Is anything beyond lesson 6 worth if you only have 2 hours a day and are focusing on figure drawing?

9:28 PM, Tuesday September 30th 2025

It's just that the human figure figure is so complex I can't fanthom spending only one hour a day honing it.

(I have been dividing my practice into 1 hour of figure and an hour of draw a box, which includes 30 minutes of warms ups and texture, so there is only half an hour for the "main course")

1 users agree
9:50 PM, Tuesday September 30th 2025

Drawabox isn't a course that you only benefit from if you complete the whole thing - it's entirely normal for students to cut out at various points and move onto other things, having felt satisfied with what they got out of it thus far. Some of them come back later to continue where they left off, and others don't. That said, every lesson does introduce a different way to look at the same overall spatial problem, with its own elements to emphasize, and each does play its role in working towards the larger goal that the course as a whole sets out.

You have quite a few options here even if you wish to continue chipping away at the remainder of the course's "required" components, and it does feel like there are a few you may not have considered:

  • You don't have to work on it every day. You can choose to work on it every other day, or once a week. Does that mean you'll work through it more slowly? Of course - but in return you'll be moving more meaningfully towards that which will contribute more directly to that which is important to you.

  • Similarly, while 10-15 minutes of warmups is what we recommend, the addition of texture is your own choosing. That's not something you have to do every day either. You could alternate what your drawabox sessions focus on (texture vs Lesson 7). Of course you also have the option of setting the texture challenge aside for now.

And if you decide to set your Drawabox work aside for now, you can always come back to it later.

7:14 PM, Wednesday October 1st 2025

Thanks for the thoughtful reply!

I agree with you on not having to work on everything every day, so I will try to reorganize my schedule to reflect that.

Below this point is mostly ads. Indie projects, and tool/course recommendations from us.
This section is reserved for low-cost advertising space for art related indie projects.
With how saturated the market is, it is tough for such projects to get eyes on their work.
By providing this section, we hope to help with that.
If you'd like to advertise here, you can do so through comicad.net
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something we've used ourselves, or know to be of impeccable quality. If you're interested, here is a full list.
Color and Light by James Gurney

Color and Light by James Gurney

Some of you may remember James Gurney's breathtaking work in the Dinotopia series. This is easily my favourite book on the topic of colour and light, and comes highly recommended by any artist worth their salt. While it speaks from the perspective of a traditional painter, the information in this book is invaluable for work in any medium.

We use cookies in conjunction with Google Analytics to anonymously track how our website is used.

This data is not shared with any other parties or sold to anyone. They are also disabled until consent is provided by clicking the button below, and this consent can be revoked at any time by clicking the "Revoke Analytics Cookie Consent" link in our website footer.

You can read more about what we do with them, read our privacy policy.