Sketchbooks

Along with Drawabox work, our community members also post other artwork to their sketchbooks.

  • Snowguy's Sketchbook: 50% Rule 2

  • Omertoso's Sketchbook: 50%, Part 2: Impatience

  • Ritz's Sketchbook: A typical day in the life of my pet lucy, struggling to complete her work as she constantly gets distracted by things outside. Meanwhile her colleagues are occupied by their chores.

  • LuigiTookTheL's Sketchbook: I screwed up, link was brokey.

  • Sonia_S's Sketchbook: Stuff I would like to draw better

  • kotka's Sketchbook: Helicopter insect

  • Dotti's Sketchbook: A small clocktower

  • abuharth's Sketchbook: Piece of Promotional / Development art for a game I'm working on.

  • Zoltez's Sketchbook: what have i done

  • pmpman2001's Sketchbook: Armored heart

  • Armageddun's Sketchbook: some old drawings i like to share with yall :)

  • see_wolf's Sketchbook: Man Shows Fish Eclipse

  • BreadyReady's Sketchbook: Sketchbook sketches

  • Allipses's Sketchbook: Prompt Drawing 4-15-24

  • izaichan261102's Sketchbook: Some 50/50 drawings

  • Fable's Sketchbook: 50% Drawings

  • EpainDedRick's Sketchbook: 250 box challenge 50% sketches

  • GravyBanker's Sketchbook: Melty

  • DrawingDad11's Sketchbook: First 50

  • EliteNoob's Sketchbook: Magic Perscription Bottle

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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