And the rest, as always, is a matter of line weight. You'll also see that I've made some pretty prominent choices on how to convey the roundedness of that corner. I've applied here a technique you may also see on cylinders as well, where the roundedness of that surface is conveyed with straight lines going up and down the length of the tube, rather than contour lines circling around it. I find this to be much more effective, and you can achieve a sort of transition from really thick ones towards the middle of my "shading", gradually getting thinner towards the outside. It also replicates an effect one might see on more polished metal.
I've also added the outline of a basic cast shadow. More often than not I'll avoid filling these in, as I don't want to draw attention away from the object itself. A simple outline of a basic approximation of the form is usually enough to make the object feel grounded, as though it's resting on a table or something, rather than floating in space.