Lesson 1: Lines, Ellipses and Boxes
10:49 AM, Saturday September 25th 2021
My first attempt at Lesson 1.
Hiya, good job finishing, here is my critique.
Your lines look confident, which is good, however they are arched. This means that you should be careful about drawing with your shoulder, as mentioned in lesson 0, make sure you're using your shoulder as the pivot point when making lines.
Your ellipses look fine, you're drawing through them 2-3 times and trying to make sure they connect snuggly to their surroundings.
On your boxes I can see that you're drawing your lines multiple times, trying to fix your mistake from the first try. Don't do that, just make a confident line the first time and even if it isn't angled correctly, don't go back and try to fix it. Make sure to ghost your lines when you're adding lineweight as well.
Your rotated boxes exercise is not done the way it should. Look at how its done in the homework page. The boxes should be rotating more sharply in a way that makes it appear behind the previous box. I would advise you to reread the part about rotated boxes.
Next Steps:
I'm going to mark this as complete, however I want you to prioritise working on the rotated boxes exercise when you are doing your warmups. Move on to the 250 box challenge and keep in mind that your lines need to confident. When the line is drawn, move on to the next and do not try to fix wrong angles and such.
Good luck!
Couple of things I want to add to this critique:
First, while there is some arching in the lines still present, there has been substantial improvement. I trust you started noting it and fixing it, so it seems you are getting the hang of it. There is occasional arching still popping up in the later exercises though, so I agree that you need to pay extra attention to it.
Your error checking in the Rough Perspective exercise is done wrong - your lines (the ones drawn with a red pencil) are going towards the vanishing point. That is incorrect, these lines should instead continue the line you have drawn, this makes it way easier to actually see how far you were off, not compared to the ideal line, but to the vanishing point.
I think doing a single page revision of Rough Perspective will strongly benefit you as long as you:
a) Make sure to only make a single mark, no matter how bad it may be. If you see yourself making a "fixing" mark, just remind yourself to do only one line next time.
b) Perform the correct error checking method. Double check the Rough Perspective page to see how exactly you should do it.
Otherwise, I fully agree with the critique above, and again - great job, you've done a lot of work and improved quite a bit.
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
This website uses cookies. You can read more about what we do with them, read our privacy policy.