6:16 PM, Thursday April 11th 2024
I'd be happy to clarify if anything I've said is unclear, but unfortunately "?????" is about as informative as a dog's head tilt, so I'm a bit unsure of where the confusion lies lol
I'd be happy to clarify if anything I've said is unclear, but unfortunately "?????" is about as informative as a dog's head tilt, so I'm a bit unsure of where the confusion lies lol
Wait I just replied with a thumbs up emoji but it got replaced with question marks
I guess this site cannot process emoji characters
????
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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