3:12 PM, Monday November 1st 2021
Hi! Thanks for the critique. About this:
Do not use straight lines to shadow (like in the grasshopper leg) because it destroys any 3D illusion you had built.
I did that because in a couple of demos, it was mentioned that it was useful to make the rest of the drawing stand out, but I guess it was on the older ones. I will not do it again :P
Also, about detail, there's definitely some things that I don't get yet. Like, look, I made this (it's just a quick drawing, didn't apply the corrections yet). I can see that there is a curvature to the shell, and the little dots are definitely cast shadows, I tried to replicate that with the shading. But the rest, the big black sections that I painted, although they try to follow the contour, they are more like a reflection than anything else, right? Should I do that, or should I just omit it and do it like here?
This other example confuses me as well, because, wouldn't some of that clumping count as more of a reflection than anything? It would make sense that way, because almost all of the insects are reflective thanks to the exoskeletons, but again, I'm not sure about it.
Also, do you have something on how to draw detail for things like wings? I honestly can't see how to do it, especially with things like the damselfly wings, that are very translucent and like the only thing that's happening there is the pattern they have.
If you can help me with that, I'll be most thankful. Meanwhile, I'll workn on the homework and then get back to you. It may take a while though, I'll work slow to make sure everything is right.