Lesson 5: Applying Construction to Animals
2:21 PM, Sunday April 25th 2021
Reference: https://imgur.com/a/ian0w9i
Reference: https://imgur.com/a/ian0w9i
Im not really qualified to give you any negative feedback, but i did want to say that i really liked your drawings.
Your organic intersections are well thought out showing how the forms bend and react to the other surfaces.
You are doing a great job building up the constructions on the animals. I also had a bit of trouble with cat muzzles, keeping the perspective correct is very hard with the foreshortening.
The way you built up the legs on the gazelle is really well done.
By the time you got to your final mash up monster it seems you really had a good understanding of this lesson.
The muzzle on that squirrel eating yoda monster is well built. Love it.
This is my first time doing a critique, but in relation to my work, i would definetly consider you ready to move to the 250 cylinder challenge. Keep it up!
Next Steps:
Start the 250 cylinder challenge before lesson 6
Thank you for taking the time to look through my work! All the best for your DaB journey as well!
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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