Here's today's prompt!
Lost in the MultiverseSubmit for this prompt in the next to earn a unique avatar!
The dimensions have been... well, the scientific term is "rubbing" up against one another. It's caused some chafing, and there's been some... egh. Transmission. It's all very technical, and frankly, gross.
Take a character from one story, legend, myth, video game, comic, tv show, or whatever other kind of intellectual property and place them in the world of another, in a different setting, or in a different time.
Lesson 7: Applying Construction to Vehicles
As the topics pertinent to this lesson tend to get pretty complicated, there are a couple video demos covering some especially important topics. I do recommend that you read the notes on the first page of this lesson before watching these videos, as they'll help prepare you for some of the topics I cover here.
Ellipses in planes
Not every ellipse we draw will inherently represent a circle in 3D space. When you're drawing them as a part of a larger construction, you have a lot of other elements with which you must remain consistent. This video goes over the criteria that determines whether an ellipse represents a proper circle, when compared against a set of vanishing points.
Constructing to scale
While Drawabox generally deals with the "good enough" school of approximation, there are cases where knowing how to construct an object to a specific scale is very useful. In this case we're still going to apply some approximation techniques, but this is still probably the most technical we ever get.