Lesson 1: Lines, Ellipses and Boxes
4:08 PM, Wednesday February 12th 2020
Hey,
Here's my take on lesson 1.
Looking for constructive criticism.
Wish you a great day.
Hi Tem,
Good work! Here is a short critique (other members of the community can developp if they wish...):
Lines
You've done a great work, precise and confident.
Ellipses
Great job but you have to increase your acuracy. You may perhaps slow down a little and especially don't forget to ghost before drawing it's very useful! Remember than each side must be tangent to the ellipse.
Boxes
Nice work that will have the opportunity to improve during the 250 box challenge...
Very nice try on rotated boxes!
Next Steps:
Next the 250 box challenge!
Remember to repeat lines and ellipses exercises during warmup during this challenge!
You may need to focus on ghosting more before drawing your ellipses.
Remember that the main thing is to draw confident lines: If it's wobbly, speed up! If it's not accurate, slow down! If you struggle at it, ghost more! ;-)
Congratulations! :-)
Hi Loopkin,
Thanks for the critique, I appreciate you taking the time to give a feedback :)
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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