6:41 PM, Thursday May 30th 2024
Hello HeyItsAMarioParty, I'm ThatOneMushroomGuy and I'll be the TA handling your critique today.
Arrows
Starting with your arrows your lines are looking fairly confident and smooth, which helps communicate a nice sense of fluidity in your arrows as they move through the world. You're keeping foreshortening in mind while constructing your arrows which allows you to make really good use of perspective and the depth of your page, this gives a nice extra layer of tridimensionality to your arrows.
Your usage of hatching helps you establish how your arrows twist and turn in space and further your own understanding of the tridimensional space these objects occupy, but do remember that your hatching lines must still follow the principles of ghosting and mark-making, they must have clear end and start points, be carefully planned and executed and not end at arbitrary points. As a finishing touch to your arrows don't forget to make use of added line weight on top of the overlaps to reinforce their depth.
You've done a good job on this exercise, what I'd like to tell you so that can keep getting the most out of this exercise is actually to encourage you to get out of your comfort zone more often the next time you tackle this exercise, your arrows are all very similar in the way they move through space, so try arrows with different kinds of twists and turns and different rates of foreshortening, keep in mind that arrows are very flexible objects and can move freely across the world in all sorts of manners, so you should push yourself and explore the different possibilities.
Leaves
The linework for your leaves is looking smooth which helps communicate their fluidity and sense of energy, however you have a lot of unnatural bends present in your leaves. The majority of your leaf structures don't fold or bend in any way, this is something to keep an eye on whenever you tackle this exercise again, and keep in mind that even though leaves are very flexible structures, that mostly applies to their length and not their width. They're like a piece of paper, not a piece of rubber, they can fold and bend in a lot of ways, but they can't stretch or compress, and if you try to force them to they'll simply rip apart.
Your addition of edge detail is generally looking good, as you don't usually attempt to capture more than one piece of edge detail at a time, and you generally construct your edge detail additively. You're also keeping the line thickness between your phases of construction roughly consistent, all of which is very good and helps you create a tighter, more solid construction that still feels fluid and energetic.
Your addition of texture is coming along quite explicitly made as you outline textures which leaves no transitions from light to dark in an attempt to capture the representation of what's going on with your structure.
This doesn't allow you to properly focus on the cast shadows present and thus your addition of texture is less specific than it could be. There's much more going on than just a few stray marks implying veins and we can do much more to accurately communicate this type of texture, take a look at this informal demo on how to approach leaf texture, and make sure to give these reminders on how texture works in Drawabox a read.
Branches
Moving on to your branches they are coming along really decently made as you're generally following the instructions for the exercise, but they can still be improved. While it's good to see that you're drawing your edges in segments you're not always extending said segment completely up to the halfway point between ellipses, which partially removes the healthy overlaps we seek to achieve in these structures.
So remember how branches should be approached, by having your segment start at the first ellipse point, extending it past the second ellipse and fully up to the halfway point to the third ellipse, afterwards you'll start a new segment, making sure to place your pen at the second ellipse and repeat this pattern until your entire branch is complete.
For ellipses it's good to see that you're making an attempt to always draw through them twice, as that allows for a smoother mark overall. When it comes to your application of the ellipse degree shift to your branches it can be improved, as it stands your degrees are too consistent and hardly change which is a mistake that flattens your structures. Remember that as a form shifts in relation to the viewer, so will the degree of the ellipses within that structure also shift.
Plant Construction Section
And lastly let's take a look at your plant constructions, which are starting to come along well constructed. You're generally making use of the construction methods and techniques introduced in this Lesson which helps you create the illusion of tridimensionality in your work, however the majority of your work is made up of demos. As mentioned in the homework section of this lesson only less than half of your total plant construction pages should be made up of demos if you wish to include them, in this case that means at most 3 of your pages should have been made up of demos, rather than the 7 you submitted.
Think of the demonstrations as essentially training wheels, they're helpful in that they help us understand how to apply the exercises we just learned to proper tridimensional structures and how to make the most of them, however, in the same way we won't know if we know how to ride a bike until we take them off and attempt on our own, we won't know if we understand how to apply the constructional techniques introduced here until we apply them to our own work, attempting to distill the information we can gather from our reference picture and being able to translate it to a piece of paper.
As such, it's difficult to fully gauge if you have understood the concepts and principles taught in the lesson, and I'm going to be asking you for some revisions before you can move on.
On top of that do not grind constructions, attempt them once and then move on, do not try to draw them several times.
When approaching cylindrical structures such as mushrooms starting with a minor axis will help you keep your several ellipses aligned to each other more easily.
You're not making use of edge detail in your pages, edge detail would have greatly helped you further communicate the form of your structures and how they move through space, but by not adding it they're left very simple, so make sure to add edge detail whenever possible, and remember that only the last step of leaf construction - texture - is optional.
And lastly let's take a look at your addition of texture to these structures, which needs some work as it's looking very explicit because you're making use of generic hatching to communicate texture at points which is not allowed for this course, as well as big areas of filled in black which cannot logically be cast shadows, you also don't design your shadows with a specific purpose in mind and so there are not a lot of clear focal points of detail in your constructions.
So let's revisit how texture in Drawabox is approached, by looking back on this page we can refresh our memory on texture through the lens of Drawabox and see that it is not used to make our work aesthetic or good looking, instead every textural form we draw is based on what's physically present in our reference.
Our focus should be on understanding how each individual form sits in 3D space and how that form then creates a shadow that is cast onto that same surface. Only after analyzing all of this information present in our reference will we be able to translate it to our construction. This means that the shape of our shadow is important as it's the shape that defines the relationships between the form casting it and the surface it's being cast on, which is why we need to consider carefully how to design a shadow shape that feels dynamic and communicates this tridimensional information.
This approach is of course much harder than basing our understanding of texture on other methods that may seem more intuitive or basing it on the idea that texture = making our work look good, but in the long run this method of applying texture is the one that enforces the ideals of spatial reasoning taught in this course. By following these ideals, you'll find yourself asking how to convey texture in the most efficient way possible, with less lines and ink, focusing on the implicit mark-making techniques introduced in Lesson 2. Make sure to go over these reminders in order to solidify your understanding of texture further.
Final Thoughts
Because you've drawn mostly demos it's difficult to fully gauge if you have understood the concepts and principles taught in the lesson, and as such I'm going to be asking you for some revisions before you can move on.
1 page, half of leaves, half of branches.
2 plant construction pages.
Next Steps:
1 page, half of leaves, half of branches.
2 plant construction pages.