5:01 PM, Tuesday August 23rd 2022
Thanks for still keeping up with me lol, hopefully this gets through.
Thanks for still keeping up with me lol, hopefully this gets through.
Your practice and patience have paid off! Your linework has become a lot more smooth and you seem to have a good grasp on the exercises for Lesson 1. Excellent!
Keep going forward, with what you've learned here in mind.
Next Steps:
Onwards to your 250 box challenge!
Thank you :)
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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