Uncomfortable's Advice from /r/ArtFundamentals

Lesson 14: Composition

http://drawabox.com/lesson/14

2016-04-23 01:12

Uncomfortable

Uncomfortable

2016-04-23 01:13

The last thread for this lesson had been locked for like four months, but no one noticed til now. Well, here's a new thread for it!

[deleted]

2016-06-22 17:21

[deleted]

Uncomfortable

2016-06-22 22:01

Thanks for catching that!

Zoogdier

2016-07-02 12:23

Welcome back :)

Movie stills, Compositions

I redid a few of them and think i did a good job with the balance and creating focal points, but im unsure about the other elements as it was difficult for me to keep track of them all. Looking forward to hearing your reply, i wouldnt mind repeating this lesson.

Uncomfortable

2016-07-02 17:51

I can't really speak to the thumbnail studies (since I don't have the actual reference you used) but I've got a lot of notes for your compositions. Before you look at them, I want to make clear the point that this is a very nice start. There's all kinds of issues and problems, but there's supposed to be.

http://i.imgur.com/yxzcWcg.png

Here's the issues I saw that were repeated:

  • Lots of very horizontal or parallel lines that echo each other, leading to a very static composition

  • Some examples of symmetry, in some cases horizontal, other cases vertical - if something significant's positioned dead center, it splits your canvas into two equal halves, which by definition is going to be boring and stale

  • Tangents - in the left column, second from the top, you've got a couple of these - you don't want things to line up perfectly, or even worse, be really close to lining up perfectly. It creates a lot of stress and will make people uncomfortable. If you make a joke about my username I will cut you.

I really like the third from the top on the left side (I put a star next to it), I think it's got potential due to its framing and balance. It could benefit from having a secondary and perhaps tertiary focal point, to help guide the eye through the scene to perhaps push a narrative. But it's a great starting point. My only issue there might be that the character and stone are kinda vertically centred.

I also think the bottom right could be very successful if the angle of that bridge were reversed. As it is, it's another echoed parallel line, whereas if it were reversed, you'd have a pleasant zigzag cutting through the piece, leading the eye through it. It might then fall off on the bottom right of the composition, but we could then throw in some other superforeground element there to cap that off.

Anyway, I strongly encourage you to do more of these - they give you the opportunity to make a lot of mistakes in a fairly compressed timeline, showing you what does and doesn't work. At first it can be quite difficult to see the mistakes on your own, but with time and practice (and perhaps with a few more critiques) you'll start to see them yourself.

I'm unsure if you've seen these before, but I've got a few other videos that show me thinking through some compositional problems, though they don't have much in the way of relevant commentary. They do have cool music though.

Anyway, feel free to move onto the next lesson. I have no badge to offer to your flair for these though!

smashedpixie

2016-08-27 23:44

Hello, Uncomfortable. Your site is awesome. At the beggining of this journey I could only vaguely imagine how far it would go. Thank you for all you've done here.

The way till this lesson was exciting. I had known it was pure skill based. Howewer now I got a problem, Then it comes to composition and actually creating I doubt. I wonder will I be able to creat complex scenes at all. I am lacking composition feeling, varity and that ability to associate shapes with objects. Not badly but though. I ask you for advice, rather exersises which can help improving.

Also is it a strict rule to submit 1&2 lessons homework first?

Uncomfortable

2016-08-28 01:36

The important thing to keep in mind is that you are not special, nor are you different from anyone else. The only thing that separates you from an artist you might admire, is the time and effort put into developing that ability. It's not something that you simply have.

When I started painting, my compositions were godawful. Whenever I tried to do black and white thumbnails, nine times out of ten it would be terrible. It wasn't until I started building up those underlying skills - building a sense for form, perspective, etc. that I was able to focus more on composition itself. Right now it's like trying to walk with heavy weights chained to your legs, one for every skill you have yet to develop, one for every concept you have yet to fully grasp. With practice, you start to first understand those things on a conscious level - then you start to understand them on a subconscious level, where you don't actually have to actively think about it. That's when your compositions will start to feel more natural, when complex scenes will be a little more within your grasp.

That is a long ways off, so in all likelihood, you'll be greating a lot of garbage til then. But there's nothing wrong with creating garbage, it's part of the process to become comfortable with failure.

As for your question, yes - lessons 1 and 2 are required, and honestly you'd be doing yourself a disservice if you didn't complete the dynamic sketching lessons as well. Is there a particular reason you don't want to complete them before jumping into this content?

smashedpixie

2016-08-28 12:22

Thank you, it's encouraging.

Howewer there is a small thing disturbing me still. It's not about being special for me. I heard about stuff like our mind is leaning to either abstract or concrete way of functioning.

Although it can't set a ceiling it can make huge difficulties. Maybe it's a nonsense but nevertheless I wanna make it clear. Please let me know if it makes any sense for you.

I stucked such strictly to your lessons - wanted to complete everything, absorbing all knowledge before doing any other art, right now I got tired of this limitation. completely redoing first ones scared me. Lol, it sounds nonsense.

I will be happy to accept your offer now.

Your construction drawing approach is kinda 'auto-balancing'. like the more you are practicing it, the more solid, right, three-dimensional it gets. So I thought there was no a real reason to use your kindness.

Uncomfortable

2016-08-28 16:12

Just keep in mind that things may be changing soon, in terms of the free critiques, due to the overwhelming amount of critiques I've done in the past year (1730+ since September 1st). September's going to be one of those months that I take a break from free critiques (I've been doing 2 months on, 1 month off for a little while now), but after that I'm likely going to change the overall structure so as to seriously decrease my overall workload.

As for that whole thing about one's mind being predisposed one way or the other... maybe, but honestly the way I see it, invest your time in the things you love, not necessarily the things you're good at. There are obstacles in every endeavour, and you never truly know what you're capable of until you've achieved it. As far as abstract/concrete ways of thinking, keep in mind that I myself am a programmer by trade, and I did that professionally for a few years before changing careers. I have an extremely analytical mind, and honestly it's served me as well in this field as it has in others. Simplifying the mind's manner of thinking into being largely abstract, or largely concrete will do you a disservice, and will put you into an extremely limiting box in the long run. Strive for what you want, don't worry about your chances of achieving it. It's a hobby after all - and a hobby can always transition into something more in the future, but you don't need to think about the viability of those goals any time soon.

smashedpixie

2016-08-28 21:05

You are wise. And your answer made it clear, as well as solved my doubts. I will submit you homework if you don't mind. please let me know is it accesible in this case to start support patreon in September .

I started eventually paying attention on composition in films and games and even in real life after this studying. It just clicked sometimes.

Uncomfortable

2016-08-28 22:44

Yup, you can pledge in september and still receive a critique that month.

slavingia

2016-08-29 18:52

(Btw, I think the website links to the old Reddit thread for this assignment.)

Part one  movie stills: http://imgur.com/a/F1WVH

Uncomfortable

2016-08-29 19:44

Nice work, but one thing I want to draw your attention to is how in my example, I'm not necessarily attributing one value to a whole object, but rather letting the values bleed across objects. What you've got now is a good start to define what the darkest values will be for any given object (or more accurately, any given level of depth). The next step would be to take the next value up and start cutting in with lighter shapes.

Aaaalso, laying them out vertically's probably a better idea considering how web pages are designed to scroll down rather than across. And thanks for the heads up about the website link! Someone else had pointed out to me that the thread had been locked, and I felt like it was really early, but never double checked. Almost ended up posting a new thread entirely, the only thing stopping me being the feeling that it just wasn't... right.

slavingia

2016-08-29 20:53

Just to make sure I'm going in the right direction, like this?

http://imgur.com/a/4TUJ6

Uncomfortable

2016-08-29 21:11

Yes, but also consider how the terrain itself can be broken up into different value shapes. Additionally, keep an eye on your edgework there. Right now it's kind of rough and unrefined - be more specific and purposeful when carving out those edges. Blocking them in as you have done now, and then going back over them with an eraser or another brush to cut back into them can be a good way to first start out sloppy and then clean up with a clearer intent.

slavingia

2016-08-29 22:29

Yeah, vertical for the win. My bad there.

Movie stills resubmission: http://imgur.com/a/4TUJ6

Uncomfortable

2016-08-29 23:28

Yeah, that's moving in the right direction. As with everything else, it'll improve both with continued practice and observation, as well as with additional practice with other topics (like form construction, figure drawing, etc.) as these shots tend to combine all of them, with composition serving as the glue that binds them together.

I look forward to seeing your thumbnail sketches.

slavingia

2016-09-02 01:41

Thumbnails! Rip me apart. (Oh dear.)

http://imgur.com/a/UiX0c

EDIT: I used the Thumbnail Template from here which is pretty simple but useful for setting up the proper masks: https://gumroad.com/frankhong

Uncomfortable

2016-09-03 23:44

For a first shot, these are a fantastic start! There's plenty of things you can work on, and a handful of principles you're forgetting (which is totally normal, these get ingrained with repetition), but you're moving in the right direction. Keep at it - this is the sort of thing that requires LOAAAADS of practice, so doing them frequently will definitely yield some significant improvement.

Over here I've put together some little notes and comments, but more importantly I painted over most of your thumbnails (I ran out of time before I could finish them all). Some important things to keep in mind:

  • Don't split your canvas in halves - always think in thirds rather than halves.

  • Push your value range, there's a few here that tend to stay within a fairly limited range of greys

  • Super foreground elements REALLY help to draw the viewer into the frame - these are overlarge things that cover just a bit of your composition and are otherwise cropped out. These are always going be the darkest things in frame.

Anyway, keep up the good work and consider this lesson complete.

slavingia

2016-09-03 23:59

Woo! Awesome notes. Thank you so much.

slavingia

2016-09-09 00:16

Hi! No rush on feedback for these.

I did 10 more thumbnails, trying to keep your feedback in mind: more foreground elements, a larger value range, and more thirds and less halves.

I also tried a couple different ways to do thumbnails, delaying the blending to later. I found that using the hard colors made me get to a concept faster than random foggy swathes. I did alternate though, since it seems most others go from abstract to concrete...)

http://imgur.com/a/Ej7aG

(If this "extra" feedback is a burden, since it's for a lesson already complete, just let me know and I'll stop :))

Uncomfortable

2016-09-09 19:57

I won't be giving in-depth critiques or paintovers, but I can give you a few tips on things to focus on:

  • Keep in mind what the height of the horizon means - it's the eye level. If the horizon is high, the viewer's high above everything else (like looking out from over a cliff). If it's low, they're very low to the ground, like seeing the world from a rat's point of view.

  • Try not to be muddy, it becomes much more difficult to control your values this way. Instead, take your brush opacity/flow off of pen pressure. Additionally, you may find that working off a line sketch may make it more difficult to avoid the loose, muddiness. Instead, focus on creating 2D shapes rather than line sketches, and then carve into those shapes once your composition is settled, to add complexity and interest. Starting off with a line sketch is also going to lead to a lot of dark lines where they shouldn't be (remember that super dark tones should only exist very close to the viewer).

  • A lot of your compositions tend to be somewhat unbalanced - may want to read the notes on balance again.

  • Remember that composition exists separately from the actual content of your images. You may want to experiment a little with just focusing on creating interesting shapes, then interpreting those shapes to figure out what'll fit in there. I do that a bit in this video.