard, or soft and gradual. Gradual transitions are where you focus your texture-patterns, to create areas of alternating light/dark (which, if you know anything about pointilism, will cause the values to blend together when viewed at a difference, creating different levels of grey depending on the proportion an density of dark to light). Keeping your textures in these transition areas helps you to avoid over-rendering, and helps you maintain your focal areas. I've got more information about this sort of thing on the 25 texture challenge page.
Also, I wanted to mention that your scanner's presets right now aren't really doing your work any favours. You're probably using a 'drawing' preset (most scanners come with settings for b/w drawing, colour drawing, b/w photograph, colour photograph). The drawing presets really blast away a lot of the nuance and subtlety of linework, which tends to make it look considerably harsher than it actually is. Ideally you should be using the photograph presets to get a nice, gentler range of values.
Lastly, last weekend I updated the material for this lesson (and the weekend before that I updated the lesson 3 content). You should definitely go back and watch the intro videos for both lessons, and look through the new demos. They may help fill in some holes in your understanding that we may yet be somewhat unaware of.
Anyway, keep up the good work and feel free to move onto the next lesson when you're ready.
[deleted]
2016-08-25 00:32
[deleted]
Uncomfortable
2016-08-25 19:44
Generally I'm seeing some pretty good grasp of form and spacial awareness. Many of your constructions come out quite well, especially the beetles. You seem to be understanding the whole idea of building things up from basic forms, while stressing the importance of recognizing even those building blocks as being three dimensional, rather than just loose approximations with no real weight.
When it comes to your texturing, you definitely do a lot of experimentation which is great. One of the larger issues that I tend to see comes from you drawing as though you're drawing with a pencil, or even a ballpoint pen. Felt tips are by nature quite different, and have certain limitations that should influence how you choose to draw with them. Rather than attempting to get them to do something they're not great at (creating marks with different levels of faintness - felt tips will go from 0 to full black immediately), try and work within their limitations. To create a sort of gradation with this kind of tool, you have to rely upon creating areas of alternating light and dark marks. At a slight distance, these marks blend together, creating the illusion of greys, whose darkness depends on the density or sparseness of the dark marks in that area. This is where texture comes in very handy, to be used as a tool for depicting transitions between light and dark.
Additionally, you should be more willing to fill dark areas in completely. Don't rely on hatching to quickly fill a space in when drawing from nature. This will merely produce some very high-contrast areas with lots of slivers of white amongst the dark marks. By filling it in complete, you end up with a fairly inert space that does not cause undue distractions to the viewer, allowing you to have greater control over what you wish to become your focal area. It can at times be difficult to fill areas in with a standard felt tip - a brush pen can come in quite handy in this case.
You can get more information about texture, the use of it to create transition, and some additional exercises if you're interested in the 25 texture challenge. Keep in mind that texture is not really that important to us right now, so don't let it draw your attention away from further developing your use of construction and your sense of space.
Lastly, just a question - what thickness of pen are you using? Your marks don't seem to go beyond a certain weight or thickness, so I'm wondering if you might be using a pen that is thinner than 0.5mm. I could very well be wrong, of course.
Anyway, I'm going to mark this lesson as complete. Feel free to move onto the next one.
[deleted]
2016-08-26 23:57
[deleted]
Uncomfortable
2016-08-26 23:59
That's really thin. I'm guessing you're going off the numbered sizes (they don't actually correspond directly with the tip size in mm, so you should double check that). Either way, try and find one that's close to 0.5mm and stick to using it throughout the whole set. This will force you to learn more pressure control, while letting you achieve a greater variety of line weights with a single pen (allowing more nuance in a single stroke).
kirbycat_
2016-08-29 15:22
This is just a quick (I think) question. In working on this lesson, I'm finding that I feel pretty okay about the critters I draw following along with your demos or looking at your steps. But when I try to draw from an image, they turn out much less believable. I imagine this is very common, but I can't quite put a finger on what it tells me I'm struggling with. Is it a deficiency in breaking down the reference image into forms? It's probably a combination of many things and just means I need to practice. But I figured I'd ask in case you had some insight.
Thanks!!
Uncomfortable
2016-08-29 16:03
To be honest, I'll be able to give you a better response when you actually submit your homework. There is going to be a lot of stumbling, a whole lot of failure as you go along, and it's pretty normal for things to turn out better when you follow along a step-by-step demonstration. In those demos, I pick apart the forms and lay them out for you - when doing it on your own, you have to rely on your own sense of space, which is still developing.
All you need to focus on is putting your best effort in for now - once I look over the completed homework submission, I should be able to identify certain things you may not have noticed or have been aware of, so leave that to me.
Ezechield
2016-08-29 17:12
Also did the insect lesson during the hollidays !
Here is my submission !
Sorry if my comments are writen in french sometime I forgot to write in english.
Uncomfortable
2016-08-29 18:21
Generally your constructions are pretty good. I am noticing though that you aren't drawing through your ellipses. I expect that you apply this method to every single ellipse you draw for my lessons, without exception.
There is one little thing that caught my eye, in terms of construction. For your ladybug (the coccinelle), the shell covering the abdomen doesn't feel terribly solid. I can see that you laid in an ellipse for that section of the body (which itself, doesn't feel terribly solid - keep in mind that what you're laying in is a ball, not just a 2D shape, before wrapping the 3D form of the shell around). The other issue is that after drawing the shell, the ball kind of... disappears. It's not a part of the construction anymore, which results in the drawing looking awkward. The forms you lay in should for the most part be the masses of your construction - not imaginary volumes. It's true that we do carve into those volumes, but here you've negated it to such a degree that it's undermined the solidity of the whole thing. Instead, try and figure out what the shape of the ladybug's body is underneath the shell, and figure out how much of it sticks out underneath, and conform your initial ball to that.
The other point I wanted to raise was how you deal with filling things in. I can't be sure, but from the looks of it you're using a ballpoint pen - those are only tolerated for lessons 1-2, from lessons 3-7 you MUST use a felt tip pen or fineliner with a 0.5mm tip. When drawing with a fineliner, you largely get either a full dark mark, or no mark at all, and it'll vary in size based on how much pressure you use. On the other hand, a ballpoint pen's stroke will vary, sometimes functioning a lot more like a pencil.
It's true that the felt tip pens are rarely ideal, and sometimes their ink won't flow properly resulting in a fainter stroke - but you should be basing your approach to drawing around the idea that it's either full dark, or it's not. So, when you have to fill in a shape in your drawing, you should fill it in completely to be a solid black. In your drawings, we can see how you've used a sort of tight hatching that leaves little slivers of white in between, creating a rather noisy, somewhat distracting pattern relative to a solid black shape. Additionally, hatching in general is usually not something you want to use when actually trying to add texture or detail. It's a filler - it signifies that you don't want to leave this area blank, but you aren't going to put in the time to actually see what texture and detail is present there. The primary way I use hatching in my drawings is when I purposely want to flatten something out, to push it back and mark it as unimportant. Everywhere else, it's important to take the time to observe what textures are present. The notes on the 25 texture challenge may be worth reading.
Anyway, since your constructions are generally well done, I'll mark this lesson as complete. I don't know when you last read through the lesson material, but if it was more than 10 days ago, you should give it another look, as I added a 40 minute intro video and three more demos. I did the same thing to lesson 3, so that may also be worth looking over in order to refresh your memory.
Ezechield
2016-08-29 19:03
You are totaly true about the ellipses I didn't saw it at first by myself. It's hard to be self critic.
About the felt tip pen mine goes out of ink slowly so I was having trouble filling the area, I thought that filling with hatching will be the same. I'll be carfull with that.
My previous teacher was making me hatching with pencill to make shadow and I kind of kept the automatism as well. I will focus more on the texture from now.
I'll look back at the previous lessons to see the new material you published and look to make the 25 texture challenge.
Thanks again for your advices. See you around !
Maxigati
2016-09-02 18:29
Hi Uncomfortable,
I have done the homework. i didn't do any texture this time to show and concentrate on the construction itself. the first few pages is my struggle with the first spider which happened to be the worst drawing among the others. And sorry for my finger :) i had to hold up to get a better photo, but next time i will scan it i think. looking forward hearing from you, Cheers album:
Uncomfortable
2016-09-02 19:58
Unfortunately free critiques are closed this month. You can check out the state of the union post for more information.
Maxigati
2016-09-02 20:16
I have replied on patreon, check it
Uncomfortable
2016-09-03 16:00
Ah! Sorry to have missed that. I've added it to my list, so you'll be getting a critique in a few hours (probably - things are hectic here at the moment so I steal away to write critiques whenever I can).
Uncomfortable
2016-09-03 22:16
I think your sense of form is definitely improving, and while you started off applying waaaaay too many contour curves at the beginning, you seem to ease up by the end of it, focusing more on the purpose of the curves rather than simply using a quantity-over-quality strategy. Page 7, the beetle (hercules beetle, is it? or possibly a rhino beetle, I forget which is which) is looking pretty nice.
In general though, you really need to keep on top of your proportions. Take more time figuring out in general terms how big things should be. Find a solid sample of measurement (say, the thorax of the insect) and try and find the scale of other things in relation to that. For exampe, perhaps the forelegs are two thoraces long, or something like that. Additionally, always strive to contain the entirety of your drawing on the page. Sometimes you simply can't avoid having limbs cut off and such, but try to plan ahead for that when you know your insect's got some wildly large appendages.
There is surely plenty of room to improve, but I think you're making good progress - especially on those last two pages. As such, I will be marking this lesson as complete.
I do want to let you know that I hope to update the lesson 5 content (as I have done for 3 and 4) on September 17th. I'd do it sooner, but since I'm out of town I don't have access to the tools I need. You may want to consider practicing previous lesson material further, or looking at the texture challenge, or even just taking a break and drawing other things for a bit before then, as I hope to really expand on how the constructional method works in terms of drawing animals, in ways that the current lesson does not quite nail.
[deleted]
2016-03-10 00:05
[deleted]
Uncomfortable
2016-03-10 00:07
Sadly, just the old stuff! I have to repost lessons every six months because reddit archives them and locks the thread. I am hoping to revamp the figure drawing lessons some time this month though, so look forward to that.