Rotated Boxed but done perfectly in blender3D
6:57 PM, Wednesday September 2nd 2020
This isn't really for learning but more just something I did on the side out of curiosity. I was working on the first set of exercises(now up for review if you got some free time) and I was stumped a little by the rotated boxes exercise. I'm also a 3d artist and I wondered how the rotated boxes exercise should look if done perfectly so I rendered it with proper angles and sizes in blender3d. I thought I'd share it as I've made the renders anyway. I made it a solid objects, wireframe(how you draw it) and wireframe with the back boxes removed. It helped me think of the boxes more in 3d and I thought it may help others too.