Lesson 1: Lines, Ellipses and Boxes
1:53 PM, Saturday October 5th 2024
Some turned out quite bad that I intended to redo them, but had to remind myself not to
Thanks to whoever reviews my homework, really appreciate it!
Hi, good job on going through lesson 1 !
Your superomposed line don't have much fraying on both end, which is good. Try to focus a bit more on starting a stroke from the correct starting point, and it should be better in the future !
Your ghosted lines are good overall, though a bit wobbly at time. However, this seems to improve as you kept going through the exercises, whihc is good. Remember, it is better to draw a confident straight line that misses just a bit the goal than a wobbly line that reaches the goal, but won't be as straight.
Your tables of ellipses seem good : you drew through your ellpises 2-3 times, they seem to fit well in the tables, and while the first page has a few elipses that are a bit off-placed/a bit uneven, the second page doesn't have those as much.
Nothing to say on ghosted planes :some strokes aren't straight, but this is improved later on, which is good. The elipses fit well in the planes and are drawn through, despite a few being oddly shaped on the first page. The second page elipses are a bit better.
The funnels seem good to me : the elipses are drawn through, touch the sides of the elipse, and are aligned with the mnor axis.
Plotted perspective is also good, nothing to say about it, other than you did very well on that one !
Your rough perspective seems good, but this time, it is more visible that your lines aren't drawn as confidently as they should : some lines are wobbly, but reach the intended goal.
Rotated boxes seems to be correct. It would have been better if the last few boxes that would have "closed" the full object would have been drawn, but since you made it bigger than usual, it won't matter as much.
As for the organic perspective, There are two points that could be improved : the ghosting method (some lines are still wobbly), and making boxes less dramatic (some of them have a weird angle, making for both extended and compressed faces on the same object.)
I'll mark this lesson as compltete, but try to make sure that you use the ghosting method in the future, as it is one of the most important point of lesson 1, and using it is required for the rest of drawabox's course.
Next Steps:
The 250 boxes exercises !
Make sure to add the exercises from lesson 1 to your warmup exercises pool !
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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