250 Cylinder Challenge
8:20 PM, Thursday May 23rd 2024
https://imgur.com/a/C7QVd3n cylinders inside boxes
https://imgur.com/a/C7QVd3n cylinders inside boxes
Hey! My name is ARIEJAMESDALLAS and I'll be offering some critique pieces in stages. I say that because while words would help, I think that it's actually easier to explain some of the perspective feedback using a "photoshopped" draw-over. That's something I'll add in the next three days, or sooner.
In the meantime, I think you are off on the right track! I see some exemplary cylinders in both your first and second set.
Two things you could be mindful of: First, if you are going to make hatchmarks, make an effort to have them reach all the way from one side of the ellipse to the other. In 3D world, those hatchmarks are resting on that plane in space, not floating sticks. Good confidence on them though! Second, it appears in some that you've skipped drawing twice through some of the ellipses. Is that true on your end? Please pardon if I'm mistaken.
Hi,
Thanks for the feedback. I think I was consistent about drawing through the ellipses twice but I might have forgotten sometimes. I do recall some cases where the second pass was close enough to the first that it only looks like one pass, probably because it was following the indent made in the paper by the first pass. It might clarify if you label some of those instances.
Hey,
If you look at page marked 93 and page 40, it looks like some of your ellipses are maybe 1 or 1.5 times.
I also attached a visual link to a visual critique I did.
I don't think I am totally there yet with my explanation but I hope it helps some!
I think you should have one more person check over your work. At this point I'm feeling like it may need some revisions with the cylinders in boxes.
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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