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11:14 PM, Thursday April 1st 2021
I'll be the TA handling your Lesson 2 critique.
You're making progress towards understanding the concepts introduced in this lesson and hopefully this critique will help you in your future attempts.
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Starting off with the arrows section you want to be making sure you're drawing confidently to keep your arrows as smooth as possible, accuracy will come with mileage. There are spots where your arrows bulge/narrow suddenly, this is an issue because it gives the impression that your arrows are stretching which hurts their solidity. Remember that as our arrows move closer to the viewer we want them to widen consistently. This is a good exercise to experiment with line weight in but when applying it we want to make sure we do subtly to key areas like overlaps to give clarity to our forms. Here are some things to look out for when applying line weight, and here are some reminders on how to apply it subtly. I'd like you to experiment more with foreshortening in your future attempts, by utilizing it in both the arrows themselves as well as the negative space between their curves we can create a stronger illusion of an object moving through 3D space as demonstrated here.
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Moving into the organic forms with contours exercise your forms are getting a bit too complex. We want to create our forms with both ends being the same size and to avoid any pinching, bloating, or stretching along the form's length as discussed here. Some of your line work here shows a lack of confidence, remember that our first priority is that we want all of our linework/ellipses/contours to be drawn confidently and mileage will improve our accuracy (remember to draw through the little ellipses on the end as well). Speaking of contours I'd like you to try and shift the degree of your contours more. The degree of a contour line basically represents the orientation of that cross-section in space, relative to the viewer, and as we slide along the sausage form, the cross section is either going to open up (allowing us to see more of it) or turn away from the viewer (allowing us to see less), as shown here.
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In the texture exercises you're focusing largely on outlines and negative space rather than cast shadows created by forms along the texture itself. This makes it difficult to create gradients with implied information which we could then use to create focal points in more complex pieces, by doing so we can prevent our viewers from being visually overwhelmed with too much detail. For more on the importance of focusing on cast shadows read here. I'd also like to quickly direct you to this image which shows that when we're working with thin line like textures if we outline and fill the shadow we will create a much more dynamic texture than simply drawing lines.
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If you feel like you don't fully grasp form intersections just yet don't worry, you're on the right track but right now this exercise is just meant to get students to start thinking about how their forms relate to one another in 3D space, and how to define those relationships on the page. We'll be going over them more in the upcoming lessons. Your forms are looking quite solid here and they believably appear to belong in the same cohesive 3D space, good work.
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While wrapping up your submission with the organic intersections exercise you do a great job demonstrating that your sense of 3D space is developing as your forms begin to wrap around each other believably, your line confidence also has improved. Addressing issues in the previous organic form exercise will help your results here as well, I'd also like you to draw through all of your forms. Much like we did when drawing our boxes drawing through our forms helps us understand the 3D space we're trying to create. When drawing your shadows you don't push some of them far enough to cast, instead they mostly hug the form creating them, try pushing them further. It appears like your shadows aren't following a consistent light source, I recommend pushing your light source to the top left or right corner of the page to start with, it's easier than working with a light directly above your form pile.
Overall this was a solid submission, while you may have some things to work on I have no doubt you will improve with more mileage. I'll be marking your submission as complete and moving you on to the next lesson.
Keep practicing previous exercises as warm ups and good luck in lesson 3!
Next Steps:
Please re-read and complete:
-2 page of the organic forms with contours exercise.
8:01 PM, Thursday April 8th 2021
8:15 PM, Thursday April 8th 2021
These are a huge improvement, great job.
I'll be moving you on to lesson 3, keep practicing previous exercises as warm ups and good luck!
Next Steps:
Move on to lesson 3.
The Art of Blizzard Entertainment
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.