Uncomfortable's Advice from /r/ArtFundamentals

Lesson 7: Drawing Vehicles (version 3)

http://drawabox.com/lesson/7

2015-09-25 22:14

Uncomfortable

Uncomfortable

2015-09-25 22:15

Once again, old thread was locked, so here's a new one.

You can check out the old homework submissions to get a sense of what kind of mistakes people make, so you can avoid them yourselves.

citrusred

2015-10-07 21:31

Extra work for Lesson 7. Original post was here

Uncomfortable

2015-10-10 00:38

Huge improvement! Your forms come together far more cohesively now. There's still definitely some room for improvement, but overall you've definitely surged in the right direction.

Right now the biggest area that needs work would probably be your wheels. It would likely be beneficial to continue practicing your cylinders, and also drawing wheels at different angles. They can be particularly tricky due to the numerous inset ellipses.

I'm definitely marking this lesson as complete, so keep up the good work.

Tarrazan

2015-10-12 22:03

Here it is: http://imgur.com/a/fM07b/

I really liked this lesson. It was a lot more complicated than the others, which just made me focus a lot more on the task.

I am in no way satisfied with these drawings, as it is clear to me that i'm lacking on a lot of areas. I did however use the ghosting technique a lot more.

I also watched your videos about cyllinders, that you recommended me too. Unfortunatley i don't think it had enough of an impact on me.

Overall i think that, even if these aren't my best drawings, and i might not be seeing it that clearly in my drawings, i'm starting to feel like i'm progressing.

Uncomfortable

2015-10-14 13:43

I definitely think you're improving considerably. Most importantly, you're going to greater lengths to apply the concepts covered in the lessons (for example, constructing your objects within boxes and breaking those boxes down).

I do think you definitely have a great distance to go though - while you're starting to apply those concepts, your underlying sense of 3D space still needs work.

For example, the boxes you start off with aren't entirely solid as far as their forms go. See?.

I'm a bit surprised I haven't asked you to actually do the 250 box/cylinder challenges (or at least I don't think I have, since it doesn't seem you've submitted them). Just watching the videos is not going to help you considerably - you have to apply the concepts a lot. That's why the challenges require so much repetition, to really hammer concepts into your head. While there are approaches that are easier, just watching other people use them is not enough.

I'm going to mark the lesson as complete, but you should feel free to submit more vehicles to me in the future (just not overly frequently). Be sure to work on your boxes and cylinders in isolation first, though.

Tarrazan

2015-10-14 14:24

Thanks :)

You actually have asked me to do the 250box/cyllinder challenges a couple of times. And i have at least 500 drawings of each in my drawing pads. I might not have submitted them to you, though. If you wanna see them, i can upload them?

I'll try to draw more cyllinders/boxes during my warm ups, during the next lessons. See you in Lesson 8 :D

Uncomfortable

2015-10-14 15:14

You should submit them - that way I can let you know if you're doing them correctly or not, or how you can make those exercises more effective.

razvanc87

2015-11-01 17:35

Wow. This was a tough one. Had some hard time especially with the cars. Thought I'll never finished hahhahaha. Anyway this is the link to my homework. Thanks!

Uncomfortable

2015-11-01 20:38

Nice work! That porsche 911 looks pretty awesome. I think you likely noticed from your first hummer that trying to lay down actual vanishing points on the page tends to make for really dramatic perspective. As such, I always recommend that you start off with an overall box (which you did a couple notes, but not for the most part). It has two benefits:

  • It establishes a subsection of space and implies the presence of vanishing points off to either side. Using the box, you can infer where those vanishing points are going to be, and align other lines to it

  • It helps you establish proportions by subdividing the box. This will be quite helpful in some areas, and less so in others.

Still, you did a pretty solid job. I think your weakest area was probably the wheels, so practicing cylinders with insets is probably a good idea. Regardless, I'll mark this lesson as complete.

razvanc87

2015-11-01 21:40

Thanks for the comment. Yes I agree that my wheels, cylinders are not so good, but I mostly think it's when they're related to some other objects in space. That is, not just random cylinders. It all goes back to my proportions issue, I just can't seem to get the right depth and well... yah, more ellipses and cylinder work won't kill anyone :). I'll probably end up doing the 250 cylinder challenge some time soon. And you're right about the boxes really, I would have never gotten the Porsche like that without them... I know, cause I have tried and failed miserably :)). That said, for the chopper bike for example, I don't think I'd be able to use boxes like that. It's too curved and rounded all around, but anyway thanks again.

PS that's actually my 7th hummer (the bad one I mean) :))

drymedia

2015-11-18 03:20

The ellipse on the end of the tank cannon on figure 2.6 is incorrect.

Uncomfortable

2015-11-18 03:23

So it appears to be. Good catch, though I'm certain there are considerably more small mistakes of that nature in these drawings.

drymedia

2015-11-18 22:33

Actually everything looks really solid. Thats what made me notice it because everything was so perfect except for that. I think you've done excellent work otherwise. I don't mean to nitpick. It is just a sketch after all. I think I have ocd when it comes to ellipses.

Uncomfortable

2015-11-18 22:34

Thanks, I appreciate that.

NeoEXMaster

2015-11-24 09:52

results:

http://imgur.com/a/9dGsa

Uncomfortable

2015-11-25 01:06

These are actually really impressive. I think what stands out most is how you're consistently breaking down shapes, starting off big and working your way down into the finer details. You're pushing through the mess of it, and then cleaning up by separating your lights and darks. It's a very good approach and will serve you well.

I'd say at this point, your weakest area seem to be wheels, but you do have varying degrees of success with them. Still, keep up the practice and warm up by doing some simpler form intersections and plain cylinder/box drawings. Anyway, consider the lesson complete. Keep up the good work!

CorenSV

2015-11-30 21:13

Here is my attempt

This was pretty darn hard. Though fun.

Uncomfortable

2015-12-02 23:31

It's definitely a challenging subject, but you're making some headway. Still got a lot of room to grow though.

Early on, you've got some interesting constructions. The AT-AT has some issues that come from a lack of a sense of where the ground is and it getting cut off the page (keep the space you're drawing in in mind so that you don't end up going off, and always mark out your ground plane when you've got something with legs like this), but the tie fighter, x wing, and the tank are quite nicely done. The reason they're done well is because they rely on very concrete geometric forms - basic building blocks. This applies especially strongly to the tank.

At times, however, you get sloppy. The side views of the cars on page 7 are supposed to be proportion study, but there's actually nothing here that we can carry over to a 3D drawing. The best example of the proportion study in the lesson is the one for the train - you start with a rectangle and subdivide it. Subdivision is something you can apply to a 3D box just as you can to a 2D rectangle, using the methods covered in the lesson. By subdividing, you can figure out a sense of what goes where in two dimensions, and then apply what you've figured out to the 3D drawing. Without the subdivision, the proportion study becomes far less useful.

Secondly, as you continue to work on the integrity and solidity of your most basic forms - boxes and cylinders - you'll find that you'll be able to combine them more effectively when drawing vehicles. If the first overall box (which you should always start with) is incorrect, the entire construction will be off. So, definitely spend a lot of time continuing to keep up with your basic boxes and cylinders. Practice them in isolation, practice creating form intersections from them, use all kinds of combinations but be sure to keep at it.

I do kind of like the car on page 9. It has its faults, but you did get somewhere using the subdivision techniques. That said, always start off with a proper proportional study (to figure out how big your wheels need to be relative to the rest of the body of the car) and never ever eyeball positions. Always rely on subdivision - if you think about the two wheels, you should be able to draw a line that cuts across the top of each wheel, and that is parallel with the ground. So, start off by drawing that front wheel (getting the size right by doing a proportion study first), then draw a line from the top of that wheel back, parallel with the ground, to find where the top of your rear wheel is going to hit.

A lot of it can get quite tedious, but it's absolutely necessary. The more steps you skip in the construction, the more mistakes you will make.

Aside from that, it's just a matter of practice. Just like I mentioned practicing boxes and cylinders, practice your ellipses as well. I'm under the impression that you aren't continuing to do the lesson 1/2 material regularly as you should be - so make sure you stay on top of that. That shit never ends, you have to do it constantly to sharpen your skills and keep them sharp.

I'll mark this lesson as complete because you're heading in the right direction. Keep it up.

[deleted]

2016-02-01 04:32

[deleted]

Uncomfortable

2016-02-02 00:28

On one hand, I think a lot of your drawings are quite nice, but honestly, though you're doing a lot of subdivision to figure out your proportions (which is great, keep that up), by splitting construction and final drawing up into an underdrawing, and then a final drawing, you're ending up with drawings that don't carry a whole lot of weight. Instead, those final drawings feel much like the outcome you'd get from doing a pretty decent job of pure observational drawing (if you remember that from the article I posted today on constructional drawing).

That article may have already clarified a lot of points, but basically you need to look at your reference image, break it down into its core forms, and then reconstruct those in your drawing. You are drawing a bunch of boxes and some cylinders, not a truck. To dive deeper into complexity, you break down those forms into yet other forms. You only ever add as much detail as the structure that's already there can support. For example, in your vehicles, you tend to have a lot of details that just float there arbitrarily. Windows, mirrors, etc. In proper constructional drawing, nothing can be floating - everything needs to be grounded in existing forms.

A lot of your drawings are good, but they're good as observational drawings - not constructional. You do put in varying degrees of construction breakdowns in green, but honestly I never encourage people to separate out their construction lines from their 'final' drawings while going through these exercises - reason being, the final drawing is utterly unimportant. It just distracts us from the real meat of the construction.

I'm hoping that, having read that constructional drawing article, you've understood a bit better on what all of this means. So, I'd like you to do another couple pages of vehicles and see how they turn out. Remember - you're drawing boxes and cylinders.

[deleted]

2016-02-02 00:52

[deleted]

Uncomfortable

2016-02-02 00:54

How about this - do one drawing, no multiple-colours, just one type of ink, and take photos at each stage of the drawing. Show those to me and I'll give you a breakdown of where you're going right, where you're going wrong. I'd have done that with these sets, but your black ink pretty much hides most of the construction work you've done so it's very difficult to critique.

[deleted]

2016-02-02 19:34

[deleted]

Uncomfortable

2016-02-03 00:27

Your backhoe tractor is solid. Good process, good construction, a little weak on the finishing end (as soon as you start jumping into curving lines the solidity of your forms weakens, and you're totally forgetting about minor axes in your cylinder constructions which is SUPER important), but it's totally going in the right direction and what I hope to see. I do think you could lay off on those pointless hatching/pseudo-detail lines though, I think they weaken your drawings.

Now, you certainly don't put as much effort into your other drawings, what with your delorean jumping from a box straight into the car with no precision on any of the details (positioning the narrower front of the car, headlights, the grating on the rear window, etc). Your batmobile's a little better but you're not using any constructive techniques to determine the positioning of your wheels.

The tank's pretty solid, and I think it came out well even though it didn't use as much breakdown as your tractor. It would have come out better had you used the same in-depth techniques but it's still pretty good. Nice detail on the treads, though don't forget that your treads have thickness to them - on the bottom, underneath the wheels they're paper thin.

Anyway, I am going to mark this lesson as complete, because you clearly understand the process. Just remember to continue applying that in-depth breakdown approach, and also revisit how to construct ellipses and cylinders, specifically using the minor axis. Your ellipses are definitely a weaker area.

Tomberri

2016-02-18 14:11

Here's the lesson.

I realized that get the right proportions in perspective it's harder than I tought.

Uncomfortable

2016-02-18 20:08

Eeeeexcellent. This is exactly what I wanted to see. You've gone beyond the detail and information, gone beyond what each object is as a single entity and have captured and constructed the individual forms within it. Each one feels solid and sturdy, and you can tell exactly how they exist within 3D space.

And that boat is simply adorable.

I noticed that in some cases you used the overall box/subdivision on limited sections of the overall vehicle and estimated the proportions on the remainder - probably not the best decision, and I think you noticed that yourself. The ones where you applied the box/subdivision techniques to the whole construction definitely came out stronger. That said, I think your sense of 3D space and your ability to estimate those proportions is improving - just don't go taking shortcuts just yet.

Anyway, like I said - fantastic work. Keep it up, and congratulations on completing the Dynamic Sketching lessons!