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8:42 PM, Tuesday January 30th 2024

Hey there, MagneticScrolls. DIO tagged me in on this one to help address the issues you're still running into. To get this out of the way up-front, we've been going back and forth on this stuff for a good while, so most of these issues have been called out before (and have been called out in DIO's last round of feedback as well), but based on our previous interactions I think it's fair to say that something is hindering your ability to remember all of the points consistently.

I can't speak to what specifically is getting in the way of your recollection, and that issue unfortunately isn't one I know how to address, but while with most students we'd hit that limit and have to stop there, you are something of a special case. That is, you are quite literally the second biggest supporter of Drawabox when looking at the total lifetime support. While many of our students make use of the fact that the official critique program is subsidized (meaning the minimum one has to pay to get feedback is less than what we pay our TAs for the corresponding work), which forces us to limit how far we are able to go to help them, you are as far to the other end of that as one can be - so I will happily continue to call issues out, as long as that is something you're okay with. I do want to stress though - the issue is not that you're ill-equipped to draw. The issue is entirely with remembering the many considerations that go into how these exercises work. I'm saying this because there may be better ways for you to spend your money, from New Masters Academy which has a ton of different strategies for learning that can be a lot less strict about process as we are (of course disclaimer that they are our sponsor, so I have a financial incentive to recommend them), along with things like Brent Eviston's Art & Science of Drawing, courses like ArtWod, and so forth. So there's a lot out there, and Drawabox is not your only option.

All that said, before I get into calling out the points that were missed, I want to note that out of this set, this fox construction is generally looking to be the best. Particular points that stand out to me in this regard are how the foot positions imply a stance in three dimensions (there's depth to it, and while the front-right paw would benefit from being a little lower in the frame, they're otherwise pretty consistent in terms of standing on a level ground.

Additionally, I felt this contour curve did an excellent job of defining the joint between those two forms, helping them to feel more solid as a combined 3D structure, rather than just lines/shapes on a flat page. Of course it may seem silly to focus on a single contour curve, but when something is drawn well, and really captures that illusion of 3D, it really makes a massive difference even when it's just a seemingly minor aspect of the construction as a whole.

Next, let's look at what you need to continue to push yourself to remember when approaching these animal constructions.

  • Additional Masses. This is the biggest one, as it's what stood out to me at first glance. Right now you're drawing them as we see here, which have two issues, one of which is more than likely causing the second (or at least making it easier to fall into its trap). The first issue is that you appear to be drawing these all with a single continuous stroke. DIO actually called this out specifically in their feedback, in the second last paragraph of the "Additional Masses" section. They also included this drawing to help demonstrate the point. In case for whatever reason that diagram wasn't clear though, I did the same kind of thing here on the wolf - each separate colour is a separate stroke. We are not drawing the whole thing all in one go, but rather with every section we're taking the time to think about how that part of the mass should be designed. That brings us to the second issue - you're sticking with outward curves for everything, rather than using inward curves where the mass is meant to wrap around existing structures.

  • Observation. You asked a question about negative shapes, given that we're working in ink and can't actually draw the negative shapes on our construction. Ultimately the "negative shape" tool is one that is meant to direct how we look at our reference - they're not shapes we actually draw on our construction, although we can draw them directly on the reference image to help with the analysis. But as a whole, it is something we can use to help focus what it is we pay attention to when looking at the reference, so that we're not just using that time aimlessly, but rather with a greater sense of purpose of what we're supposed to be looking at. Otherwise we can look at our reference for a long time, but carry very little over into our construction - which I think may be something you're struggling with, especially if we look at the differences between, say, the wolf's ears in your construction (where they're very prominent, both visible) and the reference (where they're lowered, with the other ear barely being visible. This suggests that you drew what you thought the ears would look like, rather than specifically looking at the ears and laying that shape out as you actually saw it in the reference.

  • Head Construction. For head construction, we generally focus on two main demonstrations. The informal head construction demo here and then this additional application of the head construction demo's methodology to a rhino to show how the core of that process can be applied to a variety of areas. While I can see some signs where you appear to be trying to apply elements of the head construction demo, for example we can see you being a little more intentional with the shape of the wolf's eye socket and how it fits very tightly against the edge of the muzzle (something we also see in the fox), this is only part of that demonstration instructs us to be doing. For example, I'm not seeing you defining the forehead plane as shown in step 5, or the cheek structure shown in step 6 (again, referencing this demo). There are also cases, like the gazelle construction, your eye socket was drawn with 6 sides, as a hexagon, rather than a 5 sided pentagon. When approaching your head construction, if you aren't already, you should have the demos open alongside your work so you can look at the specific steps and apply them directly, rather than trying to perform the steps from memory.

  • Leg Construction. Here you're mostly applying the sausage method correctly, but there are some issues I want to call out. Firstly, remember that sausages are not ellipses. We draw through our ellipses two full times (something you don't always allow yourself to do two full times, so keep an eye on that), because it allows our arm to more actively get into the elliptical motion required to draw the shape. When drawing sausages however, we absolutely do not want to draw through them, because it's going to make it more likely that instead of drawing a sausage, we end up drawing a stretched ellipse. So for example here on your gazelle we can see where you employed the approach we use for drawing ellipses to that sausage segment, and as a result, ended up with more of an ellipse.

  • Foot Construction. In their feedback, DIO provided this quick demo on foot construction. The only place I actually saw you attempting to construct feet beyond a basic nub was this fox, where you approached each toe as its own separate ball form, rather than using the boxy approach DIO shared.

So, as I mentioned before, the bulk of these issues come down to your not always remembering the things that were shared with you in your feedback, when you actually get into doing a construction where you would be expected to apply that information.

I'm going to assign the same revisions as last time, but what I would like you to do is the following: at the start of every session you spend working on these constructions (so if you spend multiple sessions on a single construction, you'll be doing this multiple times), start by going back over the feedback you've received. For our purposes, this would be compromised of DIO's original feedback, and what I've called out here.

As you do so, make a list of all of the diagrams that come up in the feedback, with a brief summary (a sentence or two) of what they cover, in a text file or something, so you can actually bring up the demonstration later. Do this every time - meaning, you make a new list of summaries each time.

This will ensure that the information you need to be keeping an eye on will be as fresh as possible in your mind.

Then, whenever you reach a particular point in a given construction, open up the diagrams related to it. So for example, when you're doing head construction, you should have the informal head demo and the rhino head demo (as well as any other demos that may have been called out which related to that) open. When you're approaching the leg structures, you should have the sausage method demo open, the various draw-overs of your own previous leg constructions that DIO did, the foot construction demo, and so forth. Have them option and glance at them so you're aware of what you need to be thinking about at that moment.

Just to ensure that you're aware of this and that you did apply it properly, I'd like you to also include a screenshot of each of these lists of diagram summaries from each session with the submission of your revisions.

To finish up, here's a brief summary of the major points:

  • When drawing your additional masses, don't draw them with just one stroke. You need to piece them together with separate strokes so you can actually use inward curves where they're necessary to capture how the mass wraps around the existing structure, and outward curves where there's nothing to press up against.

  • Keep working not to draw what you think is there - always look back at your reference and confirm that you are at least pulling from an accurate impression of the animal you're drawing - so for example, the wolf's ears were entirely different from the reference, suggesting that this was something you did not observe, but rather invented.

  • Head construction follows a specific process when approached in this course, and it is critical that you follow it in its entirety, rather than in bits and pieces.

  • Draw through your ellipses two full times before lifting your pen, every time.

  • Do not draw through your sausages, as this will shift them more towards being ellipses rather than sausages.

  • Use the foot construction demo that was provided.

So, with all that said, your revisions will be another 5 pages of animal constructions.

6:00 AM, Wednesday April 17th 2024

https://imgur.com/a/dDT9bxT

I used OneNote to assmble these notations. They're the 3rd image in each series (Reference/Drawing/OneNote Page Screenshot) Hopefully I have done this part correctly. I tried to make sure I referenced the diagrams that I felt were most relevant to the animal I was drawing or areas where I thought I had trouble.

If I haven't taken notes correctly - are you able to give a bit more detail on what I should have done instead.

I am perfectly fine with paying for critique. I am not able to get any from local college courses on drawing or workshops - they're overly positive and what they claim is balanced critique is mostly empty praise with very little advice on how to improve (if at all).

I've been looking into other sources of critique and information on how to improve online (including New Masters Academy) but, people are rather tight lipped about what sort of feedback they've recieved from these courses. I'd be okay with people who give harsher feed back and have stricter guidelines for what passes a course. I'm also concerned that if I don't complete drawabox that I wouldn't be able to move on to harder and more advanced courses that are available.

8:17 PM, Wednesday April 17th 2024

Before we get to looking at your work, I did want to quickly point out that while it's not at all abnormal for students to feel like they need to complete Drawabox before moving onto other things, and that those feelings are certainly valid, they do not reflect the reality of learning drawing. There's two aspects of this to drill down to a little further:

  • Firstly, even with Drawabox we encourage students to engage in more advanced concepts and courses if they're interested in them, right from the beginning. Yeah, it's certainly reasonable to expect that you're not going to get as much out of them if the fundamentals they leverage aren't up to a given standard, but in applying those fundamentals as best you can while also learning them from Drawabox, it creates a feedback loop that increases overall efficiency and helps you learn in a more well-rounded fashion. The important part is that we not go in with hard expectations of what we will get out of those courses, other than the fact that they'll broaden our horizons and help us avoid getting too hyper-focused on any one skill, and lose focus on what it is we actually want to produce.

  • Secondly, Drawabox is one approach. I've probably mentioned this before, so I may be sounding like a broken record, but Drawabox is not the be-all end-all of art education, nor of learning the fundamentals. It is one strategy of many. There are situations where you run into a roadblock and you have no choice but to bash your head against it until it breaks apart if you want to reach the other side. But there are also plenty of cases where it makes more sense to find another route that is better suited to you and what you're struggling with. One area that I've called out before is observation, and that honestly isn't something Drawabox really addresses in any meaningful way. We leverage observation, and because we aren't asking students to replicate their references in full detail, but rather use them as a source of information to help understand how forms sit together in space we don't need observational skills to be that well developed - but in a case where a student's observational skills require more assistance, our course isn't designed in a manner that handles that super well. Conversely, many other drawing courses focus on observation first and foremost. That is definitely something that could help.

It is often worth taking a step back and considering where the ideas we hold to come from, as we'll often find that we're prone to inserting ideas of our own, without them being based on fact or coming from reliable sources.

Anyway, let's take a look at some of your work.

Looking at this squirrel construction, what jumped out at me pretty quickly was the big difference between the ears in the reference, and those in your construction. Looking at the earlier squirrel construction, where it was sitting, its reference did cause the ears to appear more ellipsoid and rounded from that angle, so it makes me wonder if you had observed it in the previous one, and then opted to work more from memory than direct observation - that's just a theory though. Either way, observing the reference you're working with at the given moment is an area where you are not allocating enough time.

Another point that drawing helps to illustrate is that there are two key points about your approach that are hindering you:

  • The first is that you tend to stop your construction pretty early, and tend to rely on those earlier steps to accomplish more than they strictly need to. For example, with the squirrel's head, you started that cranial ball very large, and so everything felt kind of inflated. I often find that when we start with an oversized cranial ball, it quickly throws things off and can make us feel lost. Erring on the side of smaller rather than larger is generally preferable if you're not confident that you're able to get the proportions right, because you can always build upon a smaller form with additional masses. It is on the other hand difficult to work our way back, given the specific limitations to the constructional drawing approach we're using to develop our spatial reasoning skills here.

  • There are still a ton of steps you're skipping, or applying differently from what was called out to you - not defining the forehead area, drawing eye sockets with six sides rather than five (I noticed that in your notes you were using screenshots from the tiger demo, but didn't have shots of the head construction demo we frequently reference, and is also referenced in the tiger demo itself as being more up to date. The rhino head demo DIO shared would also be useful).

Using your reference, I put together this demonstration as to how I would tackle it. I want you to go through it, and compare it back not to the quality or result of what you achieved, but the actual steps you employed. Every construction is going to be its own little puzzle to solve - we start from the big structures that we observe, and gradually shift focus to smaller elements, while mixing in logical deduction (like where in step 9 I identified a bulge along the silhouette of the face, then added the same form under the other eye despite it not being as clearly visible in the reference, since I can trust in the squirrel being fairly symmetrical).

Continuing on, I want to take a moment to talk about this horse construction which, while it does have similar issues to those I've called out already, as a whole I think it is a vastly more successful construction as a whole, for a number of reasons:

  • Your markmaking in general is way more confident and consistent, resulting in really good sausages to lay down the basis of your leg structures.

  • The positioning of the back hooves creates a strong illusion of it standing on a three dimensional ground plane. The front hooves achieve this as well, though to a slightly less clear extent.

  • While the curves you use to define the joints between those sausages (I'm looking specifically at the knee) do tend to be a little too broad in their curvature (if we were to draw the complete ellipse, I basically mean that their degree is too wide to convey the angle at which that cross-section would be set, which is more parallel to the ground), you've generally placed them well and avoided them spilling outside of the area where the two sausages overlap.

Looking back at my previous round of feedback, I had given you a list of points to keep in mind - let's take another look at that list and see if the issues are absent from this new round, or if they are still present to some degree:

When drawing your additional masses, don't draw them with just one stroke.

Honestly there aren't a ton of places where you actually use additional masses - and more importantly, there are definitely places where you should be using additional masses, but don't, like with this squirrel's back. That said, I did see a couple of additional masses on your alligator, and it does seem that you are still attempting to draw them in one stroke, as shown here.

Keep working not to draw what you think is there - always look back at your reference and confirm that you are at least pulling from an accurate impression of the animal you're drawing

Based on the ear issue with the squirrel (which is similar to the example I provided previously, which related to the ear on one of your wolf constructions), this still appears to be an issue that is present.

Head construction follows a specific process when approached in this course, and it is critical that you follow it in its entirety, rather than in bits and pieces.

I'd say you're still applying it in bits and pieces - skipping the forehead, six sided eye sockets instead of five, and so forth.

Draw through your ellipses two full times before lifting your pen, every time.

In many cases you are drawing through your ellipses properly. There are some cases where you draw through them one and a half times instead of two full times though, so be sure to be attentive - it's easy to think we're drawing through our ellipses two full times, and as a result not pay attention to the actions we're actually taking.

Do not draw through your sausages, as this will shift them more towards being ellipses rather than sausages.

This one's mixed - you did a great job on the horse, although with the squirrel I can see that you are still frequently drawing through your sausages more than once.

Use the foot construction demo that was provided.

By and large it does not really seem like you're employing the foot construction demo approach. I can see that you're often blocking in the feet with a box-like form, but you usually neglect to add the toes onto that structure. When you do add toes, like in some of the squirrel's feet, it tends to be as flat shapes rather than actually establishing how those forms relate to one another in 3D space, as shown in the demo.

Lastly, let's talk about your notes. The thing about note taking that I find to be especially useful is the actual act of taking the information you're given and reframing it in your own words. Screenshotting and saving bits and pieces can be somewhat helpful in terms of having access to those references on the side so you don't have to go digging through them, but it doesn't necessarily help in you remembering that those demonstrations exist - which could perhaps be why despite having those demonstrations on hand, there were still things you skipped or missed in your approach that were shown in your notes.

While this is considerably more time consuming, what you might try is the following:

  • Go over the last handful of rounds of feedback you've received (going back to DIO's initial critique for this round and everything after that should suffice), then summarize for yourself every issue that is addressed, while also recording the links to the diagrams associated with them. This is to basically build yourself a little catalogue of the issues that come up, and associated information/explanations provided to try and correct them. Rephrase those explanations in your own words.

  • Every time you start an animal construction study, go over those notes. Pick out and rewrite in a new, smaller set of notes, anything that will specifically pertain to the animal you're setting out to draw for the study. Best to still keep this in categories, like "general block in", "head construction", "leg construction", and so forth - the goal is for you to be able to get that information easily when you need it.

  • As you progress through the construction, refer to those various categories, and take your time in going through the demonstrations. When a demonstration gives you something you can follow more directly, do so. Don't try to hold it in your mind in a more ephemeral fashion, hoping you'll be able to apply it subconsciously - everything we're doing throughout this course demands that every choice be a conscious one, as the goal is to rewire what our brain considers normal and natural ways of doing things, so as to push those behaviours down into our subconscious. Right now, your subconscious tendencies are to oversimplify, to focus on your drawing rather than your reference, and to work from memory.

It also would not hurt to actually do your own attempts at following along with the demonstrations provided, to get more direct practice in applying them. I'm not sure how much of what I've suggested here repeats what I suggested previously, but I'm under the assumption that you made a concerted effort to apply what I had said there.

Anyway, that's it for this round of review. Feel free to do another 5 animal constructions, and submit them when you're done, and I'll give you another round of feedback. Of course, do your best to apply what I've stated here, and try and reflect on why the issues that are called out keep coming up - consider what aspect of your approach may be responsible for lapses in memory, or what may be hindering you from applying the information/demonstrations you need for a given problem when it comes up.

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