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1:45 PM, Thursday April 30th 2020
Your organic arrows are good, you've understood the meaning of the exercise and you've correctly applied it.
Generally, your organics forms are good, but don't forget to keep your sausages simple. Don't go for a too much complicated one, and always keep the side balls to the same size.
Texture analysis: you seems to struggle a lot, but you always have to FOCUS ON THE SHADOWS. I know you kinda try, seeing you rope comment, but you're always drawing the outline. Furthermore, the "steel" material isn't really adapted to this kind of drawing, you'd better go to something simpler, where the shadows are more visible.
Texture dissection: a little better than texture analysis, but you're still drawing the outlines. It's hard to draw shadows, but that's the whole point of this exercise. And brick isn't a texture, it's a pattern (it was said in one of the explicatives videos).
Forms intersection: good job, the result shows that you seems to understand the intersection part. Your boxes could be a little bit more rotated, but that's fine.
Organic intersection: your forms are supposed to be subjected to gravity, and to be more superposed. Don't make them fly, don't make them "hard". Make them flow, and lean on each others.
Next Steps:
Please do another texture analysis, with at least 1 texture. Try to get a good reference, not too hard, like a tree bark, or little rocks. You can find good ones on the discord server. Once you'll done it, repost it and you'll be free to start lesson 3.
3:33 PM, Tuesday August 11th 2020
Hi! Sorry for the delayed answer. I only noticed the notification recently. I kinda went ahead and did lessons 3, 4 and 5 already. Hope that is okay.
As for the texture analysis that is long due... here it is: https://i.imgur.com/f6tNpxC.jpg
Again, sorry.
5:26 PM, Tuesday August 18th 2020
Hi!
No worries, getting a review from anything but lesson 1 is soo long, it's ok to move on before getting reviewed.
This texture analysis is way better than the first page, due in part of the better-adapted reference. Still, try not to draw each individual rock outline for example, but focus more on shadows. Anyway, this exercise is hard, but we can see that you put a real effort in there. You'll manage to progress on this topic through the 25 textures challenge.
Good job, and keep going!
Next Steps:
You've almost fully understood Lesson 2 topics. I don't know how far you are, but continue to go through the different lessons and challenges!
PureRef
This is another one of those things that aren't sold through Amazon, so I don't get a commission on it - but it's just too good to leave out. PureRef is a fantastic piece of software that is both Windows and Mac compatible. It's used for collecting reference and compiling them into a moodboard. You can move them around freely, have them automatically arranged, zoom in/out and even scale/flip/rotate images as you please. If needed, you can also add little text notes.
When starting on a project, I'll often open it up and start dragging reference images off the internet onto the board. When I'm done, I'll save out a '.pur' file, which embeds all the images. They can get pretty big, but are way more convenient than hauling around folders full of separate images.
Did I mention you can get it for free? The developer allows you to pay whatever amount you want for it. They recommend $5, but they'll allow you to take it for nothing. Really though, with software this versatile and polished, you really should throw them a few bucks if you pick it up. It's more than worth it.