25 Wheel Challenge
7:19 PM, Saturday December 5th 2020
Dear Uncomfortable,
I'm not really into cars but this was actually preety fun (my favourite challenge out of the 3). I tried my best to really get out of my comfort zone and experiment as much as I could.
I tried to be implicit with my textures (most of the time), but using only cast shadows is really difficult for me (especially since they cover complex surfaces) - how can I sharpen my skills here?
I also wish I had bigger elipse guides so I could add more stuff to the wheels - this made me simplify details a lot, which is good practice as well I guess.
Before I started this challenge I had so many concerns about the underlying laws of perspective which apply to a wheel. Stuff like getting the degrees of the elipses 100% right, placing the spokes of the hubcap with 100% accuracy, ... And while it is valuable to understand these things I realised that they aren't THAT important. Sure, they would make my wheels look better, but this ''not 100% precise approach'' produced some preety cool wheels anyways.
And as always, I am really looking forward to your critique!
Best regards,
MisterSpades