Lesson 6: Applying Construction to Everyday Objects

2:50 PM, Thursday October 15th 2020

Drawabox - Lesson 6: Applying Construction to Everyday Objects - Album on Imgur

Imgur: https://imgur.com/a/rLTRDxS

Discover the magic of the internet at Imgur, a community powered enterta...

Wow, this was harder than expected.

But I managed to finish it in the end.

Still, I'm quite satisfied with how some of these turned out!

As always, any critique is more than welcome! See ya in lesson 7, have a good one!

This is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.