Lesson 4: Applying Construction to Insects and Arachnids

3:46 PM, Sunday September 12th 2021

Imgur: The magic of the Internet

Direct Link: https://i.imgur.com/6aWM8eO.jpg

Post with 13 views.

Phew, this took a while!

Tried to only do these exercises when I felt ready to do em which extended the completion time (instead of doing a bunch of em in a day or so)

Am looking forward to getting this critiqued as there were some gaps inbetween which probably means that I've forgot a thing or two.

PS - I did still draw each day despite the exercise completion dates showing otherwise. In fact, thanks to this lesson I started to see how important observation skill is which I put into practice by trying to copy pictures

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5:16 PM, Monday September 13th 2021

Starting with your organic forms with contour curves, while these demonstrate a good deal of confidence and care in the execution of your linework, there are a number of points I feel you're forgetting to invest time into here. I don't think it's an issue in regards to skill - just that you've forgotten certain important elements of the exercise:

  • First and foremost, it's important that you strive to stick to the characteristics of simple sausages - that is, doing your best to keep the ends of the sausage equal in size and circular in shape (avoiding one being bigger than the other, or the ends getting more stretched out), and to maintain a consistent width through the length of the given sausage, rather than pinching or swelling through the middle.

  • Across most of these, you appear to be drawing the contour lines for a given sausage as all sharing roughly the same degree. Remember that as discussed back in Lesson 1's ellipses video, the cross-sectional slices of a cylindrical structure will naturally be perceived as getting wider as we slide along the form away from the viewer. In other words, as we get farther away from the viewer, along the length of a given sausage, the contour curve should be getting wider in its degree, rather than remaining the same width.

  • I think you could definitely be investing more time into the alignment of your contour curves to the central minor axis line. There's a lot of misalignment here - usually fairly subtle and minimal, but it's definitely an area you need to be addressing more actively.

Continuing onto your insect constructions, I can see that you are off to a good start, in thinking about how you can break down the insects you're looking at into simpler components, and how you can try to build up from simple to complex to reproduce them on the page. That said, one thing that particularly stands out about how you're approaching these constructions is that you have a tendency to jump back and forth between interacting with your work as though it's a three dimensional thing that you're producing in the world, and interacting with it as though it is just a flat, two dimensional drawing on the page.

Because we're drawing on a flat piece of paper, we have a lot of freedom to make whatever marks we choose - it just so happens that the majority of those marks will contradict the illusion you're trying to create and remind the viewer that they're just looking at a series of lines on a flat piece of paper. In order to avoid this and stick only to the marks that reinforce the illusion we're creating, we can force ourselves to adhere to certain rules as we build up our constructions. Rules that respect the solidity of our construction.

For example - once you've put a form down on the page, do not attempt to alter its silhouette. Its silhouette is just a shape on the page which represents the form we're drawing, but its connection to that form is entirely based on its current shape. If you change that shape, you won't alter the form it represents - you'll just break the connection, leaving yourself with a flat shape. We can see this most easily in this example of what happens when we cut back into the silhouette of a form.

You rely on this kind of approach a lot, primarily because you're not treating the initial marks you put down (those initial head/thorax/abdomen masses) as being real, tangible, solid forms that are existing in the world. You view them more as being an exploration of the space, a sketch before you pin down the "real" form.

Instead, whenever we want to build upon our construction or change something, we can do so by introducing new 3D forms to the structure, and by establishing how those forms either connect or relate to what's already present in our 3D scene. We can do this either by defining the intersection between them with contour lines (like in lesson 2's form intersections exercise), or by wrapping the silhouette of the new form around the existing structure as shown here.

You can see this in practice in this beetle horn demo, as well as in this ant head demo. You can also see this in action in the shrimp and lobster demonstrations on the top of the informal demos page - pay special attention to how every single element I add to the structure is regarded and treated at every turn as being solid and three dimensional. I don't allow myself to take any jumps or shortcuts, to adjust things in 2D, because I know that working in 2D will only reinforce the idea that what we're drawing is entirely flat.

This is all part of accepting that everything we draw is 3D, and therefore needs to be treated as such in order for the viewer to believe in that lie.

The last thing I wanted to mention for now is that I can see that you're making a conscious attempt at applying the sausage method when constructing your insects' legs. You do deviate from [those specific principles]() a little here and there - not always sticking as closely to the characteristics of simple sausages as you could, not always reinforcing the joints between the sausage segments with a contour line, etc. but I feel these are things you're working at, and that you'll continue to improve upon. One thing that will definitely help is to simply draw bigger on the page, making full use of the space that is available to you. Right now you're only taking up a relatively small portion of the page, so instead be sure to focus first and foremost on giving each drawing as much room as it requires. This will in turn help give your brain more room to think through spatial problems, while also making it easier to engage your whole arm while drawing.

Moving back to the use of the sausage method, I did want to call out that this technique is not about capturing the legs precisely as they are - it is about laying in a base structure or armature that captures both the solidity and the gestural flow of a limb in equal measure, where the majority of other techniques lean too far to one side, either looking solid and stiff or gestural but flat. Once in place, we can then build on top of this base structure with more additional forms as shown here, here, in this ant leg, and even here in the context of a dog's leg (because this technique is still to be used throughout the next lesson as well). These approaches continue to hold firm with the principles of additive construction I addressed above, where we regard every form as being solid and 3D, and where we think about how to design their silhouettes so they wrap around and relate to the existing structure in clearly defined ways.

It's pretty common for students to just draw the basic underlying structure, as you've done here - but in order to find the more nuanced visual elements that are present, we do need to look more closely, and spend more time studying our references, always coming back to see what else is present.

I've shared a couple major points for you to work on here, so I'm going to assign some revisions below for you to demonstrate your understanding.

Next Steps:

Please submit the following:

  • 1 page of organic forms with contour curves

  • 4 pages of insect constructions

When finished, reply to this critique with your revisions.
4:31 PM, Saturday October 2nd 2021

Hello!

Here's my attempt on trying to do things better https://imgur.com/a/nFFeKfN

Personally, it feels like I'm understanding this......but then again at the same time I'm more confused than before.

For instance, the dung beetle one is a good example. Instead of accepting 1 way and doing it for all 3 pairs I did a different approach for all 3 pairs.

This is because I'm confused on which way I really the right way and I believe this also has to do with the "tester's mindset" due to working as one (this is also how I practice drawing during my free time meaning I'm always trying to approach a certain thing in a new way if possible to test and see if it works or fits better).

Speaking of confused, then I absolutely don't know how to approachs insects like ants when it comes to constructional drawing so not sure if I did it absolutely wrong.

Speaking of wrong then the lubber grasshopper one is the worst of the bunch imo. It was going good until it got to the end and I failed the perspective/sizing part and since this is with fineliners I had to accept it and move on.

Anyway, I should not be doing the speaking here but I should instead be listening better! Apologies for this text and I hope if anything then I've done 1 thing right, which I'd bet is the fact that I've started drawing bigger haha!

5:16 PM, Saturday October 2nd 2021

There's definitely improvement here, but there are also a number of issues that I touched upon in my initial critique that are still present.

Starting with your organic forms with contour curves, these are looking good. You've done a great job of sticking to the characteristics of simple sausages, and you're wrapping the contour curves themselves around the forms well. Just one thing - as I mentioned in my initial critique, the contour curves should be getting wider as they slide away from the viewer along the length of a given sausage form, but you're still keeping them consistent in their degree/width. Again, I explain why this occurs in the ellipses video from Lesson 1.

Moving onto your insect constructions, there are still places where you are interacting with your drawings in two dimensions, allowing yourself to modify the silhouettes of forms you'd already drawn. As shown here in your ant drawing (which is the biggest offender in this regard), you started out with way bigger initial masses (in blue), then cut back into them (in red).

Once those solid blue masses are placed, you need to build around them - if they happen to be way bigger than what your reference shows, then you simply have to work around them and keep pushing forward, even though your result will deviate a fair bit from your reference image. At least you'll still be able to achieve a solid overall result - but if you cut back into those silhouettes and interact with the drawing in two dimensions, you'll be flattening it out (again as shown here). It'll match your reference image more closely, but won't be believably 3D.

I can also see this issue present in your dung beetle, where you'd start out with a sausage form, but then sometimes (like here) would cut back into its silhouette. I can't state this enough - you should not be allowing yourself to work in that manner. Instead, treat every element you add to a construction as being a solid, tangible mass.

It's for that reason, I also provided a few demonstrations of how to build on top of your existing sausage structure. As a whole, I feel that when you tackled these drawings, you may not have looked at the demonstrations I provided previously as recently, so you may have been working on a more unreliable recollection of what I'd shared.

Here are the demos/diagrams I shared previously:

I'd like you to go through my original feedback again, as well as through each of these diagrams/demonstrations, before tackling the revisions I've assigned below.

As a whole I think you're not far off, but based on your wording you may have been more focused on trying to figure things out on your own, rather than using the explicit diagrams/instructions that were offered. Instead of trying to figure things out through experimentation and exploration, try to apply these concepts more directly, rather than finding a middle-ground that meshes with what is most comfortable for you. You'll have every opportunity to figure out how to mix these ways of thinking with your own approaches outside of the course.

Remember above all else that the drawings we do here are exercises - each one's a spatial puzzle that we're having our brain solve, and in so doing, we're rewiring the manner in which it regards the space in which our drawings exist.

Next Steps:

Please submit the following:

  • Drawings done along with the shrimp and lobster informal demos. Follow the steps as closely as you can, and share the resulting constructions.

  • 2 more insect constructions of your own.

When finished, reply to this critique with your revisions.
10:44 PM, Wednesday October 20th 2021

Hello! Here's my 3rd try. https://imgur.com/a/pGPUmMz

Though, drawing wise, I'd like to ask about this sausage thing….why if further it gets wider? I’m still having trouble understanding this as I’m used to thinking “if it’s further then it gets narrower” but then again I might be doing a big stupid right now and not understand basic English.

Know you're not here to be my psychologist but I wanted to mention a few points on what has happened during my 3rd try which may explan why it took so disappointingly long.

  1. Doing these exercises have become so stressful due to being a perfectionist combined with the fear of failing from just making 1 wrong line that I sometimes end up doing via arm and not shoulder out of fear. It also doesn't help that often I can't slow myself down and just rush things - ultra combo! (plus waste paper from failed starting attempts i.e the sausage doesn't have the double lines connecting)

  2. The copying of the informal demos hit my ego so hard (I was outraged by how badly I was copying them) that I had 2-3 days where I couldn't draw anything as I kept telling myself "There's no use" or "You're going to do bad anyway"

  3. After this "ego meltdown" I started questioning myself if starting drawing "just for fun and the fun of developing a skill" really was a good idea as when I ask what I'm going to use this skill for i.e specific artist then I'm left confused/lost.

  4. Unable to shake the feelings of "great disbelief" when I'm doing these exercises as it feels it's not good enough despite it being an exercises, not an art piece

  5. Started questioning if I've hit my limit with Drawbox....but if there's no Drawbox, there's no roadmap, meaning lost and confusion, meaning potential stop to art, hm..

  6. Would you advise against using 2 mediums whilst doing drawbox? I've been thinking of trying to get used to digital but I fear mixing the "Dead aka digital" and "Alive aka fineliners" feeling won't be a good idea.

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