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7:50 PM, Sunday February 25th 2024

For an easier version to build up from, doing box intersections as a warmup could help.

But it could also help to change the way you approach the intersections.

Instead of thinking of the intersections as between a "box" and "sphere" you could instead think of them as between surfaces. What does this mean exactly? This diagram shows how the surface of the box and sphere interact. The box has flat surfaces which make the sphere have sharp curves in image 3, but when the box changes to a curved surface in image 4 the interaction with the sphere also changes.

Thinking of them in terms of surfaces means that the exercise becomes simpler. Instead of seeing it as complex forms interacting with each other you can see it as flat on flat surface interactions (box/box, box/cylinder(flat side)/cone(flat side) / flat on round/curved interaction (box/cylinder, box/sphere) / round on round (sphere/sphere, sphere/cylinder, clyinder/cylinder) interaction. This works for any form interaction not just the simple ones in this exercise. You could go through this album composed of multiple different interactions made by optimus on discord, and use this thinking to see how these surfaces interact. Notice the different interactions between the surfaces (not the forms) and you'll notice a pattern which may help you when you do form intersections.

If, after this, you still struggle you could also follow this guide to use paint 3D to make your own forms to see how they interact.

If you have any questions / if anything is unclear don't hesitate to reply.

8:03 PM, Sunday February 25th 2024

Thank you!

This is a great starting point. I'll experiment with the surface approach and going through the optimus exercises. I'll reach again if it is still confusing.

6:24 AM, Monday February 26th 2024

Here is a video by Peter Han (that might have been Uncomfy's teacher, but I'm not sure).

https://www.youtube.com/watch?v=TiVxL9iLNGA

Don't be intimidated by the 2 hour length--the important bit is from about the 10 minute mark to 22 minutes.

Also, to check your work, you can make a free acount in Tinkercad and move around shapes. (see more explanation here)

https://imgur.com/2EiyuKI

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something we've used ourselves, or know to be of impeccable quality. If you're interested, here is a full list.
Printer Paper

Printer Paper

Where the rest of my recommendations tend to be for specific products, this one is a little more general. It's about printer paper.

As discussed in Lesson 0, printer paper (A4 or 8.5"x11") is what we recommend. It's well suited to the kind of tools we're using, and the nature of the work we're doing (in terms of size). But a lot of students still feel driven to sketchbooks, either by a desire to feel more like an artist, or to be able to compile their work as they go through the course.

Neither is a good enough reason to use something that is going to more expensive, more complex in terms of finding the right kind for the tools we're using, more stress-inducing (in terms of not wanting to "ruin" a sketchbook - we make a lot of mistakes throughout the work in this course), and more likely to keep you from developing the habits we try to instill in our students (like rotating the page to find a comfortable angle of approach).

Whether you grab the ream of printer paper linked here, a different brand, or pick one up from a store near you - do yourself a favour and don't make things even more difficult for you. And if you want to compile your work, you can always keep it in a folder, and even have it bound into a book when you're done.

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