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6:58 PM, Thursday December 7th 2023

About taking a break, it's always very difficult to get back into the routine as it was before, so when you come back from a break, you gradually increase your study time, until you go back to studying for the time you normally study, I've been through this problem with taking a break and when I came back it ended up taking a while for me to get used to normal time again, so don't blame yourself if you're not able to study as much after coming back from a break, that's normal, so increase the time a little each day, until the standard time.

8:12 PM, Thursday December 7th 2023

Yeah I'll take it little by little and will try to be more patient with myself. Thank you.

9:47 PM, Thursday December 7th 2023

If you want someone to help you can count on me

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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